Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Asmity
Ares
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 64L
1,428 Elo+
Solo
Ah Puch
Ah Puch
MrXl767
Ah Puch
Level 123
God Stats
7W - 7L
1,607 SR
Queue Stats
278W - 262L
1,497 Elo+
Solo
Team Averages
Level 118
1,536 SR
1,475 Elo+

VS

Team Averages
Level 145
1,499 SR
1,573 Elo+
Chiron
Chiron
DarimonMortess
Chiron
Level 157
God Stats
1W - 4L
1,259 SR
Queue Stats
189W - 157L
1,596 Elo+
Party 1
Cerberus
Cerberus
LucyHeaven
Cerberus
Level 152
God Stats
3W - 4L
1,521 SR
Queue Stats
194W - 164L
1,591 Elo+
Party 1
Hel
Hel
Tanjori
Hel
Level 126
God Stats
10W - 6L
1,717 SR
Queue Stats
112W - 119L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
8 / 0 / 5
8,439
844
10,546
8,967
5,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Ares
Asmity
Ares
11
0 / 1 / 10
7,525
753
3,541
7,087
5,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
MrXl767
Ah Puch
13
5 / 0 / 7
8,065
807
8,883
2,838
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,096
610
6,547
8,739
2,452
Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
LucyHeaven
Cerberus
10
0 / 3 / 1
6,269
627
2,307
8,078
4,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hel
9
0 / 6 / 1
5,744
574
1,537
8,033
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
13
Kills
1
1
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
0
5
10.5
W
Ares
Asmity
Ares
0
1
10
5
L
1
4
0
0.25
L
Cerberus
LucyHeaven
Cerberus
0
3
1
0.17
W
Ah Puch
MrXl767
Ah Puch
5
0
7
8.5
L
Hel
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,970
Damage
10,391
18,892
Taken
24,850
12,072
Mitigated
9,811
7,464
Healing
7,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,546
2,772
0
4,151
8,967
5,418
156
2,825
6,142
0
25,084
W
Ares
Asmity
Ares
3,541
97
0
1,924
7,087
5,643
95
1,672
5,415
8,118
0
L
6,547
1,959
83
886
8,739
2,452
0
4,110
4,427
0
20,641
L
Cerberus
LucyHeaven
Cerberus
2,307
26
0
1,671
8,078
4,445
0
4,925
2,952
7,473
0
W
Ah Puch
MrXl767
Ah Puch
8,883
280
0
1,389
2,838
1,011
776
353
2,485
47,067
0
L
Hel
1,537
38
2,123
2,419
8,033
2,914
0
3,389
4,553
13,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,029
Gold Earned
18,109
133
Minions Killed
91
9
Camps Cleared
0
575,782
Distance Traveled
487,628
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,439
844
31
3
4
206,335
2
W
Ares
7,525
753
4
0
0
170,895
4
L
Chiron
6,096
610
45
5
0
134,630
0
L
Cerberus
6,269
627
11
1
0
187,202
4
W
Ah Puch
8,065
807
98
10
5
198,552
0
L
Hel
5,744
574
35
4
0
165,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role