Player Matchup

Arachne
Arachne
Silver II
ABBS87ZULU
Arachne
Silver II
Level 146
God Stats
66W - 50L
1,616 SR
Queue Stats
522W - 518L
1,190 MMR
Party 1
Guan Yu
Guan Yu
Silver II
ColdClutch
Guan Yu
Silver II
Level 129
God Stats
42W - 40L
1,652 SR
Queue Stats
230W - 229L
992 MMR
Solo
Merlin
Merlin
Gold V
I Cringer I
Merlin
Gold V
Level 160
God Stats
13W - 15L
1,515 SR
Queue Stats
107W - 109L
1,156 MMR
Party 1
Bellona
Bellona
Bronze II
Oiramor1408
Bellona
Bronze II
Level 147
God Stats
7W - 16L
1,369 SR
Queue Stats
16W - 33L
1,014 MMR
Solo
Freya
Freya
Silver II
Smith4044
Freya
Silver II
Level 148
God Stats
5W - 5L
1,526 SR
Queue Stats
120W - 129L
1,041 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 146
1,535 SR
1,079 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,522 SR
1,077 MMR
Skadi
Skadi
Silver I
CriseeHouse
Skadi
Silver I
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
200W - 205L
1,149 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver II
IlAhquaIl
Tsukuyomi
Silver II
Level 133
God Stats
4W - 3L
1,584 SR
Queue Stats
34W - 40L
1,123 MMR
Solo
Erlang Shen
Erlang Shen
Bronze I
Vatiks US
Erlang Shen
Bronze I
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
199W - 205L
1,099 MMR
Solo
Scylla
Scylla
Silver II
kyle087295
Scylla
Silver II
Level 157
God Stats
190W - 128L
1,550 SR
Queue Stats
408W - 412L
967 MMR
Solo
Ganesha
Ganesha
Silver II
stevietaye
Ganesha
Silver II
Level 151
God Stats
4W - 1L
1,475 SR
Queue Stats
459W - 451L
1,046 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ABBS87ZULU
Arachne
20
10 / 6 / 6
13,184
549
17,717
25,722
9,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
ColdClutch
Guan Yu
19
5 / 5 / 4
12,498
521
16,145
26,378
37,085
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Merlin
15
1 / 7 / 2
9,975
416
12,696
12,296
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Oiramor1408
Bellona
17
4 / 7 / 4
11,686
487
12,608
19,051
18,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
Smith4044
Freya
19
2 / 6 / 3
11,908
496
8,198
19,662
6,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
KaliShivaLokiAthena

VS

Bans
MedusaGilgameshCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 7
14,571
607
22,460
19,219
8,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
IlAhquaIl
Tsukuyomi
19
6 / 8 / 12
13,357
557
17,007
23,568
9,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
Vatiks US
Erlang Shen
19
0 / 5 / 11
12,022
501
9,324
19,789
22,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
kyle087295
Scylla
20
14 / 3 / 5
15,081
628
22,496
19,579
8,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
stevietaye
Ganesha
19
0 / 1 / 22
13,210
550
7,123
22,207
31,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
88
22
Kills
31
31
Deaths
22
19
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Arachne
ABBS87ZULU
Arachne
10
6
6
2.17
L
Guan Yu
ColdClutch
Guan Yu
5
5
4
1.4
W
11
5
7
2.9
L
Merlin
1
7
2
0.29
W
Tsukuyomi
IlAhquaIl
Tsukuyomi
6
8
12
1.5
L
Bellona
Oiramor1408
Bellona
4
7
4
0.86
L
Freya
Smith4044
Freya
2
6
3
0.58
W
Erlang Shen
Vatiks US
Erlang Shen
0
5
11
1.1
W
Scylla
kyle087295
Scylla
14
3
5
5.5
W
Ganesha
stevietaye
Ganesha
0
1
22
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,364
Damage
78,410
103,109
Taken
104,362
75,188
Mitigated
80,235
33,992
Healing
41,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ABBS87ZULU
Arachne
17,717
10,195
0
7,773
25,722
9,800
0
6,861
18,664
0
91,302
L
Guan Yu
ColdClutch
Guan Yu
16,145
2,142
1,006
9,618
26,378
37,085
0
5,947
20,431
934
76,207
W
22,460
12,987
0
7,604
19,219
8,144
5,494
3,355
15,754
0
119,726
L
Merlin
12,696
151
0
529
12,296
3,182
0
7,376
4,920
54,472
0
W
Tsukuyomi
IlAhquaIl
Tsukuyomi
17,007
5,194
0
8,993
23,568
9,251
3,907
5,407
17,777
0
79,899
L
Bellona
Oiramor1408
Bellona
12,608
5,671
110
5,099
19,051
18,988
650
3,305
15,746
0
60,967
L
Freya
Smith4044
Freya
8,198
3,227
0
9,857
19,662
6,133
872
5,590
14,072
102,919
0
W
Erlang Shen
Vatiks US
Erlang Shen
9,324
5,503
0
6,874
19,789
22,335
1,697
1,966
17,707
0
74,196
W
Scylla
kyle087295
Scylla
22,496
2,328
1,040
10,677
19,579
8,879
3,161
4,988
14,209
92,456
5,208
W
Ganesha
stevietaye
Ganesha
7,123
580
703
5,896
22,207
31,626
447
6,915
15,032
50,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,251
Gold Earned
68,241
623
Minions Killed
617
0
Camps Cleared
0
2,193,811
Distance Traveled
2,294,575
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,184
549
127
5
0
525,646
0
L
Guan Yu
12,498
521
144
6
0
434,515
5
W
Skadi
14,571
607
186
8
0
443,557
1
L
Merlin
9,975
416
122
5
0
440,252
3
W
Tsukuyomi
13,357
557
120
5
0
450,130
2
L
Bellona
11,686
487
90
4
0
396,975
2
L
Freya
11,908
496
140
6
0
396,423
4
W
Erlang Shen
12,022
501
130
5
0
451,912
3
W
Scylla
15,081
628
153
6
0
459,388
1
W
Ganesha
13,210
550
28
1
0
489,588
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role