Player Matchup

Ares
Ares
Elrebrilas
Ares
Level 106
God Stats
17W - 6L
1,741 SR
Queue Stats
133W - 121L
1,537 Elo+
Solo
Medusa
Medusa
Fibonaccixi
Medusa
Level 64
God Stats
7W - 2L
1,591 SR
Queue Stats
212W - 216L
1,471 Elo+
Solo
Nu Wa
Nu Wa
Ivan21Soulkeeper
Nu Wa
Level 34
God Stats
3W - 4L
1,735 SR
Queue Stats
55W - 51L
1,637 Elo+
Solo
Ymir
Ymir
Tatakae07
Ymir
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
313W - 320L
1,512 Elo+
Solo
Thanatos
Thanatos
ThaAanAtos
Thanatos
Level 113
God Stats
14W - 13L
1,446 SR
Queue Stats
745W - 793L
1,470 Elo+
Solo
Team Averages
Level 89
1,603 SR
1,525 Elo+

VS

Team Averages
Level 91
1,493 SR
1,518 Elo+
Terra
Terra
MOZZGUN
Terra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 62L
1,335 Elo+
Solo
Bakasura
Bakasura
Pooksí
Bakasura
Level 29
God Stats
2W - 3L
1,505 SR
Queue Stats
5W - 3L
1,695 Elo+
Party 1
Danzaburou
Danzaburou
ShadowSidd
Danzaburou
Level 152
God Stats
4W - 1L
1,463 SR
Queue Stats
211W - 201L
1,507 Elo+
Solo
Chronos
Chronos
StrangeLover
Chronos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 28L
1,533 Elo+
Party 1
Zeus
Zeus
shadow1026
Zeus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 66L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
6,132
511
3,473
8,091
4,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
11
3 / 0 / 3
6,393
533
8,001
6,823
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 1
7,079
590
3,747
4,197
1,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
2 / 0 / 0
7,082
590
3,909
6,406
2,604
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
ThaAanAtos
Thanatos
12
5 / 0 / 3
7,340
612
4,070
5,608
2,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
MOZZGUN
Terra
8
0 / 3 / 0
5,105
425
1,224
9,412
4,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
Pooksí
Bakasura
8
1 / 0 / 0
5,296
441
504
4,230
1,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
ShadowSidd
Danzaburou
9
0 / 3 / 0
5,355
446
8,997
8,901
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
StrangeLover
Chronos
11
0 / 4 / 0
6,370
531
4,135
7,436
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 1
6,988
582
2,425
4,316
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
12
Kills
1
1
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
Medusa
3
0
3
4.5
W
1
1
1
1.5
L
Terra
MOZZGUN
Terra
0
3
0
0
L
Bakasura
Pooksí
Bakasura
1
0
0
1
L
Danzaburou
ShadowSidd
Danzaburou
0
3
0
0
L
Chronos
StrangeLover
Chronos
0
4
0
0
W
Ymir
2
0
0
2
W
Thanatos
ThaAanAtos
Thanatos
5
0
3
6.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,200
Damage
17,285
31,125
Taken
34,295
12,400
Mitigated
12,055
15,835
Healing
10,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,473
138
433
2,673
8,091
4,342
0
602
7,489
11,646
0
W
Medusa
8,001
4,328
0
2,932
6,823
1,806
0
508
6,315
0
41,388
W
3,747
670
0
898
4,197
1,211
284
2,199
1,772
39,000
0
L
Terra
MOZZGUN
Terra
1,224
310
1,365
2,699
9,412
4,798
0
1,717
7,656
4,273
0
L
Bakasura
Pooksí
Bakasura
504
336
0
1,292
4,230
1,245
0
892
3,248
0
16,001
L
Danzaburou
ShadowSidd
Danzaburou
8,997
3,923
0
2,590
8,901
2,472
41
2,282
6,574
0
41,088
L
Chronos
StrangeLover
Chronos
4,135
2,283
0
1,500
7,436
2,395
0
4,281
3,087
37,469
0
W
Ymir
3,909
746
0
1,608
6,406
2,604
0
4,074
2,332
39,095
0
W
Thanatos
ThaAanAtos
Thanatos
4,070
801
0
7,291
5,608
2,437
0
175
5,433
0
46,699
L
2,425
397
0
845
4,316
1,145
0
1,585
2,601
50,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,026
Gold Earned
29,114
359
Minions Killed
327
0
Camps Cleared
0
1,163,187
Distance Traveled
1,040,016
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,132
511
7
1
0
244,660
0
W
Medusa
6,393
533
88
7
0
235,385
5
W
Nu Wa
7,079
590
90
8
0
216,452
3
L
Terra
5,105
425
10
1
0
222,701
7
L
Bakasura
5,296
441
49
4
0
201,584
2
L
Danzaburou
5,355
446
60
5
0
203,617
3
L
Chronos
6,370
531
85
7
0
194,263
3
W
Ymir
7,082
590
94
8
0
216,342
1
W
Thanatos
7,340
612
80
7
0
250,348
1
L
Zeus
6,988
582
123
10
0
217,851
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role