Player Matchup

Shiva
Shiva
 
Shiva
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Shizuiiii
Agni
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 148L
1,475 Elo+
Party 1
Izanami
Izanami
dnschff
Izanami
Level 18
God Stats
1W - 7L
1,378 SR
Queue Stats
1W - 7L
1,371 Elo+
Party 1
Serqet
Serqet
xElreyDylan
Serqet
Level 120
God Stats
1W - 5L
1,500 SR
Queue Stats
212W - 199L
1,570 Elo+
Party 1
Team Averages
Level 82
1,476 SR
1,483 Elo+

VS

Team Averages
Level 111
1,422 SR
1,480 Elo+
Vulcan
Vulcan
Carlitros133
Vulcan
Level 44
God Stats
27W - 23L
1,274 SR
Queue Stats
209W - 219L
1,575 Elo+
Solo
Anubis
Anubis
FireFenix14
Anubis
Level 125
God Stats
1W - 0L
1,274 SR
Queue Stats
19W - 28L
1,449 Elo+
Solo
Kali
Kali
NovaUltima
Kali
Level 160
God Stats
1W - 1L
1,404 SR
Queue Stats
29W - 47L
1,371 Elo+
Party 2
Danzaburou
Danzaburou
kefir4ikLove
Danzaburou
Level 79
God Stats
41W - 16L
1,660 SR
Queue Stats
143W - 149L
1,450 Elo+
Solo
Bellona
Bellona
suraknor
Bellona
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 73L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 5 / 0
5,645
565
4,724
8,836
2,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
 
Atlas
7
0 / 2 / 1
4,842
484
1,666
6,096
2,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
8
0 / 5 / 0
4,877
488
2,846
6,008
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
dnschff
Izanami
7
0 / 7 / 0
4,233
423
1,386
7,642
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Serqet
11
1 / 2 / 0
5,606
561
3,447
7,485
3,448
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 1 / 2
6,376
638
4,564
3,931
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
13
7 / 0 / 5
8,130
813
7,018
5,921
2,697
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
6 / 0 / 4
7,245
725
3,630
5,946
2,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
kefir4ikLove
Danzaburou
11
5 / 1 / 4
6,835
684
5,986
5,397
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
suraknor
Bellona
9
3 / 0 / 6
6,102
610
3,708
5,743
4,753
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
2
Kills
21
21
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
5
0
0.2
L
Atlas
 
Atlas
0
2
1
0.25
W
Vulcan
0
1
2
1
W
Anubis
7
0
5
9.5
W
6
0
4
8
L
Agni
0
5
0
0
L
Izanami
dnschff
Izanami
0
7
0
0
W
Danzaburou
kefir4ikLove
Danzaburou
5
1
4
7
W
Bellona
suraknor
Bellona
3
0
6
6
L
Serqet
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,069
Damage
24,906
36,067
Taken
26,938
10,894
Mitigated
12,575
5,555
Healing
11,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,724
1,038
142
922
8,836
2,420
0
3,321
5,515
0
35,301
L
Atlas
 
Atlas
1,666
328
0
746
6,096
2,481
232
1,704
4,392
9,198
0
W
Vulcan
4,564
908
0
1,252
3,931
1,187
102
0
3,459
32,193
0
W
Anubis
7,018
703
222
3,881
5,921
2,697
58
2,269
3,652
47,818
0
W
3,630
1,759
0
3,208
5,946
2,378
1,386
628
5,318
0
40,243
L
Agni
2,846
397
0
188
6,008
1,307
0
3,230
2,778
23,247
0
L
Izanami
dnschff
Izanami
1,386
1,042
0
1,561
7,642
1,238
225
0
7,642
0
17,472
W
Danzaburou
kefir4ikLove
Danzaburou
5,986
2,720
0
2,030
5,397
1,560
2,398
662
4,735
0
33,428
W
Bellona
suraknor
Bellona
3,708
1,980
204
1,065
5,743
4,753
592
953
4,286
0
19,006
L
Serqet
3,447
1,025
0
1,996
7,485
3,448
0
3,327
4,158
0
28,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,203
Gold Earned
34,688
223
Minions Killed
332
0
Camps Cleared
0
1,046,670
Distance Traveled
1,115,278
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,645
565
63
6
0
220,587
2
L
Atlas
4,842
484
15
2
0
199,805
1
W
Vulcan
6,376
638
52
5
0
206,721
2
W
Anubis
8,130
813
109
11
0
198,155
2
W
Kali
7,245
725
78
8
0
271,430
3
L
Agni
4,877
488
52
5
0
199,219
2
L
Izanami
4,233
423
33
3
0
190,982
0
W
Danzaburou
6,835
684
60
6
0
196,857
0
W
Bellona
6,102
610
33
3
0
242,115
1
L
Serqet
5,606
561
60
6
0
236,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role