Player Matchup

Nu Wa
Nu Wa
IAsylumI
Nu Wa
Level 89
God Stats
9W - 6L
1,611 SR
Queue Stats
85W - 84L
1,486 Elo+
Party 1
Izanami
Izanami
RonnoMarxs
Izanami
Level 69
God Stats
2W - 2L
1,678 SR
Queue Stats
44W - 37L
1,544 Elo+
Party 1
Atlas
Atlas
Wxltrr
Atlas
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 29L
1,776 Elo+
Solo
Cliodhna
Cliodhna
fzl13
Cliodhna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,412 Elo+
Solo
Bellona
Bellona
jamer13g
Bellona
Level 27
God Stats
7W - 7L
1,708 SR
Queue Stats
602W - 682L
1,448 Elo+
Solo
Team Averages
Level 47
1,599 SR
1,533 Elo+

VS

Team Averages
Level 98
1,668 SR
1,542 Elo+
Pele
Pele
Deadlydarthdabs
Pele
Level 114
God Stats
12W - 8L
1,441 SR
Queue Stats
95W - 109L
1,465 Elo+
Solo
Atlas
Atlas
KiritoTheHearted
Atlas
Level 87
God Stats
41W - 11L
1,777 SR
Queue Stats
287W - 130L
1,684 Elo+
Party 2
Artemis
Artemis
MonkeyBoiKoba
Artemis
Level 46
God Stats
24W - 6L
1,912 SR
Queue Stats
311W - 146L
1,679 Elo+
Party 2
Nox
Nox
Mr Azto
Nox
Level 100
God Stats
17W - 9L
1,727 SR
Queue Stats
51W - 55L
1,479 Elo+
Solo
Athena
Athena
theliquor_lahey
Athena
Level 143
God Stats
4W - 11L
1,482 SR
Queue Stats
91W - 105L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IAsylumI
Nu Wa
15
2 / 3 / 5
8,712
670
15,228
8,354
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
RonnoMarxs
Izanami
15
3 / 5 / 6
9,175
706
7,281
11,094
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
Wxltrr
Atlas
17
3 / 2 / 4
9,520
732
10,568
16,948
17,772
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
fzl13
Cliodhna
14
0 / 9 / 4
8,072
621
3,710
12,818
4,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
jamer13g
Bellona
15
2 / 5 / 1
8,649
665
6,331
15,893
15,274
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 9
9,869
759
10,937
11,746
5,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
6 / 1 / 11
10,899
838
13,875
15,149
17,006
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
17
5 / 3 / 6
10,249
788
16,644
10,558
4,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
18
7 / 2 / 7
10,619
817
10,285
10,772
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 3 / 10
9,445
727
5,472
9,619
10,569
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
67
10
Kills
24
24
Deaths
10
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
L
Nu Wa
IAsylumI
Nu Wa
2
3
5
1.5
W
6
1
11
11.5
W
Artemis
5
3
6
2.67
W
Nox
7
2
7
5.25
L
Izanami
RonnoMarxs
Izanami
3
5
6
1.2
L
Atlas
Wxltrr
Atlas
3
2
4
2.5
L
Cliodhna
fzl13
Cliodhna
0
9
4
0.22
L
Bellona
jamer13g
Bellona
2
5
1
0.5
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,118
Damage
57,213
65,107
Taken
57,844
44,017
Mitigated
42,309
7,821
Healing
10,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,937
1,773
0
2,044
11,746
5,900
2,530
5,351
6,339
0
38,185
L
Nu Wa
IAsylumI
Nu Wa
15,228
5,465
0
0
8,354
2,677
9
4,164
4,090
33,034
0
W
13,875
5,347
1,317
1,470
15,149
17,006
190
6,401
8,748
33,986
0
W
Artemis
16,644
8,371
0
2,577
10,558
4,507
2,629
5,706
4,852
0
47,117
W
Nox
10,285
377
0
2,286
10,772
4,327
451
4,168
6,604
46,309
0
L
Izanami
RonnoMarxs
Izanami
7,281
5,082
0
1,063
11,094
3,620
0
7,838
3,200
0
18,134
L
Atlas
Wxltrr
Atlas
10,568
3,614
0
766
16,948
17,772
0
5,078
11,623
33,213
0
L
Cliodhna
fzl13
Cliodhna
3,710
1,386
0
643
12,818
4,674
0
5,580
7,108
0
13,714
L
Bellona
jamer13g
Bellona
6,331
447
724
4,625
15,893
15,274
0
6,972
8,625
0
17,944
W
5,472
1,384
489
354
9,619
10,569
13
4,114
5,505
21,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,128
Gold Earned
51,081
151
Minions Killed
267
0
Camps Cleared
0
1,114,869
Distance Traveled
1,319,596
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,869
759
48
4
0
310,213
1
L
Nu Wa
8,712
670
32
2
0
238,570
1
W
Atlas
10,899
838
38
3
0
281,813
1
W
Artemis
10,249
788
83
6
0
251,144
0
W
Nox
10,619
817
61
5
0
300,656
0
L
Izanami
9,175
706
34
3
0
214,887
0
L
Atlas
9,520
732
38
3
0
254,796
0
L
Cliodhna
8,072
621
24
2
0
179,843
0
L
Bellona
8,649
665
23
2
0
226,773
4
W
Athena
9,445
727
37
3
0
175,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role