Player Matchup

Izanami
Izanami
DA_Lord_Azrael
Izanami
Level 27
God Stats
3W - 6L
1,447 SR
Queue Stats
14W - 32L
1,268 Elo+
Party 1
Tiamat
Tiamat
DarkMagician347
Tiamat
Level 71
God Stats
3W - 10L
1,128 SR
Queue Stats
119W - 132L
1,364 Elo+
Party 1
Hercules
Hercules
LTS_Hizaky
Hercules
Level 32
God Stats
2W - 4L
1,309 SR
Queue Stats
17W - 23L
1,406 Elo+
Party 2
Eset
Eset
Meyukii
Eset
Level 101
God Stats
6W - 1L
1,997 SR
Queue Stats
169W - 155L
1,471 Elo+
Party 2
Thanatos
Thanatos
SunnyVain_207
Thanatos
Level 82
God Stats
16W - 21L
1,245 SR
Queue Stats
50W - 51L
1,360 Elo+
Solo
Team Averages
Level 63
1,425 SR
1,374 Elo+

VS

Team Averages
Level 73
1,517 SR
1,464 Elo+
Merlin
Merlin
AdryPelos
Merlin
Level 68
God Stats
11W - 7L
1,562 SR
Queue Stats
106W - 109L
1,411 Elo+
Solo
Bacchus
Bacchus
BalGuy90
Bacchus
Level 107
God Stats
12W - 9L
1,560 SR
Queue Stats
74W - 64L
1,488 Elo+
Solo
Yemoja
Yemoja
Intensity IKS
Yemoja
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 87L
1,646 Elo+
Solo
Neith
Neith
Jonasss_9
Neith
Level 61
God Stats
17W - 24L
1,462 SR
Queue Stats
295W - 323L
1,368 Elo+
Solo
Bastet
Bastet
blackmeier99xx
Bastet
Level 87
God Stats
2W - 4L
1,500 SR
Queue Stats
282W - 321L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 3
9,817
467
11,486
15,629
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 5 / 4
9,111
434
8,615
12,788
7,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
LTS_Hizaky
Hercules
14
0 / 4 / 2
8,645
412
4,871
16,258
9,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Eset
Meyukii
Eset
15
2 / 6 / 4
9,595
457
7,653
12,156
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
SunnyVain_207
Thanatos
17
11 / 7 / 2
11,977
570
10,537
17,780
5,819
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AdryPelos
Merlin
18
3 / 4 / 7
11,897
567
10,646
9,339
3,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
BalGuy90
Bacchus
17
3 / 4 / 8
11,302
538
4,988
22,052
26,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
6 / 2 / 3
13,745
655
11,941
14,363
15,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Jonasss_9
Neith
17
5 / 1 / 8
11,120
530
7,917
7,738
2,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
8 / 6 / 9
11,568
551
15,259
18,283
5,675
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
60
16
Kills
25
25
Deaths
17
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Merlin
AdryPelos
Merlin
3
4
7
1.63
W
Bacchus
BalGuy90
Bacchus
3
4
8
1.75
L
2
3
3
1.17
L
1
5
4
0.6
W
6
2
3
3.75
W
Neith
Jonasss_9
Neith
5
1
8
9
L
Hercules
LTS_Hizaky
Hercules
0
4
2
0.25
L
Eset
Meyukii
Eset
2
6
4
0.67
L
Thanatos
SunnyVain_207
Thanatos
11
7
2
1.71
W
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,162
Damage
50,751
74,611
Taken
71,775
30,775
Mitigated
52,540
26,357
Healing
20,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AdryPelos
Merlin
10,646
362
184
1,919
9,339
3,055
3,260
909
7,656
85,983
2,425
W
Bacchus
BalGuy90
Bacchus
4,988
158
456
5,924
22,052
26,689
515
6,623
15,366
34,008
0
L
11,486
6,975
34
5,116
15,629
4,568
802
6,736
8,893
0
76,134
L
8,615
435
417
2,954
12,788
7,611
198
5,497
7,291
43,675
0
W
11,941
1,484
337
3,694
14,363
15,040
2,699
2,540
11,385
94,602
0
W
Neith
Jonasss_9
Neith
7,917
3,268
429
2,929
7,738
2,081
3,210
2,680
5,058
0
51,236
L
Hercules
LTS_Hizaky
Hercules
4,871
1,825
0
4,578
16,258
9,267
0
7,771
8,487
4,530
42,882
L
Eset
Meyukii
Eset
7,653
720
295
1,848
12,156
3,510
216
3,276
8,880
62,223
0
L
Thanatos
SunnyVain_207
Thanatos
10,537
2,093
0
11,115
17,780
5,819
0
4,233
13,547
0
56,734
W
15,259
5,934
0
4,797
18,283
5,675
1,622
3,576
14,635
0
61,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,145
Gold Earned
59,632
506
Minions Killed
581
0
Camps Cleared
0
1,995,716
Distance Traveled
1,987,929
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,897
567
172
8
0
369,947
6
W
Bacchus
11,302
538
44
2
0
406,346
6
L
Izanami
9,817
467
131
6
0
362,971
4
L
Tiamat
9,111
434
80
4
0
398,235
4
W
Yemoja
13,745
655
184
9
0
402,221
2
W
Neith
11,120
530
90
4
0
374,749
8
L
Hercules
8,645
412
93
4
0
406,361
6
L
Eset
9,595
457
129
6
0
392,709
8
L
Thanatos
11,977
570
73
3
0
435,440
3
W
Bastet
11,568
551
91
4
0
434,666
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role