Player Matchup

Olorun
Olorun
 
Olorun
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Gardee82
Bakasura
Level 93
God Stats
2W - 1L
1,800 SR
Queue Stats
47W - 42L
1,552 Elo+
Party 1
Team Averages
Level 90
1,600 SR
1,517 Elo+

VS

Team Averages
Level 118
1,541 SR
1,394 Elo+
Izanami
Izanami
Johntagne
Izanami
Level 123
God Stats
33W - 26L
1,622 SR
Queue Stats
235W - 236L
1,548 Elo+
Solo
Hel
Hel
PenguinCrusader
Hel
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,178 Elo+
Solo
Chaac
Chaac
Syum
Chaac
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
6 / 3 / 12
9,520
865
12,904
9,527
6,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
 
Ganesha
12
2 / 5 / 10
8,127
739
6,509
10,581
6,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Gardee82
Bakasura
15
12 / 1 / 5
10,454
950
13,193
12,763
9,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Johntagne
Izanami
11
2 / 8 / 4
7,674
698
10,574
11,166
2,905
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 8 / 4
9,004
819
7,238
11,590
3,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
Syum
Chaac
11
3 / 4 / 5
7,849
714
7,707
14,063
10,255
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
20
Kills
9
9
Deaths
20
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
3
12
4
W
Ganesha
 
Ganesha
2
5
10
1.4
W
Bakasura
Gardee82
Bakasura
12
1
5
14.5
L
Izanami
Johntagne
Izanami
2
8
4
0.5
L
4
8
4
0.75
L
Chaac
Syum
Chaac
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,606
Damage
25,519
32,871
Taken
36,819
22,195
Mitigated
16,742
11,353
Healing
9,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
12,904
7,080
1,158
3,191
9,527
6,491
1,630
1,888
7,421
32,034
0
W
Ganesha
 
Ganesha
6,509
330
0
1,324
10,581
6,319
0
1,438
8,989
20,720
0
W
Bakasura
Gardee82
Bakasura
13,193
9,849
0
5,680
12,763
9,385
1,154
3,891
8,653
0
30,681
L
Izanami
Johntagne
Izanami
10,574
7,391
0
938
11,166
2,905
0
7,088
3,678
0
37,060
L
7,238
549
2,360
3,702
11,590
3,582
0
6,378
4,798
17,267
0
L
Chaac
Syum
Chaac
7,707
1,174
0
2,016
14,063
10,255
0
5,970
6,384
0
23,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,101
Gold Earned
24,527
140
Minions Killed
125
10
Camps Cleared
1
565,668
Distance Traveled
580,911
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,520
865
52
5
1
159,955
1
W
Ganesha
8,127
739
7
1
1
191,958
4
W
Bakasura
10,454
950
81
7
8
213,755
3
L
Izanami
7,674
698
66
6
0
183,744
4
L
Hel
9,004
819
31
3
0
191,135
1
L
Chaac
7,849
714
28
3
1
206,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role