Player Matchup

Bacchus
Bacchus
Ale-Blood-Angel
Bacchus
Level 87
God Stats
8W - 2L
1,723 SR
Queue Stats
36W - 17L
1,538 Elo+
Solo
Olorun
Olorun
Scary_Von_Erich
Olorun
Level 120
God Stats
9W - 17L
1,293 SR
Queue Stats
311W - 315L
1,377 Elo+
Solo
Achilles
Achilles
XxThEASaSiN56Xx
Achilles
Level 128
God Stats
25W - 27L
1,658 SR
Queue Stats
403W - 468L
1,401 Elo+
Solo
Shiva
Shiva
bondbondy
Shiva
Level 79
God Stats
4W - 9L
1,286 SR
Queue Stats
132W - 185L
1,245 Elo+
Party 1
Hades
Hades
ぐーする
Hades
Level 80
God Stats
23W - 31L
1,350 SR
Queue Stats
100W - 148L
1,311 Elo+
Party 1
Team Averages
Level 99
1,462 SR
1,375 Elo+

VS

Team Averages
Level 88
1,551 SR
1,374 Elo+
Chernobog
Chernobog
Devil_Pheonix_ZR
Chernobog
Level 87
God Stats
6W - 9L
1,435 SR
Queue Stats
161W - 179L
1,341 Elo+
Solo
Fenrir
Fenrir
PathOfTheGamer
Fenrir
Level 138
God Stats
24W - 34L
1,518 SR
Queue Stats
63W - 67L
1,416 Elo+
Solo
Ah Puch
Ah Puch
Sk8ter555
Ah Puch
Level 43
God Stats
10W - 8L
1,586 SR
Queue Stats
16W - 14L
1,403 Elo+
Solo
Odin
Odin
brewskisalotta
Odin
Level 57
God Stats
7W - 6L
1,814 SR
Queue Stats
157W - 150L
1,476 Elo+
Solo
Freya
Freya
peacemakerA94
Freya
Level 117
God Stats
414W - 383L
1,403 SR
Queue Stats
479W - 509L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 5
4,126
589
1,973
5,495
4,697
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 1
4,902
700
1,258
2,344
748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
7
3 / 3 / 1
4,489
641
3,252
6,243
2,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
bondbondy
Shiva
7
4 / 0 / 0
4,755
679
1,234
2,501
989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
2 / 0 / 1
4,880
697
1,989
2,757
1,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
7
2 / 3 / 2
4,504
643
2,837
4,182
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 1 / 0
4,221
603
2,015
4,537
1,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Sk8ter555
Ah Puch
5
0 / 2 / 0
3,636
519
197
2,261
597
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
1 / 2 / 2
4,011
573
1,781
3,379
1,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

6
0 / 2 / 0
3,902
557
319
2,415
786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
10
Kills
4
4
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
Chernobog
2
3
2
1
L
1
1
0
1
W
1
0
1
1.5
L
Ah Puch
Sk8ter555
Ah Puch
0
2
0
0
W
Achilles
3
3
1
1.17
W
Shiva
bondbondy
Shiva
4
0
0
4
L
1
2
2
1
L
0
2
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,706
Damage
7,149
19,340
Taken
16,774
10,430
Mitigated
5,373
5,371
Healing
4,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,973
177
0
680
5,495
4,697
0
0
5,495
10,393
0
L
Chernobog
2,837
2,212
0
949
4,182
1,169
0
1,349
2,833
0
17,554
L
2,015
680
0
2,267
4,537
1,361
0
847
3,616
0
16,216
W
1,258
347
0
1,164
2,344
748
1,050
241
2,103
21,676
0
L
Ah Puch
Sk8ter555
Ah Puch
197
75
0
366
2,261
597
0
1,488
687
7,446
0
W
Achilles
3,252
1,276
63
1,394
6,243
2,882
34
0
6,243
0
17,779
W
Shiva
bondbondy
Shiva
1,234
170
50
663
2,501
989
0
66
2,435
0
16,214
L
1,781
294
0
258
3,379
1,460
0
302
3,077
0
8,367
L
319
41
0
362
2,415
786
0
1,074
1,341
10,605
1,494
W
1,989
98
18
1,339
2,757
1,114
0
197
2,560
18,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,152
Gold Earned
20,274
174
Minions Killed
132
0
Camps Cleared
0
684,435
Distance Traveled
637,192
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,126
589
15
2
0
127,179
0
L
Chernobog
4,504
643
23
3
0
144,404
2
L
Fenrir
4,221
603
33
5
0
159,718
4
W
Olorun
4,902
700
40
6
0
137,056
1
L
Ah Puch
3,636
519
22
3
0
76,834
0
W
Achilles
4,489
641
23
3
0
132,961
0
W
Shiva
4,755
679
39
6
0
163,902
0
L
Odin
4,011
573
19
3
0
154,771
3
L
Freya
3,902
557
35
5
0
101,465
0
W
Hades
4,880
697
57
8
0
123,337
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role