Player Matchup

Ra
Ra
Akratos
Ra
Level 127
God Stats
1W - 1L
1,285 SR
Queue Stats
22W - 38L
1,398 Elo+
Solo
Bastet
Bastet
CT1998Dosser
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Greyshack1
Kumbhakarna
Level 121
God Stats
1W - 1L
1,250 SR
Queue Stats
15W - 14L
1,485 Elo+
Solo
Ne Zha
Ne Zha
JHaZB
Ne Zha
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 89L
1,542 Elo+
Solo
Medusa
Medusa
RoyHardness
Medusa
Level 155
God Stats
4W - 5L
1,500 SR
Queue Stats
403W - 398L
1,530 Elo+
Solo
Team Averages
Level 118
1,407 SR
1,491 Elo+

VS

Team Averages
Level 82
1,380 SR
1,492 Elo+
Chang'e
Chang'e
Baltorn
Chang'e
Level 112
God Stats
1W - 3L
1,272 SR
Queue Stats
92W - 84L
1,551 Elo+
Party 1
Nike
Nike
CATernativе
Nike
Level 23
God Stats
0W - 2L
1,274 SR
Queue Stats
47W - 51L
1,469 Elo+
Solo
Izanami
Izanami
KAPUSTOCHKA
Izanami
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 63L
1,536 Elo+
Party 1
Rama
Rama
delta45
Rama
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 54L
1,464 Elo+
Solo
Raijin
Raijin
devil_fish23
Raijin
Level 80
God Stats
7W - 13L
1,355 SR
Queue Stats
776W - 792L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 14
8,550
950
9,251
7,710
3,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
14
4 / 2 / 10
8,339
927
5,462
6,567
2,935
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Greyshack1
Kumbhakarna
14
1 / 1 / 15
8,328
925
3,223
11,807
8,692
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
JHaZB
Ne Zha
15
7 / 1 / 8
8,894
988
8,718
7,360
4,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Medusa
15
5 / 2 / 10
8,585
954
10,061
10,248
4,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Baltorn
Chang'e
14
3 / 5 / 5
7,943
883
6,134
9,923
3,174
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 3 / 3
6,023
669
3,324
7,809
7,526
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
KAPUSTOCHKA
Izanami
13
2 / 4 / 2
7,549
839
8,262
7,736
2,836
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rama
delta45
Rama
13
3 / 5 / 5
7,653
850
7,383
10,031
3,652
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
13
0 / 4 / 6
7,113
790
10,164
7,573
2,576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
29
20
Kills
8
8
Deaths
21
57
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
2
14
5
L
Chang'e
Baltorn
Chang'e
3
5
5
1.1
L
0
3
3
0.5
W
Bastet
4
2
10
4.5
W
Kumbhakarna
Greyshack1
Kumbhakarna
1
1
15
8.5
W
Ne Zha
JHaZB
Ne Zha
7
1
8
11
L
Izanami
KAPUSTOCHKA
Izanami
2
4
2
0.75
W
Medusa
5
2
10
5
L
Rama
delta45
Rama
3
5
5
1.1
L
Raijin
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,715
Damage
35,267
43,692
Taken
43,072
24,741
Mitigated
19,764
26,447
Healing
10,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,251
702
7,754
3,639
7,710
3,504
953
3,695
4,015
19,650
0
L
Chang'e
Baltorn
Chang'e
6,134
391
3,763
2,098
9,923
3,174
546
2,774
7,149
9,443
0
L
3,324
96
570
1,283
7,809
7,526
0
1,846
5,963
0
4,361
W
Bastet
5,462
1,475
0
1,383
6,567
2,935
439
2,776
3,791
0
9,406
W
Kumbhakarna
Greyshack1
Kumbhakarna
3,223
171
2,773
4,307
11,807
8,692
191
3,359
8,448
5,219
0
W
Ne Zha
JHaZB
Ne Zha
8,718
2,128
656
1,990
7,360
4,676
1,963
3,253
4,107
0
22,707
L
Izanami
KAPUSTOCHKA
Izanami
8,262
4,368
559
563
7,736
2,836
394
2,212
5,524
0
17,621
W
Medusa
10,061
3,565
634
3,311
10,248
4,934
2,022
3,215
7,033
0
27,006
L
Rama
delta45
Rama
7,383
3,725
624
919
10,031
3,652
832
2,655
7,376
0
13,341
L
Raijin
10,164
513
197
302
7,573
2,576
0
2,987
4,586
24,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,696
Gold Earned
36,281
95
Minions Killed
89
0
Camps Cleared
0
904,281
Distance Traveled
641,207
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,550
950
28
3
0
172,087
0
L
Chang'e
7,943
883
18
2
0
144,098
1
L
Nike
6,023
669
1
0
0
86,644
3
W
Bastet
8,339
927
4
0
0
183,701
2
W
Kumbhakarna
8,328
925
2
0
0
200,694
0
W
Ne Zha
8,894
988
33
4
0
179,909
2
L
Izanami
7,549
839
23
3
0
143,398
0
W
Medusa
8,585
954
28
3
0
167,890
1
L
Rama
7,653
850
13
1
0
131,183
3
L
Raijin
7,113
790
34
4
0
135,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role