Player Matchup

Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AxelNight
Neith
Level 127
God Stats
8W - 6L
1,657 SR
Queue Stats
76W - 65L
1,507 Elo+
Solo
Janus
Janus
GattyBiggz
Janus
Level 74
God Stats
60W - 61L
1,568 SR
Queue Stats
240W - 230L
1,494 Elo+
Solo
Shiva
Shiva
The Purp istari
Shiva
Level 157
God Stats
8W - 7L
1,428 SR
Queue Stats
88W - 92L
1,628 Elo+
Solo
Team Averages
Level 135
1,531 SR
1,526 Elo+

VS

Team Averages
Level 78
1,605 SR
1,585 Elo+
Odin
Odin
IRage4NoReason
Odin
Level 127
God Stats
6W - 2L
1,946 SR
Queue Stats
203W - 179L
1,591 Elo+
Solo
Ullr
Ullr
JayRabz
Ullr
Level 29
God Stats
6W - 1L
1,500 SR
Queue Stats
25W - 17L
1,838 Elo+
Solo
Atlas
Atlas
SchwanBomb
Atlas
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
fenix_007
Hades
Level 139
God Stats
171W - 146L
1,568 SR
Queue Stats
233W - 249L
1,503 Elo+
Solo
Zeus
Zeus
jaz7z7z
Zeus
Level 89
God Stats
11W - 16L
1,508 SR
Queue Stats
141W - 156L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
6 / 2 / 4
11,392
759
12,063
13,525
5,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
 
Nu Wa
18
2 / 3 / 5
10,741
716
16,137
9,479
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
AxelNight
Neith
18
4 / 4 / 7
11,024
735
11,174
15,710
6,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
16
0 / 3 / 7
10,033
669
9,794
11,807
3,873
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 1 / 8
10,749
717
13,127
16,512
16,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 6
10,721
715
6,217
18,780
16,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
JayRabz
Ullr
20
8 / 1 / 2
11,967
798
17,366
11,715
4,426
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
16
1 / 2 / 1
10,063
671
5,282
12,365
11,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hades
fenix_007
Hades
17
0 / 5 / 3
10,102
673
7,931
20,242
9,841
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
jaz7z7z
Zeus
18
3 / 5 / 3
10,616
708
12,439
12,058
3,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
15
Kills
13
13
Deaths
15
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
2
4
4
W
Nu Wa
 
Nu Wa
2
3
5
1.5
W
Neith
AxelNight
Neith
4
4
7
1.88
W
Janus
0
3
7
1.17
L
1
2
6
2
L
Ullr
JayRabz
Ullr
8
1
2
9
L
Atlas
1
2
1
0.75
W
3
1
8
7
L
Hades
fenix_007
Hades
0
5
3
0.3
L
Zeus
jaz7z7z
Zeus
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,295
Damage
49,235
67,033
Taken
75,160
34,740
Mitigated
45,444
17,623
Healing
13,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
12,063
3,561
0
3,216
13,525
5,220
0
5,776
7,749
0
43,595
W
Nu Wa
 
Nu Wa
16,137
7,711
0
1,999
9,479
3,168
1,194
3,624
5,855
50,526
0
W
Neith
AxelNight
Neith
11,174
2,816
386
6,492
15,710
6,127
758
7,206
8,504
0
43,755
W
Janus
9,794
409
0
0
11,807
3,873
1,308
2,976
8,831
39,416
0
L
6,217
523
0
3,728
18,780
16,778
245
7,088
10,996
0
20,625
L
Ullr
JayRabz
Ullr
17,366
6,567
0
801
11,715
4,426
773
4,444
6,941
0
63,259
L
Atlas
5,282
562
85
3,253
12,365
11,025
297
4,085
7,666
20,671
0
W
13,127
1,577
0
5,530
16,512
16,352
111
6,070
10,442
4,356
29,450
L
Hades
fenix_007
Hades
7,931
428
167
2,736
20,242
9,841
0
5,560
13,796
35,237
0
L
Zeus
jaz7z7z
Zeus
12,439
354
0
2,689
12,058
3,374
335
5,026
6,238
55,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,939
Gold Earned
53,469
322
Minions Killed
303
0
Camps Cleared
0
1,597,175
Distance Traveled
1,509,568
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,392
759
56
4
0
351,763
1
W
Nu Wa
10,741
716
80
5
0
295,078
0
W
Neith
11,024
735
72
5
0
289,889
0
W
Janus
10,033
669
71
5
0
325,980
4
L
Odin
10,721
715
26
2
0
332,065
4
L
Ullr
11,967
798
95
6
0
328,073
0
L
Atlas
10,063
671
23
2
0
244,643
3
W
Shiva
10,749
717
43
3
0
334,465
1
L
Hades
10,102
673
65
4
0
316,250
1
L
Zeus
10,616
708
94
6
0
288,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role