Player Matchup

Geb
Geb
 
Geb
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
BlackOshin
Skadi
Level 68
God Stats
13W - 19L
1,077 SR
Queue Stats
117W - 151L
1,423 Elo+
Party 1
Amaterasu
Amaterasu
KanaFt-
Amaterasu
Level 97
God Stats
1W - 4L
1,441 SR
Queue Stats
179W - 207L
1,471 Elo+
Party 3
Janus
Janus
OnePunchLuffy-
Janus
Level 85
God Stats
3W - 6L
1,303 SR
Queue Stats
1,025W - 1,061L
1,472 Elo+
Party 3
Bastet
Bastet
davisjared2
Bastet
Level 38
God Stats
5W - 6L
1,216 SR
Queue Stats
742W - 827L
1,356 Elo+
Solo
Team Averages
Level 78
1,307 SR
1,444 Elo+

VS

Team Averages
Level 80
1,576 SR
1,444 Elo+
Atlas
Atlas
Carry for Days
Atlas
Level 101
God Stats
32W - 21L
1,569 SR
Queue Stats
394W - 428L
1,443 Elo+
Solo
Artemis
Artemis
EGS_larsonje117
Artemis
Level 13
God Stats
2W - 1L
1,648 SR
Queue Stats
4W - 14L
1,431 Elo+
Party 2
Scylla
Scylla
GoodnightDally
Scylla
Level 148
God Stats
18W - 18L
1,388 SR
Queue Stats
284W - 325L
1,495 Elo+
Solo
Shiva
Shiva
Scottfromvegas
Shiva
Level 84
God Stats
26W - 28L
1,361 SR
Queue Stats
72W - 69L
1,451 Elo+
Solo
Da Ji
Da Ji
SeattleAmackJR
Da Ji
Level 54
God Stats
7W - 1L
1,913 SR
Queue Stats
149W - 169L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 4 / 3
8,633
411
6,817
16,614
13,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
15
2 / 6 / 2
9,515
453
11,778
13,998
4,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
KanaFt-
Amaterasu
17
2 / 10 / 4
10,569
503
9,735
20,286
14,952
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 8 / 0
8,368
398
4,923
11,429
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
14
5 / 9 / 1
9,440
450
7,613
17,176
6,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 13
10,274
489
8,544
18,854
20,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 3 / 8
8,522
406
4,153
7,541
2,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 1 / 10
11,782
561
10,925
10,577
3,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
15 / 2 / 7
13,041
621
24,004
18,938
20,738
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
10 / 6 / 10
11,275
537
15,017
17,908
8,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
85
11
Kills
37
37
Deaths
12
10
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
3
0.63
L
Skadi
2
6
2
0.5
W
4
0
13
10.5
W
1
3
8
1.67
W
7
1
10
12
L
Amaterasu
KanaFt-
Amaterasu
2
10
4
0.4
L
1
8
0
0.13
W
15
2
7
9.25
W
10
6
10
2.5
L
Bastet
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,866
Damage
62,643
79,503
Taken
73,818
43,341
Mitigated
55,258
13,236
Healing
15,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
6,817
403
0
1,860
16,614
13,894
108
5,575
10,991
23,126
0
L
Skadi
11,778
4,482
0
2,081
13,998
4,733
224
3,500
10,454
0
65,310
W
8,544
2,983
0
3,882
18,854
20,103
347
2,164
16,690
39,933
0
W
4,153
1,579
0
1,988
7,541
2,359
1,327
1,211
6,330
0
29,347
W
10,925
1,383
0
5,366
10,577
3,955
1,109
2,255
8,322
82,621
0
L
Amaterasu
KanaFt-
Amaterasu
9,735
3,993
0
6,238
20,286
14,952
0
3,866
16,346
0
59,034
L
4,923
143
0
439
11,429
3,174
0
2,546
8,783
48,803
0
W
24,004
5,748
132
3,414
18,938
20,738
509
1,665
17,273
0
91,203
W
15,017
3,734
0
398
17,908
8,103
348
4,847
13,061
0
73,227
L
Bastet
7,613
1,978
0
2,618
17,176
6,588
0
3,675
13,289
0
42,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,525
Gold Earned
54,894
390
Minions Killed
494
0
Camps Cleared
0
1,854,248
Distance Traveled
2,021,282
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,633
411
23
1
0
406,354
1
L
Skadi
9,515
453
118
6
0
379,441
3
W
Atlas
10,274
489
42
2
0
419,539
8
W
Artemis
8,522
406
47
2
0
383,415
2
W
Scylla
11,782
561
141
7
0
396,861
1
L
Amaterasu
10,569
503
109
5
0
360,671
0
L
Janus
8,368
398
79
4
0
307,158
1
W
Shiva
13,041
621
149
7
0
416,089
2
W
Da Ji
11,275
537
115
5
0
405,378
2
L
Bastet
9,440
450
61
3
0
400,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role