Player Matchup

Jormungandr
Jormungandr
CozmicImplosion
Jormungandr
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 136L
1,543 Elo+
Party 1
Artemis
Artemis
Enzerus25
Artemis
Level 131
God Stats
2W - 3L
1,291 SR
Queue Stats
176W - 184L
1,470 Elo+
Solo
Skadi
Skadi
MANGAKAIZER
Skadi
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
429W - 473L
1,433 Elo+
Solo
Izanami
Izanami
SovietGrizzly18
Izanami
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 77L
1,555 Elo+
Party 1
Osiris
Osiris
The Di Nitro
Osiris
Level 124
God Stats
5W - 2L
1,464 SR
Queue Stats
108W - 102L
1,550 Elo+
Party 1
Team Averages
Level 135
1,451 SR
1,511 Elo+

VS

Team Averages
Level 111
1,494 SR
1,456 Elo+
Geb
Geb
 
Geb
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AriSlays
Neith
Level 129
God Stats
4W - 5L
1,470 SR
Queue Stats
121W - 97L
1,563 Elo+
Party 2
Ao Kuang
Ao Kuang
GREENGO509
Ao Kuang
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 67L
1,302 Elo+
Solo
Fenrir
Fenrir
The Expert Door
Fenrir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,503 Elo+
Party 2
Xing Tian
Xing Tian
Uncurable Ebola
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CozmicImplosion
Jormungandr
18
4 / 4 / 22
11,098
925
20,406
15,681
17,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Enzerus25
Artemis
19
11 / 4 / 12
11,671
973
22,081
12,595
6,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

16
4 / 2 / 15
9,967
831
13,648
9,739
4,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
8 / 5 / 13
10,998
917
12,297
13,911
6,870
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
14
1 / 4 / 14
9,130
761
7,644
14,978
19,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
3 / 4 / 10
9,203
767
14,406
22,524
16,062
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
AriSlays
Neith
16
2 / 6 / 7
8,924
744
10,416
16,331
7,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
GREENGO509
Ao Kuang
16
5 / 7 / 6
9,863
822
6,231
16,856
7,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
7 / 6 / 7
9,979
832
13,532
16,812
19,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
Uncurable Ebola
Xing Tian
17
2 / 5 / 13
9,802
817
8,177
18,571
27,861
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
62
28
Kills
19
19
Deaths
28
76
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
3
4
10
2
L
Neith
AriSlays
Neith
2
6
7
0.92
W
Jormungandr
CozmicImplosion
Jormungandr
4
4
22
3.75
W
Artemis
Enzerus25
Artemis
11
4
12
4.25
L
Ao Kuang
GREENGO509
Ao Kuang
5
7
6
1.14
W
4
2
15
5.75
W
8
5
13
2.9
W
Osiris
1
4
14
2
L
7
6
7
1.75
L
Xing Tian
Uncurable Ebola
Xing Tian
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,076
Damage
52,762
66,904
Taken
91,094
54,843
Mitigated
78,196
17,803
Healing
26,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
14,406
649
1,265
6,823
22,524
16,062
222
4,364
17,924
25,197
0
L
Neith
AriSlays
Neith
10,416
1,721
979
4,096
16,331
7,844
780
4,462
11,679
0
31,564
W
Jormungandr
CozmicImplosion
Jormungandr
20,406
4,898
106
2,722
15,681
17,546
380
4,877
10,804
39,606
0
W
Artemis
Enzerus25
Artemis
22,081
12,327
367
3,520
12,595
6,407
2,732
6,010
6,585
0
32,326
L
Ao Kuang
GREENGO509
Ao Kuang
6,231
1,424
1,463
5,375
16,856
7,030
176
3,817
12,957
10,233
0
W
13,648
3,594
2,500
1,954
9,739
4,446
1,125
5,095
4,644
0
24,931
W
12,297
7,662
290
3,986
13,911
6,870
2,401
5,485
8,426
0
32,931
W
Osiris
7,644
1,811
217
2,141
14,978
19,574
299
7,347
7,631
190
11,098
L
13,532
2,984
1,514
2,072
16,812
19,399
0
2,610
13,889
0
21,520
L
Xing Tian
Uncurable Ebola
Xing Tian
8,177
775
1,221
1,978
18,571
27,861
26
4,083
14,153
16,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,864
Gold Earned
47,771
122
Minions Killed
94
0
Camps Cleared
0
1,030,952
Distance Traveled
1,051,144
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,203
767
27
2
0
226,008
4
L
Neith
8,924
744
43
4
0
200,650
2
W
Jormungandr
11,098
925
34
3
0
194,465
0
W
Artemis
11,671
973
18
2
0
184,923
1
L
Ao Kuang
9,863
822
9
1
0
205,274
1
W
Skadi
9,967
831
22
2
0
222,244
1
W
Izanami
10,998
917
40
3
0
206,128
0
W
Osiris
9,130
761
8
1
0
223,192
0
L
Fenrir
9,979
832
8
1
0
205,106
3
L
Xing Tian
9,802
817
7
1
0
214,106
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role