Player Matchup

Hades
Hades
JUANJOLATA
Hades
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 35L
1,416 Elo+
Solo
Bastet
Bastet
Jacksimus10
Bastet
Level 129
God Stats
15W - 8L
1,479 SR
Queue Stats
195W - 205L
1,385 Elo+
Solo
Izanami
Izanami
OverNut1000
Izanami
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,392 Elo+
Party 2
Tyr
Tyr
Red420Reaper
Tyr
Level 146
God Stats
7W - 7L
1,433 SR
Queue Stats
55W - 54L
1,541 Elo+
Party 2
Xing Tian
Xing Tian
silentsvs
Xing Tian
Level 107
God Stats
0W - 1L
1,162 SR
Queue Stats
38W - 40L
1,489 Elo+
Party 2
Team Averages
Level 91
1,415 SR
1,445 Elo+

VS

Team Averages
Level 101
1,591 SR
1,514 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
DeadBreezy
Neith
Level 116
God Stats
8W - 4L
1,574 SR
Queue Stats
144W - 102L
1,602 Elo+
Party 1
Ganesha
Ganesha
TortureBabies
Ganesha
Level 44
God Stats
29W - 11L
1,671 SR
Queue Stats
57W - 33L
1,577 Elo+
Party 1
Thanatos
Thanatos
XxmihaelxX
Thanatos
Level 60
God Stats
24W - 26L
1,397 SR
Queue Stats
132W - 137L
1,359 Elo+
Solo
Discordia
Discordia
rSpades
Discordia
Level 137
God Stats
11W - 7L
1,813 SR
Queue Stats
133W - 123L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
8
0 / 5 / 1
4,881
488
4,220
7,956
2,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
7
1 / 4 / 0
4,972
497
3,110
6,783
1,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
OverNut1000
Izanami
7
0 / 5 / 1
4,378
438
1,003
4,826
689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

9
0 / 4 / 0
5,019
502
3,824
9,513
5,427
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
silentsvs
Xing Tian
7
1 / 3 / 1
4,555
456
2,678
8,437
3,675
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
4 / 0 / 1
7,393
739
7,286
5,226
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
12
6 / 0 / 3
6,777
678
5,459
4,443
1,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
10
0 / 0 / 11
6,402
640
3,859
6,383
4,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
XxmihaelxX
Thanatos
9
5 / 2 / 2
5,965
597
2,939
7,382
2,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
rSpades
Discordia
12
6 / 0 / 3
6,754
675
6,979
3,511
1,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
2
Kills
21
21
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
0
1
4.5
W
Neith
6
0
3
7.5
L
Hades
0
5
1
0.1
L
Bastet
1
4
0
0.25
L
Izanami
OverNut1000
Izanami
0
5
1
0.1
L
0
4
0
0
W
Ganesha
0
0
11
5.5
W
Thanatos
XxmihaelxX
Thanatos
5
2
2
3
W
Discordia
rSpades
Discordia
6
0
3
7.5
L
Xing Tian
silentsvs
Xing Tian
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,835
Damage
26,522
37,515
Taken
26,945
13,845
Mitigated
12,539
6,605
Healing
15,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,286
1,540
0
4,141
5,226
4,152
0
0
5,226
37,037
6,399
W
Neith
5,459
2,856
0
1,687
4,443
1,219
1,254
1,325
3,118
0
42,770
L
Hades
4,220
721
89
1,270
7,956
2,793
0
4,617
3,339
20,377
0
L
Bastet
3,110
1,051
0
1,990
6,783
1,261
0
1,979
4,804
0
18,814
L
Izanami
OverNut1000
Izanami
1,003
965
0
530
4,826
689
0
442
4,384
0
13,404
L
3,824
589
0
1,371
9,513
5,427
0
6,347
3,166
0
26,265
W
Ganesha
3,859
783
279
2,274
6,383
4,018
51
3,150
3,233
15,141
7,741
W
Thanatos
XxmihaelxX
Thanatos
2,939
494
0
6,088
7,382
2,148
0
565
6,817
0
23,458
W
Discordia
rSpades
Discordia
6,979
842
0
962
3,511
1,002
371
1,858
1,653
35,643
0
L
Xing Tian
silentsvs
Xing Tian
2,678
84
153
1,202
8,437
3,675
0
3,037
5,400
12,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,805
Gold Earned
33,291
189
Minions Killed
334
0
Camps Cleared
0
960,935
Distance Traveled
989,519
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,393
739
93
9
0
175,942
2
W
Neith
6,777
678
94
9
0
184,803
2
L
Hades
4,881
488
42
4
0
179,544
0
L
Bastet
4,972
497
38
4
0
227,216
4
L
Izanami
4,378
438
33
3
0
165,489
0
L
Tyr
5,019
502
65
7
0
191,351
4
W
Ganesha
6,402
640
5
1
0
201,867
2
W
Thanatos
5,965
597
56
6
0
223,478
0
W
Discordia
6,754
675
86
9
0
203,429
3
L
Xing Tian
4,555
456
11
1
0
197,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role