Player Matchup

Izanami
Izanami
Gold II
ELVACADOR
Izanami
Gold II
Level 129
God Stats
5W - 4L
1,786 SR
Queue Stats
169W - 177L
1,571 MMR
Solo
Thoth
Thoth
Gold I
Gun Joe Joker
Thoth
Gold I
Level 157
God Stats
1W - 2L
1,947 SR
Queue Stats
33W - 28L
1,688 MMR
Party 1
Kali
Kali
Gold III
Hzngry
Kali
Gold III
Level 109
God Stats
2W - 2L
1,829 SR
Queue Stats
134W - 144L
1,640 MMR
Solo
Guan Yu
Guan Yu
Platinum I
StubbyNiki
Guan Yu
Platinum I
Level 153
God Stats
3W - 3L
1,580 SR
Queue Stats
79W - 72L
1,847 MMR
Party 1
Cabrakan
Cabrakan
Platinum V
VincentCJK
Cabrakan
Platinum V
Level 128
God Stats
20W - 22L
1,865 SR
Queue Stats
115W - 113L
1,731 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 135
1,801 SR
1,695 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,680 SR
1,698 MMR
Ganesha
Ganesha
Gold II
BurriToo335
Ganesha
Gold II
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
241W - 229L
1,607 MMR
Solo
Rama
Rama
Gold V
CRY_Carlos_69
Rama
Gold V
Level 50
God Stats
2W - 0L
1,923 SR
Queue Stats
21W - 25L
1,570 MMR
Solo
Zeus
Zeus
Platinum IV
GOD OE 3AR
Zeus
Platinum IV
Level 152
God Stats
2W - 2L
1,854 SR
Queue Stats
293W - 280L
1,788 MMR
Solo
Amaterasu
Amaterasu
Platinum III
Granaatje
Amaterasu
Platinum III
Level 57
God Stats
2W - 1L
1,686 SR
Queue Stats
223W - 205L
1,800 MMR
Solo
Loki
Loki
Platinum III
sцprα
Loki
Platinum III
Level 155
God Stats
1W - 1L
1,436 SR
Queue Stats
83W - 59L
1,724 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ELVACADOR
Izanami
18
1 / 6 / 3
11,281
470
5,809
14,996
4,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 5 / 2
11,537
481
9,450
12,972
3,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
Hzngry
Kali
16
1 / 7 / 1
10,162
423
5,475
19,663
6,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
StubbyNiki
Guan Yu
17
1 / 6 / 1
10,929
455
6,510
20,200
19,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
VincentCJK
Cabrakan
15
1 / 4 / 3
9,830
410
6,680
18,131
21,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AtlasCliodhnaGeb

VS

Bans
ArachneBastetFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BurriToo335
Ganesha
17
0 / 1 / 13
12,387
516
6,153
20,707
26,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 1 / 11
13,516
563
8,330
12,102
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
9 / 3 / 6
14,033
585
20,501
11,420
4,208
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Granaatje
Amaterasu
20
6 / 0 / 7
15,509
646
13,356
21,555
25,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Loki
sцprα
Loki
20
11 / 1 / 7
16,500
688
16,866
13,687
6,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
6
Kills
28
28
Deaths
6
10
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BurriToo335
Ganesha
0
1
13
6.5
W
2
1
11
7.5
L
Izanami
ELVACADOR
Izanami
1
6
3
0.42
W
9
3
6
4
W
Amaterasu
Granaatje
Amaterasu
6
0
7
9.5
L
2
5
2
0.6
L
Kali
Hzngry
Kali
1
7
1
0.21
L
Guan Yu
StubbyNiki
Guan Yu
1
6
1
0.25
L
Cabrakan
VincentCJK
Cabrakan
1
4
3
0.63
W
Loki
sцprα
Loki
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,924
Damage
65,206
85,962
Taken
79,471
54,175
Mitigated
66,053
16,787
Healing
37,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BurriToo335
Ganesha
6,153
590
0
4,894
20,707
26,371
617
4,552
15,943
35,013
0
W
8,330
6,258
242
6,839
12,102
3,906
5,873
2,838
9,140
0
101,365
L
Izanami
ELVACADOR
Izanami
5,809
4,089
0
3,586
14,996
4,044
0
2,707
12,176
0
98,077
W
20,501
2,522
249
4,197
11,420
4,208
2,167
3,869
7,307
108,454
3,055
W
Amaterasu
Granaatje
Amaterasu
13,356
6,363
0
13,484
21,555
25,282
2,288
1,311
19,614
0
112,276
L
9,450
223
115
2,501
12,972
3,107
200
3,728
9,091
71,483
0
L
Kali
Hzngry
Kali
5,475
2,281
0
2,243
19,663
6,466
0
6,768
12,598
0
86,935
L
Guan Yu
StubbyNiki
Guan Yu
6,510
639
153
4,326
20,200
19,335
161
4,596
15,483
0
58,222
L
Cabrakan
VincentCJK
Cabrakan
6,680
595
275
3,588
18,131
21,223
0
7,571
10,281
29,359
0
W
Loki
sцprα
Loki
16,866
6,273
0
7,697
13,687
6,286
1,345
3,604
9,932
0
154,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,739
Gold Earned
71,945
634
Minions Killed
777
0
Camps Cleared
0
2,158,103
Distance Traveled
2,415,513
38
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,387
516
5
0
0
492,051
9
W
Rama
13,516
563
168
7
0
461,975
6
L
Izanami
11,281
470
186
8
0
389,777
3
W
Zeus
14,033
585
160
7
0
444,366
5
W
Amaterasu
15,509
646
221
9
0
475,684
7
L
Thoth
11,537
481
171
7
0
438,220
16
L
Kali
10,162
423
121
5
0
470,674
4
L
Guan Yu
10,929
455
120
5
0
426,371
4
L
Cabrakan
9,830
410
36
2
0
433,061
11
W
Loki
16,500
688
223
9
0
541,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role