Player Matchup

Thanatos
Thanatos
CemDoğa
Thanatos
Level 160
God Stats
6W - 4L
1,622 SR
Queue Stats
169W - 140L
1,580 Elo+
Solo
Yemoja
Yemoja
Levvv70
Yemoja
Level 38
God Stats
7W - 10L
1,564 SR
Queue Stats
70W - 73L
1,452 Elo+
Solo
Zhong Kui
Zhong Kui
Test3005
Zhong Kui
Level 88
God Stats
35W - 32L
1,530 SR
Queue Stats
238W - 249L
1,488 Elo+
Solo
Team Averages
Level 95
1,572 SR
1,507 Elo+

VS

Team Averages
Level 26
1,409 SR
1,210 Elo+
Heimdallr
Heimdallr
GentianaKurosawa
Heimdallr
Level 6
God Stats
0W - 1L
1,605 SR
Queue Stats
2W - 6L
1,109 Elo+
Party 1
Ymir
Ymir
Ketor6666
Ymir
Level 6
God Stats
0W - 2L
1,243 SR
Queue Stats
0W - 3L
1,109 Elo+
Party 1
Janus
Janus
vzCamoxScopez
Janus
Level 65
God Stats
4W - 5L
1,380 SR
Queue Stats
120W - 161L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CemDoğa
Thanatos
12
5 / 0 / 4
7,538
754
5,250
5,723
2,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Levvv70
Yemoja
12
0 / 0 / 9
7,742
774
5,121
5,841
3,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Zhong Kui
Test3005
Zhong Kui
13
4 / 0 / 4
7,831
783
8,140
6,499
5,661
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
10
0 / 4 / 0
5,916
592
4,198
6,928
2,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ymir
10
0 / 2 / 0
6,461
646
1,478
8,084
5,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

9
0 / 3 / 0
5,729
573
3,364
6,300
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CemDoğa
Thanatos
5
0
4
7
L
Heimdallr
0
4
0
0
L
Ymir
0
2
0
0
W
Yemoja
Levvv70
Yemoja
0
0
9
4.5
W
Zhong Kui
Test3005
Zhong Kui
4
0
4
6
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,511
Damage
9,040
18,063
Taken
21,312
11,458
Mitigated
9,514
13,006
Healing
3,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CemDoğa
Thanatos
5,250
769
0
4,879
5,723
2,017
302
2,014
3,709
0
16,607
L
Heimdallr
4,198
1,442
0
624
6,928
2,295
0
3,386
3,542
0
16,441
L
Ymir
1,478
245
0
1,637
8,084
5,525
0
4,829
3,255
7,608
0
W
Yemoja
Levvv70
Yemoja
5,121
846
2,516
1,847
5,841
3,780
84
1,845
3,996
18,564
0
W
Zhong Kui
Test3005
Zhong Kui
8,140
2,266
0
3,764
6,499
5,661
970
1,259
5,240
30,885
4,545
L
3,364
230
0
740
6,300
1,694
0
4,512
1,788
18,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,111
Gold Earned
18,106
124
Minions Killed
78
7
Camps Cleared
2
561,140
Distance Traveled
489,979
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,538
754
33
3
3
230,762
2
L
Heimdallr
5,916
592
38
4
0
161,882
1
L
Ymir
6,461
646
11
1
0
171,025
0
W
Yemoja
7,742
774
10
1
0
163,817
4
W
Zhong Kui
7,831
783
81
8
4
166,561
1
L
Janus
5,729
573
29
3
2
157,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role