Player Matchup

Sol
Sol
 
Sol
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Armorfo
Izanami
Level 150
God Stats
5W - 3L
1,407 SR
Queue Stats
163W - 171L
1,578 Elo+
Solo
Mercury
Mercury
Avadrullado
Mercury
Level 127
God Stats
2W - 2L
1,776 SR
Queue Stats
13W - 17L
1,599 Elo+
Solo
Thoth
Thoth
LimpingForwards
Thoth
Level 144
God Stats
8W - 3L
1,820 SR
Queue Stats
53W - 39L
1,636 Elo+
Solo
Team Averages
Level 121
1,601 SR
1,562 Elo+

VS

Team Averages
Level 127
1,612 SR
1,552 Elo+
Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Adriqwerty
Ne Zha
Level 154
God Stats
1W - 2L
1,797 SR
Queue Stats
10W - 10L
1,526 Elo+
Solo
Sol
Sol
Lun1k
Sol
Level 89
God Stats
17W - 13L
1,552 SR
Queue Stats
176W - 151L
1,583 Elo+
Solo
Xbalanque
Xbalanque
OnlyMrSpyro
Xbalanque
Level 108
God Stats
6W - 6L
1,428 SR
Queue Stats
444W - 474L
1,499 Elo+
Solo
Camazotz
Camazotz
Whiplaash
Camazotz
Level 135
God Stats
30W - 17L
1,782 SR
Queue Stats
117W - 111L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 2 / 0
6,369
579
5,892
8,896
2,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
 
Ganesha
9
0 / 3 / 2
5,334
485
3,768
9,093
4,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Izanami
Armorfo
Izanami
11
1 / 1 / 1
6,483
589
4,484
5,613
1,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mercury
Avadrullado
Mercury
10
2 / 3 / 1
5,780
525
2,997
6,562
1,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 6 / 0
5,492
499
1,585
5,679
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
10 / 0 / 2
8,083
735
8,750
7,591
3,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
Adriqwerty
Ne Zha
10
3 / 2 / 4
6,501
591
2,887
7,165
2,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sol
Lun1k
Sol
10
1 / 2 / 5
6,017
547
3,897
5,295
1,525
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
OnlyMrSpyro
Xbalanque
10
1 / 1 / 3
5,743
522
3,303
6,400
1,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
Whiplaash
Camazotz
11
0 / 0 / 2
6,378
580
6,297
9,165
3,154
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
5
Kills
15
15
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
L
Ganesha
 
Ganesha
0
3
2
0.33
W
Mulan
 
Mulan
10
0
2
11
W
Ne Zha
Adriqwerty
Ne Zha
3
2
4
2.5
L
Izanami
Armorfo
Izanami
1
1
1
1.5
L
Mercury
Avadrullado
Mercury
2
3
1
0.83
L
2
6
0
0.33
W
Sol
Lun1k
Sol
1
2
5
1.75
W
Xbalanque
OnlyMrSpyro
Xbalanque
1
1
3
2.5
W
Camazotz
Whiplaash
Camazotz
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,726
Damage
25,134
35,843
Taken
35,616
11,403
Mitigated
12,012
13,569
Healing
13,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,892
3,019
0
5,462
8,896
2,106
34
0
8,896
45,218
0
L
Ganesha
 
Ganesha
3,768
540
0
1,799
9,093
4,943
0
2,279
6,814
14,510
3,976
W
Mulan
 
Mulan
8,750
1,882
0
1,731
7,591
3,255
0
1,285
6,306
0
51,224
W
Ne Zha
Adriqwerty
Ne Zha
2,887
669
0
1,865
7,165
2,602
254
833
6,332
0
25,217
L
Izanami
Armorfo
Izanami
4,484
3,093
0
3,496
5,613
1,462
110
0
5,613
0
50,562
L
Mercury
Avadrullado
Mercury
2,997
1,774
0
2,542
6,562
1,761
0
138
6,424
0
27,049
L
1,585
35
0
270
5,679
1,131
0
1,480
4,199
21,718
0
W
Sol
Lun1k
Sol
3,897
1,225
0
2,167
5,295
1,525
748
1,659
3,636
29,481
0
W
Xbalanque
OnlyMrSpyro
Xbalanque
3,303
1,756
0
2,943
6,400
1,476
176
853
5,547
0
31,926
W
Camazotz
Whiplaash
Camazotz
6,297
1,069
0
4,772
9,165
3,154
0
5,925
3,240
0
38,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,458
Gold Earned
32,722
341
Minions Killed
342
0
Camps Cleared
0
1,065,646
Distance Traveled
1,148,806
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,369
579
100
9
0
188,014
2
L
Ganesha
5,334
485
17
2
0
229,259
5
W
Mulan
8,083
735
100
9
0
252,946
1
W
Ne Zha
6,501
591
36
3
0
215,211
1
L
Izanami
6,483
589
111
10
0
188,990
4
L
Mercury
5,780
525
60
5
0
249,488
3
L
Thoth
5,492
499
53
5
0
209,895
3
W
Sol
6,017
547
58
5
0
220,252
5
W
Xbalanque
5,743
522
71
6
0
206,722
3
W
Camazotz
6,378
580
77
7
0
253,675
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role