Player Matchup

Artio
Artio
GreenTeaJimmy
Artio
Level 94
God Stats
0W - 1L
1,678 SR
Queue Stats
172W - 111L
1,598 Elo+
Solo
Chang'e
Chang'e
GueritoGummyBear
Chang'e
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
King_Jared4
Amaterasu
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 89L
1,496 Elo+
Solo
Ullr
Ullr
MicMe
Ullr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
Tottokill
Charybdis
Level 17
God Stats
11W - 12L
1,724 SR
Queue Stats
636W - 708L
1,479 Elo+
Solo
Team Averages
Level 73
1,580 SR
1,515 Elo+

VS

Team Averages
Level 108
1,501 SR
1,507 Elo+
Ullr
Ullr
 
Ullr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DavesFury
Anubis
Level 100
God Stats
1W - 3L
1,500 SR
Queue Stats
131W - 141L
1,503 Elo+
Solo
Neith
Neith
Kleavan
Neith
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 40L
1,456 Elo+
Solo
Horus
Horus
Warr57
Horus
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
220W - 214L
1,518 Elo+
Solo
Da Ji
Da Ji
WhackyMMA
Da Ji
Level 149
God Stats
4W - 4L
1,507 SR
Queue Stats
528W - 530L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 6
9,779
978
8,005
16,831
21,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 9 / 5
7,181
718
4,636
12,484
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
King_Jared4
Amaterasu
13
5 / 8 / 4
9,392
939
8,515
15,142
14,910
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
MicMe
Ullr
11
0 / 9 / 7
6,869
687
3,354
12,053
2,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
Tottokill
Charybdis
15
3 / 7 / 7
8,609
861
10,290
11,930
3,236
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
11 / 2 / 24
9,998
1,000
14,970
8,222
3,136
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
DavesFury
Anubis
18
11 / 3 / 22
11,204
1,120
15,326
9,852
4,807
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Kleavan
Neith
15
6 / 2 / 23
9,431
943
12,390
7,653
2,645
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
Warr57
Horus
13
2 / 4 / 27
8,425
843
5,168
10,666
12,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
WhackyMMA
Da Ji
15
10 / 4 / 18
9,900
990
12,896
7,614
3,076
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
154
15
Kills
40
40
Deaths
15
29
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
11
2
24
11.5
W
Anubis
DavesFury
Anubis
11
3
22
7.33
L
6
7
6
1.29
L
1
9
5
0.39
L
Amaterasu
King_Jared4
Amaterasu
5
8
4
0.88
W
Neith
Kleavan
Neith
6
2
23
8.75
L
Ullr
MicMe
Ullr
0
9
7
0.39
L
Charybdis
Tottokill
Charybdis
3
7
7
0.93
W
Horus
Warr57
Horus
2
4
27
3.88
W
Da Ji
WhackyMMA
Da Ji
10
4
18
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,800
Damage
60,750
68,440
Taken
44,007
44,525
Mitigated
25,728
14,531
Healing
16,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
14,970
5,573
1,533
1,984
8,222
3,136
1,008
2,367
5,783
0
21,647
W
Anubis
DavesFury
Anubis
15,326
422
559
2,343
9,852
4,807
485
2,875
6,880
35,384
0
L
8,005
1,106
2,395
4,449
16,831
21,099
0
3,166
13,509
18,209
0
L
4,636
170
1,973
1,412
12,484
2,459
0
2,830
9,443
17,626
0
L
Amaterasu
King_Jared4
Amaterasu
8,515
3,942
348
1,486
15,142
14,910
0
4,488
10,531
71
12,229
W
Neith
Kleavan
Neith
12,390
3,591
1,358
2,060
7,653
2,645
1,497
1,466
6,053
0
24,635
L
Ullr
MicMe
Ullr
3,354
1,332
21
418
12,053
2,821
0
2,141
9,883
0
4,755
L
Charybdis
Tottokill
Charybdis
10,290
5,690
304
1,725
11,930
3,236
0
2,701
9,189
0
23,467
W
Horus
Warr57
Horus
5,168
2,070
2,689
2,204
10,666
12,064
623
2,670
7,863
0
6,948
W
Da Ji
WhackyMMA
Da Ji
12,896
3,081
1,730
331
7,614
3,076
1,675
3,302
4,232
0
16,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,830
Gold Earned
48,958
84
Minions Killed
94
0
Camps Cleared
0
804,513
Distance Traveled
893,796
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,998
1,000
12
1
0
184,992
0
W
Anubis
11,204
1,120
41
4
0
146,987
0
L
Artio
9,779
978
11
1
0
179,667
0
L
Chang'e
7,181
718
18
2
0
144,370
0
L
Amaterasu
9,392
939
8
1
0
175,492
0
W
Neith
9,431
943
28
3
0
200,466
1
L
Ullr
6,869
687
7
1
0
149,301
2
L
Charybdis
8,609
861
40
4
0
155,683
0
W
Horus
8,425
843
0
0
0
184,687
0
W
Da Ji
9,900
990
13
1
0
176,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role