Player Matchup

Serqet
Serqet
U MAD BOi69
Serqet
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,411 Elo+
Party 1
Zeus
Zeus
lonelygod78
Zeus
Level 40
God Stats
0W - 1L
1,445 SR
Queue Stats
6W - 5L
1,429 Elo+
Party 1
Nox
Nox
nessie1245
Nox
Level 29
God Stats
0W - 1L
1,727 SR
Queue Stats
0W - 2L
1,130 Elo+
Party 1
Team Averages
Level 36
1,557 SR
1,323 Elo+

VS

Team Averages
Level 80
1,580 SR
1,362 Elo+
Bastet
Bastet
BurntSundae
Bastet
Level 91
God Stats
5W - 5L
1,446 SR
Queue Stats
329W - 330L
1,466 Elo+
Solo
Nu Wa
Nu Wa
SoulWolf25
Nu Wa
Level 80
God Stats
5W - 4L
1,793 SR
Queue Stats
33W - 77L
1,311 Elo+
Solo
Xing Tian
Xing Tian
clbenfu
Xing Tian
Level 69
God Stats
9W - 12L
1,500 SR
Queue Stats
141W - 225L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
1 / 1 / 2
6,431
643
4,059
9,280
3,393
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 6 / 1
6,400
640
4,992
8,786
1,889
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
0 / 5 / 1
5,890
589
1,727
5,850
1,609
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
6 / 2 / 6
8,402
840
11,260
6,939
2,259
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
12
3 / 1 / 6
7,555
756
7,060
3,264
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
clbenfu
Xing Tian
11
3 / 0 / 5
7,310
731
1,867
7,386
4,404
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
2
Kills
12
12
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bastet
6
2
6
4.5
W
Nu Wa
3
1
6
6
L
Serqet
1
1
2
2
W
Xing Tian
clbenfu
Xing Tian
3
0
5
5.5
L
1
6
1
0.25
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,778
Damage
20,187
23,916
Taken
17,589
6,891
Mitigated
7,621
4,589
Healing
2,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
11,260
1,249
0
915
6,939
2,259
300
3,369
3,318
0
21,799
W
Nu Wa
7,060
1,034
0
0
3,264
958
634
1,057
2,051
35,872
0
L
Serqet
4,059
427
0
2,325
9,280
3,393
0
4,144
4,928
0
15,588
W
Xing Tian
clbenfu
Xing Tian
1,867
100
0
2,050
7,386
4,404
7
2,738
4,420
8,176
0
L
4,992
605
259
1,259
8,786
1,889
0
2,554
6,038
21,269
0
L
1,727
236
229
517
5,850
1,609
0
2,001
3,695
11,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,721
Gold Earned
23,267
92
Minions Killed
117
3
Camps Cleared
7
489,758
Distance Traveled
542,800
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,402
840
34
3
1
209,921
2
W
Nu Wa
7,555
756
69
7
5
165,976
4
L
Serqet
6,431
643
29
3
0
190,605
4
W
Xing Tian
7,310
731
14
1
1
166,903
0
L
Zeus
6,400
640
34
3
2
153,674
0
L
Nox
5,890
589
29
3
1
145,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role