Player Matchup

Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Klzazy
Artio
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 72L
1,782 Elo+
Party 1
Serqet
Serqet
Mupiyy
Serqet
Level 108
God Stats
2W - 4L
1,351 SR
Queue Stats
197W - 139L
1,607 Elo+
Party 1
Nu Wa
Nu Wa
Sofiå
Nu Wa
Level 147
God Stats
2W - 2L
1,552 SR
Queue Stats
7W - 4L
1,668 Elo+
Party 1
Bakasura
Bakasura
Uyuic
Bakasura
Level 16
God Stats
4W - 2L
1,845 SR
Queue Stats
91W - 23L
1,766 Elo+
Party 1
Team Averages
Level 115
1,549 SR
1,664 Elo+

VS

Team Averages
Level 57
1,605 SR
1,518 Elo+
Ymir
Ymir
FadedSyN
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,499 Elo+
Party 2
Awilix
Awilix
HitokiriYudea
Awilix
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,499 Elo+
Party 2
Chaac
Chaac
MachoManSTAN
Chaac
Level 26
God Stats
1W - 0L
1,541 SR
Queue Stats
3W - 1L
1,547 Elo+
Party 2
Neith
Neith
iTzChristianG
Neith
Level 69
God Stats
1W - 0L
1,675 SR
Queue Stats
7W - 15L
1,547 Elo+
Party 2
Kukulkan
Kukulkan
itzcodyl
Kukulkan
Level 43
God Stats
1W - 0L
1,807 SR
Queue Stats
5W - 8L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
19 / 2 / 10
14,466
689
23,692
20,961
19,334
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Klzazy
Artio
17
8 / 2 / 21
13,266
632
12,829
29,670
39,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Serqet
Mupiyy
Serqet
17
3 / 8 / 2
11,122
530
6,594
18,113
8,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Sofiå
Nu Wa
20
6 / 4 / 12
13,144
626
19,009
9,526
3,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Uyuic
Bakasura
19
10 / 5 / 7
12,938
616
17,301
21,968
9,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 9 / 6
10,468
498
8,049
23,792
20,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
9 / 8 / 1
11,456
546
12,037
20,436
7,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
4 / 6 / 5
11,487
547
10,465
21,947
15,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
4 / 11 / 5
10,118
482
12,757
16,381
5,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
itzcodyl
Kukulkan
14
1 / 12 / 6
9,306
443
11,582
19,562
6,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
43
46
Kills
20
21
Deaths
46
52
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
19
2
10
12
W
Ymir
2
9
6
0.56
W
9
8
1
1.19
L
Artio
Klzazy
Artio
8
2
21
9.25
W
4
6
5
1.08
L
Serqet
Mupiyy
Serqet
3
8
2
0.5
L
Nu Wa
Sofiå
Nu Wa
6
4
12
3
L
Bakasura
Uyuic
Bakasura
10
5
7
2.7
W
4
11
5
0.59
W
Kukulkan
itzcodyl
Kukulkan
1
12
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,425
Damage
54,890
100,238
Taken
102,118
80,903
Mitigated
56,502
23,122
Healing
10,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
23,692
14,509
1,928
6,826
20,961
19,334
7,519
4,635
16,326
6,787
83,686
W
Ymir
8,049
2,073
0
727
23,792
20,694
189
11,040
11,888
26,595
0
W
12,037
4,881
0
4,489
20,436
7,481
0
6,054
13,735
0
69,201
L
Artio
Klzazy
Artio
12,829
2,226
1,441
6,523
29,670
39,864
663
8,666
21,004
32,118
9,984
W
10,465
1,409
0
2,924
21,947
15,873
168
5,321
14,942
0
61,497
L
Serqet
Mupiyy
Serqet
6,594
1,368
0
1,495
18,113
8,003
958
254
17,859
0
53,316
L
Nu Wa
Sofiå
Nu Wa
19,009
2,274
0
510
9,526
3,942
3,876
2,079
7,447
110,705
0
L
Bakasura
Uyuic
Bakasura
17,301
11,147
0
4,399
21,968
9,760
952
4,606
16,135
0
74,414
W
12,757
6,192
0
2,148
16,381
5,793
577
6,954
8,757
0
50,072
W
Kukulkan
itzcodyl
Kukulkan
11,582
638
0
536
19,562
6,661
0
5,455
12,388
57,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,936
Gold Earned
52,835
557
Minions Killed
467
0
Camps Cleared
0
2,036,442
Distance Traveled
1,849,739
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,466
689
125
6
0
459,114
4
W
Ymir
10,468
498
41
2
0
377,543
6
W
Awilix
11,456
546
102
5
0
386,470
4
L
Artio
13,266
632
54
3
0
415,445
3
W
Chaac
11,487
547
131
6
0
431,965
4
L
Serqet
11,122
530
81
4
0
376,863
0
L
Nu Wa
13,144
626
154
7
0
334,112
4
L
Bakasura
12,938
616
143
7
0
450,908
0
W
Neith
10,118
482
98
5
0
316,755
1
W
Kukulkan
9,306
443
95
5
0
337,006
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role