Player Matchup

Zeus
Zeus
WilliShaw
Zeus
Level 17
God Stats
0W - 1L
1,271 SR
Queue Stats
1W - 3L
1,356 Elo+
Party 1
Danzaburou
Danzaburou
miffy59
Danzaburou
Level 46
God Stats
6W - 9L
1,337 SR
Queue Stats
55W - 98L
1,293 Elo+
Party 1
Charybdis
Charybdis
thementoruk
Charybdis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 64L
1,279 Elo+
Party 1
Team Averages
Level 37
1,370 SR
1,309 Elo+

VS

Team Averages
Level 96
1,527 SR
1,416 Elo+
Ah Muzen Cab
Ah Muzen Cab
DeMipRo
Ah Muzen Cab
Level 52
God Stats
16W - 5L
1,596 SR
Queue Stats
62W - 70L
1,440 Elo+
Party 2
Hades
Hades
Feohektor11
Hades
Level 103
God Stats
5W - 2L
1,500 SR
Queue Stats
845W - 1,094L
1,365 Elo+
Solo
Baron Samedi
Baron Samedi
MonFoto
Baron Samedi
Level 132
God Stats
1W - 1L
1,484 SR
Queue Stats
148W - 172L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
5 / 9 / 3
12,954
682
19,648
15,721
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
miffy59
Danzaburou
18
3 / 4 / 5
12,971
683
11,779
15,504
3,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
thementoruk
Charybdis
14
0 / 9 / 5
10,275
541
9,459
18,793
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DeMipRo
Ah Muzen Cab
20
9 / 2 / 7
14,208
748
14,823
12,507
5,736
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 2 / 12
14,090
742
13,538
21,144
12,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
MonFoto
Baron Samedi
18
7 / 4 / 8
12,816
675
16,975
16,852
10,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
8
Kills
22
22
Deaths
8
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DeMipRo
Ah Muzen Cab
9
2
7
6.25
W
6
2
12
6
W
Baron Samedi
MonFoto
Baron Samedi
7
4
8
2.75
L
Zeus
5
9
3
0.72
L
Danzaburou
miffy59
Danzaburou
3
4
5
1.38
L
Charybdis
thementoruk
Charybdis
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,886
Damage
45,336
50,018
Taken
50,503
10,085
Mitigated
28,777
12,437
Healing
20,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DeMipRo
Ah Muzen Cab
14,823
3,892
0
4,080
12,507
5,736
2,010
3,047
9,268
0
85,789
W
13,538
1,025
82
8,105
21,144
12,310
375
8,861
11,794
38,443
0
W
Baron Samedi
MonFoto
Baron Samedi
16,975
938
1,599
6,327
16,852
10,731
124
7,625
8,870
42,478
0
L
Zeus
19,648
4,017
0
2,493
15,721
2,689
0
8,717
6,803
44,480
0
L
Danzaburou
miffy59
Danzaburou
11,779
4,485
469
6,661
15,504
3,645
252
8,989
6,233
0
49,881
L
Charybdis
thementoruk
Charybdis
9,459
5,371
161
2,653
18,793
3,751
0
12,231
5,958
0
22,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,200
Gold Earned
41,114
212
Minions Killed
228
5
Camps Cleared
9
801,929
Distance Traveled
965,916
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,208
748
108
6
3
332,989
1
W
Hades
14,090
742
59
3
2
325,155
4
W
Baron Samedi
12,816
675
61
3
4
307,772
4
L
Zeus
12,954
682
65
3
3
266,742
0
L
Danzaburou
12,971
683
104
5
2
284,430
7
L
Charybdis
10,275
541
43
2
0
250,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role