Player Matchup

Rama
Rama
Diamond I
 
Rama
Diamond I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Diamond I
 
He Bo
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Diamond II
 
Arachne
Diamond II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Diamond I
Predss
Terra
Diamond I
Level 160
God Stats
1W - 5L
1,272 SR
Queue Stats
97W - 63L
2,854 MMR
Solo
Chaac
Chaac
Diamond I
T4dakatsu
Chaac
Diamond I
Level 87
God Stats
3W - 4L
1,670 SR
Queue Stats
93W - 66L
2,245 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 120
1,488 SR
1,920 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,500 SR
1,689 MMR
Cliodhna
Cliodhna
Diamond I
 
Cliodhna
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Diamond I
 
Hou Yi
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Diamond I
 
Loki
Diamond I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Diamond I
 
Cabrakan
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Diamond I
Neriuss
Baron Samedi
Diamond I
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
313W - 287L
2,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 2 / 2
6,486
590
4,266
5,066
1,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
 
He Bo
11
2 / 2 / 0
6,123
557
4,600
6,218
2,044
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Arachne
 
Arachne
11
0 / 4 / 0
5,875
534
2,572
8,849
3,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
Predss
Terra
8
0 / 2 / 2
5,356
487
1,841
8,847
4,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
T4dakatsu
Chaac
11
1 / 2 / 0
6,425
584
5,018
9,950
4,447
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThothDa JiSerqet

VS

Bans
MedusaFenrirBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
3 / 0 / 3
7,097
645
7,794
6,046
1,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
 
Hou Yi
12
2 / 1 / 1
6,850
623
3,814
3,466
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Loki
 
Loki
13
2 / 0 / 2
6,823
620
2,659
4,451
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
 
Cabrakan
9
2 / 1 / 4
5,984
544
2,945
9,264
7,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Neriuss
Baron Samedi
12
3 / 1 / 1
7,044
640
7,568
7,413
7,249
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
12
12
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
2
0.5
L
He Bo
 
He Bo
2
2
0
1
L
Arachne
 
Arachne
0
4
0
0
W
Cliodhna
 
Cliodhna
3
0
3
4.5
W
Hou Yi
 
Hou Yi
2
1
1
2.5
W
Loki
 
Loki
2
0
2
3
W
Cabrakan
 
Cabrakan
2
1
4
4
W
Baron Samedi
Neriuss
Baron Samedi
3
1
1
3.5
L
Terra
Predss
Terra
0
2
2
0.5
L
Chaac
T4dakatsu
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,297
Damage
24,780
38,930
Taken
30,640
16,445
Mitigated
19,058
11,433
Healing
12,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,266
2,913
0
1,057
5,066
1,726
0
1,066
4,000
0
45,479
L
He Bo
 
He Bo
4,600
571
0
1,373
6,218
2,044
0
353
5,865
38,065
0
L
Arachne
 
Arachne
2,572
1,596
0
3,578
8,849
3,653
0
1,581
7,268
0
42,016
W
Cliodhna
 
Cliodhna
7,794
837
0
2,198
6,046
1,952
0
2,696
3,350
0
48,601
W
Hou Yi
 
Hou Yi
3,814
1,350
0
1,549
3,466
1,128
0
519
2,947
0
51,429
W
Loki
 
Loki
2,659
826
0
2,228
4,451
1,414
0
1,356
3,095
0
49,686
W
Cabrakan
 
Cabrakan
2,945
506
0
2,120
9,264
7,315
0
1,676
7,588
9,284
0
W
Baron Samedi
Neriuss
Baron Samedi
7,568
1,102
63
4,221
7,413
7,249
117
0
7,413
44,138
0
L
Terra
Predss
Terra
1,841
213
303
1,892
8,847
4,575
0
966
7,013
8,819
1,528
L
Chaac
T4dakatsu
Chaac
5,018
1,332
0
3,230
9,950
4,447
0
6,547
3,403
0
36,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,265
Gold Earned
33,798
367
Minions Killed
399
0
Camps Cleared
0
1,108,032
Distance Traveled
1,164,903
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,486
590
111
10
0
196,842
4
L
He Bo
6,123
557
84
8
0
217,774
5
L
Arachne
5,875
534
85
8
0
245,661
4
W
Cliodhna
7,097
645
107
10
0
268,645
5
W
Hou Yi
6,850
623
95
9
0
203,213
6
W
Loki
6,823
620
96
9
0
251,364
1
W
Cabrakan
5,984
544
17
2
0
241,266
4
W
Baron Samedi
7,044
640
84
8
0
200,415
4
L
Terra
5,356
487
18
2
0
225,242
4
L
Chaac
6,425
584
69
6
0
222,513
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role