Player Matchup

Cupid
Cupid
Alfredoelcrack96
Cupid
Level 59
God Stats
1W - 1L
1,548 SR
Queue Stats
34W - 45L
1,364 Elo+
Solo
Chaac
Chaac
BayarNeon
Chaac
Level 109
God Stats
4W - 1L
1,464 SR
Queue Stats
79W - 76L
1,539 Elo+
Solo
Pele
Pele
KillxUxA
Pele
Level 96
God Stats
16W - 12L
1,175 SR
Queue Stats
376W - 372L
1,517 Elo+
Party 1
Hel
Hel
SpArKin_GaNte
Hel
Level 108
God Stats
9W - 6L
1,648 SR
Queue Stats
420W - 386L
1,617 Elo+
Party 1
Nike
Nike
l Cicada l
Nike
Level 126
God Stats
1W - 1L
1,300 SR
Queue Stats
27W - 21L
1,513 Elo+
Solo
Team Averages
Level 100
1,427 SR
1,510 Elo+

VS

Team Averages
Level 121
1,441 SR
1,510 Elo+
Set
Set
Baby HazeI
Set
Level 120
God Stats
2W - 3L
1,500 SR
Queue Stats
152W - 140L
1,608 Elo+
Party 2
Ravana
Ravana
Shadowfire007
Ravana
Level 157
God Stats
0W - 2L
1,306 SR
Queue Stats
25W - 20L
1,532 Elo+
Solo
Agni
Agni
Th3BootyMessiah
Agni
Level 60
God Stats
8W - 12L
1,397 SR
Queue Stats
130W - 153L
1,425 Elo+
Solo
Olorun
Olorun
TheOnyxChaos
Olorun
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 150L
1,519 Elo+
Party 2
Achilles
Achilles
biglabowskii420
Achilles
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 70L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 3
6,057
551
4,724
7,416
2,163
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
BayarNeon
Chaac
11
2 / 0 / 6
5,830
530
4,725
6,810
4,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pele
11
6 / 1 / 3
6,685
608
6,114
8,499
2,636
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 2 / 2
6,714
610
4,469
5,118
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 3 / 0
6,675
607
2,527
6,394
3,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 0
7,739
704
4,601
5,708
2,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 3 / 1
5,922
538
2,998
6,410
1,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 4 / 3
6,266
570
3,484
6,799
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
8
0 / 3 / 0
5,049
459
4,053
5,862
1,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
8
0 / 3 / 0
5,106
464
4,414
9,490
5,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
13
Kills
6
6
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
4
0
0
4
W
Chaac
BayarNeon
Chaac
2
0
6
5
W
Pele
6
1
3
7.5
L
2
3
1
0.83
W
1
2
2
1
L
0
4
3
0.38
L
Olorun
0
3
0
0
L
Achilles
0
3
0
0
W
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,559
Damage
19,550
34,237
Taken
34,269
13,738
Mitigated
13,632
13,231
Healing
9,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,724
2,278
296
2,355
7,416
2,163
789
1,088
6,328
0
37,588
L
4,601
2,471
0
1,955
5,708
2,615
0
104
5,223
0
50,065
W
Chaac
BayarNeon
Chaac
4,725
951
294
4,712
6,810
4,169
545
1,573
5,237
0
20,921
W
Pele
6,114
2,199
0
1,106
8,499
2,636
0
2,500
5,968
0
32,577
L
2,998
1,044
0
674
6,410
1,779
0
549
5,393
0
30,749
W
4,469
388
640
2,214
5,118
1,594
0
1,712
3,382
40,551
0
L
3,484
540
0
1,820
6,799
1,619
0
2,614
3,929
36,742
0
L
Olorun
4,053
1,894
237
2,290
5,862
1,986
0
864
4,846
30,197
4,404
L
Achilles
4,414
1,013
0
2,566
9,490
5,633
25
0
9,191
0
12,049
W
2,527
561
0
1,614
6,394
3,176
0
0
6,149
0
40,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,961
Gold Earned
30,082
347
Minions Killed
349
0
Camps Cleared
0
1,145,439
Distance Traveled
1,058,990
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,057
551
71
6
0
224,161
3
L
Set
7,739
704
131
12
0
212,848
2
W
Chaac
5,830
530
34
3
0
230,681
5
W
Pele
6,685
608
54
5
0
257,002
1
L
Ravana
5,922
538
66
6
0
222,649
4
W
Hel
6,714
610
95
9
0
220,357
4
L
Agni
6,266
570
76
7
0
210,785
3
L
Olorun
5,049
459
55
5
0
192,724
1
L
Achilles
5,106
464
21
2
0
219,984
0
W
Nike
6,675
607
93
8
0
213,238
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role