Player Matchup

Hachiman
Hachiman
Impellus
Hachiman
Level 156
God Stats
3W - 5L
1,936 SR
Queue Stats
350W - 359L
1,528 Elo+
Solo
Merlin
Merlin
Nz233
Merlin
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,653 Elo+
Party 2
Artio
Artio
jec128
Artio
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
331W - 308L
1,575 Elo+
Solo
Cerberus
Cerberus
koruasu
Cerberus
Level 8
God Stats
0W - 1L
1,808 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Serqet
Serqet
黑泽灬铭
Serqet
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,620 Elo+
Party 2
Team Averages
Level 74
1,649 SR
1,575 Elo+

VS

Team Averages
Level 79
1,594 SR
1,472 Elo+
Erlang Shen
Erlang Shen
DQBando
Erlang Shen
Level 124
God Stats
12W - 12L
1,512 SR
Queue Stats
375W - 364L
1,473 Elo+
Solo
Shiva
Shiva
InsaneNectar
Shiva
Level 60
God Stats
8W - 3L
1,841 SR
Queue Stats
110W - 101L
1,497 Elo+
Solo
Ymir
Ymir
SNielsen1
Ymir
Level 21
God Stats
8W - 5L
1,461 SR
Queue Stats
75W - 76L
1,454 Elo+
Party 1
Chernobog
Chernobog
camelcı
Chernobog
Level 123
God Stats
2W - 3L
1,515 SR
Queue Stats
73W - 95L
1,479 Elo+
Solo
Anubis
Anubis
estefano242
Anubis
Level 68
God Stats
4W - 1L
1,642 SR
Queue Stats
54W - 58L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Impellus
Hachiman
17
4 / 2 / 5
10,467
476
12,556
12,784
2,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Nz233
Merlin
16
2 / 7 / 3
10,266
467
9,586
11,785
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artio
jec128
Artio
16
2 / 7 / 2
9,929
451
9,817
21,525
22,296
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
koruasu
Cerberus
13
1 / 9 / 6
8,624
392
5,038
23,288
16,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
14
2 / 10 / 5
9,327
424
10,085
20,787
5,764
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DQBando
Erlang Shen
20
8 / 2 / 12
13,166
598
16,695
19,317
12,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
8 / 0 / 11
11,792
536
10,890
12,742
13,339
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
16
2 / 2 / 13
11,013
501
6,806
17,625
24,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
camelcı
Chernobog
18
9 / 6 / 13
12,136
552
16,678
19,468
6,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
20
7 / 1 / 13
13,275
603
19,499
13,165
6,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
96
11
Kills
34
35
Deaths
11
21
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DQBando
Erlang Shen
8
2
12
7
L
Hachiman
Impellus
Hachiman
4
2
5
3.25
W
8
0
11
13.5
L
Merlin
Nz233
Merlin
2
7
3
0.5
W
Ymir
2
2
13
4.25
W
Chernobog
camelcı
Chernobog
9
6
13
2.58
W
Anubis
7
1
13
13.5
L
Artio
jec128
Artio
2
7
2
0.43
L
Cerberus
koruasu
Cerberus
1
9
6
0.44
L
Serqet
2
10
5
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,082
Damage
70,568
90,169
Taken
82,317
50,365
Mitigated
63,109
18,379
Healing
21,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DQBando
Erlang Shen
16,695
9,074
0
3,223
19,317
12,592
2,301
6,549
12,448
0
120,612
L
Hachiman
Impellus
Hachiman
12,556
5,180
0
4,445
12,784
2,968
1,161
4,255
8,403
0
65,935
W
10,890
1,983
129
2,770
12,742
13,339
742
5,126
7,322
0
52,150
L
Merlin
Nz233
Merlin
9,586
476
0
280
11,785
2,766
0
4,506
6,983
60,442
0
W
Ymir
6,806
940
0
1,183
17,625
24,459
520
5,697
11,670
46,803
4,998
W
Chernobog
camelcı
Chernobog
16,678
9,171
0
6,744
19,468
6,658
1,900
3,243
15,782
0
89,882
W
Anubis
19,499
204
0
7,938
13,165
6,061
826
3,826
8,448
107,673
0
L
Artio
jec128
Artio
9,817
1,102
238
5,703
21,525
22,296
96
4,169
17,230
53,701
0
L
Cerberus
koruasu
Cerberus
5,038
532
215
3,903
23,288
16,571
0
8,149
14,935
21,482
0
L
Serqet
10,085
2,010
0
3,595
20,787
5,764
0
3,822
16,867
0
54,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,613
Gold Earned
61,382
467
Minions Killed
656
0
Camps Cleared
0
1,949,080
Distance Traveled
2,136,383
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,166
598
161
7
0
490,073
3
L
Hachiman
10,467
476
107
5
0
409,346
3
W
Shiva
11,792
536
91
4
0
451,991
1
L
Merlin
10,266
467
121
6
0
355,690
2
W
Ymir
11,013
501
79
4
0
381,602
1
W
Chernobog
12,136
552
129
6
0
405,679
7
W
Anubis
13,275
603
196
9
0
407,038
6
L
Artio
9,929
451
112
5
0
391,297
4
L
Cerberus
8,624
392
50
2
0
396,613
6
L
Serqet
9,327
424
77
4
0
396,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role