Player Matchup

Cu Chulainn
Cu Chulainn
Goldreens
Cu Chulainn
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,473 Elo+
Party 2
Ah Puch
Ah Puch
lariberi
Ah Puch
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,248 Elo+
Party 2
Thanatos
Thanatos
voldern98
Thanatos
Level 18
God Stats
0W - 1L
1,732 SR
Queue Stats
5W - 7L
1,489 Elo+
Party 2
Team Averages
Level 38
1,577 SR
1,403 Elo+

VS

Team Averages
Level 80
1,474 SR
1,366 Elo+
Sylvanus
Sylvanus
CommonPriest
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 65L
1,275 Elo+
Party 1
Bakasura
Bakasura
DivinePlayer
Bakasura
Level 86
God Stats
3W - 5L
1,328 SR
Queue Stats
33W - 71L
1,275 Elo+
Party 1
Poseidon
Poseidon
Лидеp
Poseidon
Level 125
God Stats
14W - 9L
1,594 SR
Queue Stats
233W - 199L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Goldreens
Cu Chulainn
14
2 / 6 / 5
11,701
650
10,378
23,053
19,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
lariberi
Ah Puch
17
5 / 9 / 2
13,045
725
21,703
16,825
5,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
voldern98
Thanatos
15
3 / 12 / 1
11,371
632
7,127
16,847
6,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CommonPriest
Sylvanus
16
1 / 1 / 16
12,680
704
7,603
19,182
20,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
DivinePlayer
Bakasura
18
13 / 4 / 8
13,516
751
15,797
17,762
7,906
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Лидеp
Poseidon
20
13 / 5 / 8
14,481
805
27,000
13,780
6,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
10
Kills
27
27
Deaths
10
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CommonPriest
Sylvanus
1
1
16
9
W
Bakasura
DivinePlayer
Bakasura
13
4
8
4.25
L
Cu Chulainn
Goldreens
Cu Chulainn
2
6
5
0.75
L
Ah Puch
lariberi
Ah Puch
5
9
2
0.67
L
Thanatos
voldern98
Thanatos
3
12
1
0.29
W
Poseidon
Лидеp
Poseidon
13
5
8
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,208
Damage
50,400
56,725
Taken
50,724
31,449
Mitigated
34,809
10,031
Healing
18,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CommonPriest
Sylvanus
7,603
1,806
2,474
9,879
19,182
20,439
335
9,832
8,930
13,613
0
W
Bakasura
DivinePlayer
Bakasura
15,797
10,832
309
4,054
17,762
7,906
1,332
8,297
9,282
0
39,224
L
Cu Chulainn
Goldreens
Cu Chulainn
10,378
1,953
310
2,315
23,053
19,806
94
14,096
7,724
7,901
25,525
L
Ah Puch
lariberi
Ah Puch
21,703
1,557
0
2,475
16,825
5,511
265
9,291
6,604
60,799
0
L
Thanatos
voldern98
Thanatos
7,127
1,129
804
4,127
16,847
6,132
0
10,756
5,624
0
13,868
W
Poseidon
Лидеp
Poseidon
27,000
5,900
0
2,009
13,780
6,464
1,344
6,861
6,792
84,301
5,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,117
Gold Earned
40,677
160
Minions Killed
193
2
Camps Cleared
12
876,372
Distance Traveled
963,177
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,680
704
10
1
0
320,324
2
W
Bakasura
13,516
751
55
3
4
315,093
1
L
Cu Chulainn
11,701
650
43
2
2
322,598
5
L
Ah Puch
13,045
725
103
6
0
249,134
3
L
Thanatos
11,371
632
14
1
0
304,640
2
W
Poseidon
14,481
805
128
7
8
327,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role