Player Matchup

Baba Yaga
Baba Yaga
CommonPriest
Baba Yaga
Level 28
God Stats
3W - 3L
1,602 SR
Queue Stats
33W - 65L
1,280 Elo+
Party 1
Gilgamesh
Gilgamesh
DivinePlayer
Gilgamesh
Level 86
God Stats
6W - 7L
1,590 SR
Queue Stats
33W - 71L
1,280 Elo+
Party 1
Izanami
Izanami
vzCamoxScopez
Izanami
Level 65
God Stats
2W - 5L
1,272 SR
Queue Stats
120W - 161L
1,404 Elo+
Solo
Team Averages
Level 60
1,488 SR
1,321 Elo+

VS

Team Averages
Level 85
1,571 SR
1,524 Elo+
Ra
Ra
JSiIva
Ra
Level 103
God Stats
3W - 0L
1,439 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Pele
Pele
LegendofBattle
Pele
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 17L
1,444 Elo+
Party 2
Hercules
Hercules
QebFromTop
Hercules
Level 87
God Stats
3W - 0L
1,775 SR
Queue Stats
56W - 40L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CommonPriest
Baba Yaga
11
1 / 4 / 2
6,862
686
6,591
6,815
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
DivinePlayer
Gilgamesh
9
2 / 6 / 1
6,981
698
5,073
12,185
11,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
10
0 / 4 / 1
6,431
643
6,284
7,796
2,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
5 / 1 / 8
8,318
832
7,643
5,299
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 2 / 7
7,767
777
6,288
8,563
3,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
QebFromTop
Hercules
13
5 / 0 / 9
8,067
807
7,462
10,076
12,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
14
14
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
CommonPriest
Baba Yaga
1
4
2
0.5
L
Gilgamesh
DivinePlayer
Gilgamesh
2
6
1
0.42
W
Ra
5
1
8
9
W
4
2
7
3.75
W
Hercules
QebFromTop
Hercules
5
0
9
9.5
L
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,948
Damage
21,393
26,796
Taken
23,938
16,803
Mitigated
17,750
2,384
Healing
10,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
CommonPriest
Baba Yaga
6,591
231
139
820
6,815
2,669
0
1,139
5,323
16,814
0
L
Gilgamesh
DivinePlayer
Gilgamesh
5,073
837
110
979
12,185
11,195
0
4,041
7,615
0
9,763
W
Ra
7,643
1,074
2,172
2,083
5,299
1,937
1,388
1,963
3,336
34,857
0
W
6,288
1,259
0
1,396
8,563
3,778
781
2,907
5,656
0
18,744
W
Hercules
QebFromTop
Hercules
7,462
1,861
513
3,957
10,076
12,035
328
2,342
7,734
0
19,841
L
Izanami
6,284
3,399
0
336
7,796
2,939
0
2,631
4,910
0
29,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,274
Gold Earned
24,152
92
Minions Killed
132
1
Camps Cleared
8
558,922
Distance Traveled
593,511
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,862
686
23
2
0
190,457
1
L
Gilgamesh
6,981
698
12
1
0
195,382
3
W
Ra
8,318
832
84
8
3
188,570
2
W
Pele
7,767
777
24
2
3
198,059
4
W
Hercules
8,067
807
24
2
2
206,882
4
L
Izanami
6,431
643
57
6
1
173,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role