Player Matchup

Athena
Athena
AardvarkPHD
Athena
Level 108
God Stats
9W - 5L
1,858 SR
Queue Stats
113W - 83L
1,537 Elo+
Party 1
Scylla
Scylla
Mind Of Logic0
Scylla
Level 141
God Stats
4W - 3L
1,830 SR
Queue Stats
225W - 173L
1,538 Elo+
Party 1
Ullr
Ullr
Xepeyt
Ullr
Level 110
God Stats
20W - 29L
1,364 SR
Queue Stats
70W - 73L
1,498 Elo+
Solo
Team Averages
Level 120
1,684 SR
1,524 Elo+

VS

Team Averages
Level 92
1,484 SR
1,478 Elo+
Sobek
Sobek
Multimator89
Sobek
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Medusa
Medusa
Sir Quacks6914
Medusa
Level 102
God Stats
5W - 2L
1,297 SR
Queue Stats
137W - 135L
1,484 Elo+
Party 2
Nox
Nox
TheSacredCow157
Nox
Level 125
God Stats
22W - 13L
1,655 SR
Queue Stats
160W - 151L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
1 / 3 / 8
8,729
727
5,172
11,613
8,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
7 / 3 / 1
10,626
886
11,161
7,429
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Xepeyt
Ullr
12
1 / 3 / 5
8,225
685
4,533
7,377
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
6,954
580
468
4,523
2,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
7 / 5 / 2
9,697
808
14,294
11,260
3,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 3 / 6
8,624
719
5,917
10,405
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
9
Kills
9
9
Deaths
10
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
1
3
8
1.67
W
7
3
1
2.5
L
0
2
2
0.5
L
7
5
2
1.6
L
2
3
6
1.67
W
Ullr
Xepeyt
Ullr
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,866
Damage
20,679
26,419
Taken
26,188
12,899
Mitigated
9,090
4,535
Healing
3,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,172
1,123
668
1,883
11,613
8,478
327
3,575
7,831
11,503
0
W
11,161
1,323
0
1,622
7,429
2,022
1,137
1,622
5,727
42,808
0
L
468
25
0
980
4,523
2,368
0
1,910
2,458
2,918
0
L
14,294
5,854
0
1,974
11,260
3,236
783
7,513
3,172
0
46,055
L
5,917
981
0
899
10,405
3,486
288
5,700
4,076
29,124
0
W
Ullr
Xepeyt
Ullr
4,533
2,235
0
362
7,377
2,399
1,570
1,269
5,968
0
19,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,580
Gold Earned
25,275
126
Minions Killed
127
4
Camps Cleared
6
641,078
Distance Traveled
493,027
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,729
727
10
1
0
236,620
1
W
Scylla
10,626
886
80
7
3
197,497
1
L
Sobek
6,954
580
4
0
0
82,209
1
L
Medusa
9,697
808
70
6
4
192,503
1
L
Nox
8,624
719
53
4
2
218,315
0
W
Ullr
8,225
685
36
3
1
206,961
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role