Player Matchup

Medusa
Medusa
Diamond V
 
Medusa
Diamond V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum I
 
Sobek
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum I
 
Cabrakan
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Platinum I
Anekdod
Mercury
Platinum I
Level 101
God Stats
10W - 7L
1,723 SR
Queue Stats
92W - 83L
1,985 MMR
Party 1
Persephone
Persephone
Diamond IV
JVIid
Persephone
Diamond IV
Level 107
God Stats
48W - 43L
1,623 SR
Queue Stats
410W - 396L
1,991 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,569 SR
1,695 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,656 SR
1,857 MMR
Skadi
Skadi
Diamond V
 
Skadi
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum III
Mimistix
Achilles
Platinum III
Level 129
God Stats
8W - 7L
1,838 SR
Queue Stats
149W - 148L
1,967 MMR
Party 2
Ymir
Ymir
Platinum V
ToT_PoCaN_2K17
Ymir
Platinum V
Level 101
God Stats
1W - 2L
1,281 SR
Queue Stats
71W - 53L
1,891 MMR
Solo
Agni
Agni
Platinum III
Xenphious
Agni
Platinum III
Level 160
God Stats
2W - 1L
1,864 SR
Queue Stats
254W - 252L
1,921 MMR
Party 2
Nemesis
Nemesis
Platinum IV
Αpril
Nemesis
Platinum IV
Level 149
God Stats
2W - 0L
1,798 SR
Queue Stats
15W - 4L
2,007 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 4 / 2
8,005
572
7,570
10,543
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
 
Sobek
12
1 / 3 / 3
7,253
518
7,396
13,118
10,931
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
 
Cabrakan
10
1 / 7 / 3
6,474
462
2,993
12,271
11,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mercury
Anekdod
Mercury
12
5 / 5 / 4
7,616
544
9,685
11,437
3,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
JVIid
Persephone
11
3 / 6 / 0
7,004
500
5,746
9,964
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
CliodhnaBastetGeb

VS

Bans
ShivaKaliLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
6 / 3 / 3
9,307
665
8,952
10,143
2,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Mimistix
Achilles
15
2 / 1 / 4
8,482
606
4,793
13,550
6,862
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 3 / 12
7,979
570
4,146
14,606
12,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
14
5 / 3 / 7
8,550
611
12,419
6,730
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Αpril
Nemesis
17
11 / 3 / 6
10,514
751
12,070
11,089
6,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
13
Kills
25
25
Deaths
13
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
4
2
1
L
Sobek
 
Sobek
1
3
3
0.83
L
Cabrakan
 
Cabrakan
1
7
3
0.36
W
Skadi
 
Skadi
6
3
3
2.5
L
Mercury
Anekdod
Mercury
5
5
4
1.4
L
Persephone
JVIid
Persephone
3
6
0
0.5
W
Achilles
Mimistix
Achilles
2
1
4
4
W
1
3
12
2.33
W
Agni
5
3
7
2.83
W
Nemesis
Αpril
Nemesis
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,390
Damage
42,380
57,333
Taken
56,118
31,612
Mitigated
30,732
11,016
Healing
9,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
7,570
3,351
0
2,289
10,543
3,042
73
785
9,758
0
54,960
L
Sobek
 
Sobek
7,396
303
0
5,469
13,118
10,931
0
4,660
8,458
40,155
0
L
Cabrakan
 
Cabrakan
2,993
412
0
1,368
12,271
11,408
0
4,957
7,314
13,953
0
W
Skadi
 
Skadi
8,952
5,349
0
1,640
10,143
2,600
170
1,060
9,083
0
71,906
L
Mercury
Anekdod
Mercury
9,685
6,133
0
692
11,437
3,670
0
3,045
8,392
0
51,235
L
Persephone
JVIid
Persephone
5,746
381
0
1,198
9,964
2,561
0
3,118
6,840
39,176
0
W
Achilles
Mimistix
Achilles
4,793
1,238
0
2,999
13,550
6,862
786
5,583
7,967
0
46,720
W
4,146
962
0
3,232
14,606
12,031
0
5,481
9,125
23,766
0
W
Agni
12,419
1,367
0
396
6,730
2,519
680
1,985
4,745
49,852
0
W
Nemesis
Αpril
Nemesis
12,070
5,343
0
984
11,089
6,720
0
2,026
9,063
0
73,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,352
Gold Earned
44,832
374
Minions Killed
472
0
Camps Cleared
0
1,346,949
Distance Traveled
1,494,581
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,005
572
104
7
0
255,110
2
L
Sobek
7,253
518
91
7
0
266,894
7
L
Cabrakan
6,474
462
14
1
0
251,035
3
W
Skadi
9,307
665
122
9
0
274,799
6
L
Mercury
7,616
544
84
6
0
317,057
0
L
Persephone
7,004
500
81
6
0
256,853
2
W
Achilles
8,482
606
106
8
0
317,145
4
W
Ymir
7,979
570
43
3
0
267,958
7
W
Agni
8,550
611
78
6
0
280,999
4
W
Nemesis
10,514
751
123
9
0
353,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role