Player Matchup

Artemis
Artemis
 
Artemis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Ingvar1482
Atlas
Level 129
God Stats
27W - 22L
1,754 SR
Queue Stats
425W - 403L
1,551 Elo+
Party 2
Ah Puch
Ah Puch
theedwin27
Ah Puch
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
199W - 215L
1,526 Elo+
Party 2
Team Averages
Level 126
1,585 SR
1,526 Elo+

VS

Team Averages
Level 86
1,538 SR
1,676 Elo+
Janus
Janus
JDaWay
Janus
Level 125
God Stats
3W - 5L
1,615 SR
Queue Stats
239W - 160L
1,669 Elo+
Party 1
Izanami
Izanami
tHeDokutaH
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 62L
1,680 Elo+
Party 1
Fafnir
Fafnir
thegrannycoconut
Fafnir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 141L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
7 / 1 / 7
11,280
752
13,857
8,143
3,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
15
2 / 2 / 12
11,468
765
7,943
21,420
22,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
theedwin27
Ah Puch
16
5 / 2 / 8
10,986
732
8,886
9,025
3,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
JDaWay
Janus
15
3 / 2 / 2
9,834
656
10,671
5,701
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
tHeDokutaH
Izanami
12
1 / 6 / 2
8,659
577
9,085
14,259
4,079
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 6 / 1
9,533
636
6,450
15,697
18,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
14
Kills
5
5
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
1
7
10.5
W
Atlas
2
2
12
4
L
Janus
JDaWay
Janus
3
2
2
2
L
Izanami
tHeDokutaH
Izanami
1
6
2
0.33
W
Ah Puch
theedwin27
Ah Puch
5
2
8
4.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,686
Damage
26,206
38,588
Taken
35,657
29,812
Mitigated
24,132
12,740
Healing
5,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,857
7,018
0
3,109
8,143
3,481
2,115
3,762
4,173
0
61,588
W
Atlas
7,943
2,363
34
6,621
21,420
22,377
184
7,230
13,546
25,985
0
L
Janus
JDaWay
Janus
10,671
177
0
160
5,701
1,955
0
3,300
2,229
41,983
0
L
Izanami
tHeDokutaH
Izanami
9,085
5,333
0
1,775
14,259
4,079
0
7,698
6,353
0
39,921
W
Ah Puch
theedwin27
Ah Puch
8,886
413
0
2,976
9,025
3,954
550
5,280
3,485
33,496
0
L
6,450
1,293
155
2,964
15,697
18,098
0
5,416
9,871
14,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,734
Gold Earned
28,026
182
Minions Killed
162
7
Camps Cleared
6
756,459
Distance Traveled
766,259
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,280
752
94
6
5
246,136
4
W
Atlas
11,468
765
25
2
0
269,790
3
L
Janus
9,834
656
88
6
2
286,614
0
L
Izanami
8,659
577
60
4
2
228,329
4
W
Ah Puch
10,986
732
63
4
2
240,533
2
L
Fafnir
9,533
636
14
1
2
251,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role