Player Matchup

Ullr
Ullr
Masters
DirtyyBoca
Ullr
Masters
Level 61
God Stats
16W - 4L
1,899 SR
Queue Stats
191W - 79L
2,660 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum III
Simply Fanatic
Kumbhakarna
Platinum III
Level 154
God Stats
14W - 16L
1,555 SR
Queue Stats
430W - 555L
1,756 MMR
Solo
Merlin
Merlin
Masters
Thankuav
Merlin
Masters
Level 91
God Stats
2W - 1L
1,872 SR
Queue Stats
72W - 32L
2,592 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 102
1,776 SR
2,336 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,680 SR
1,732 MMR
Zhong Kui
Zhong Kui
Gold I
BAR-anon
Zhong Kui
Gold I
Level 135
God Stats
3W - 10L
1,611 SR
Queue Stats
299W - 340L
1,650 MMR
Party 2
Cthulhu
Cthulhu
Gold I
Fiend-XI
Cthulhu
Gold I
Level 160
God Stats
14W - 7L
1,765 SR
Queue Stats
191W - 220L
1,650 MMR
Party 2
Thor
Thor
Platinum I
bigdaddy_dice
Thor
Platinum I
Level 128
God Stats
70W - 64L
1,664 SR
Queue Stats
216W - 246L
1,898 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 8 / 9
14,442
760
24,866
22,172
9,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Simply Fanatic
Kumbhakarna
20
4 / 1 / 21
15,850
834
11,753
28,547
41,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
Thankuav
Merlin
20
13 / 5 / 9
15,720
827
30,687
17,014
7,118
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AchillesAtlasGebFenrir

VS

Bans
ThothSolCabrakanZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BAR-anon
Zhong Kui
18
6 / 11 / 3
14,238
749
18,210
25,870
13,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
Fiend-XI
Cthulhu
18
3 / 6 / 7
13,192
694
19,835
23,934
29,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
5 / 10 / 2
13,953
734
12,942
28,088
10,184
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
27
Kills
14
14
Deaths
27
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BAR-anon
Zhong Kui
6
11
3
0.68
W
10
8
9
1.81
L
Cthulhu
Fiend-XI
Cthulhu
3
6
7
1.08
W
Kumbhakarna
Simply Fanatic
Kumbhakarna
4
1
21
14.5
W
Merlin
Thankuav
Merlin
13
5
9
3.5
L
5
10
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,306
Damage
50,987
67,733
Taken
77,892
57,816
Mitigated
53,433
24,430
Healing
12,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BAR-anon
Zhong Kui
18,210
627
0
4,535
25,870
13,411
152
13,285
12,585
57,910
0
W
24,866
13,245
0
2,945
22,172
9,071
608
13,692
8,156
0
71,138
L
Cthulhu
Fiend-XI
Cthulhu
19,835
986
1,182
3,032
23,934
29,838
0
14,101
9,833
43,597
0
W
Kumbhakarna
Simply Fanatic
Kumbhakarna
11,753
2,679
0
15,085
28,547
41,627
756
12,535
15,250
34,224
0
W
Merlin
Thankuav
Merlin
30,687
2,234
0
6,400
17,014
7,118
1,963
10,658
5,938
73,990
0
L
12,942
962
0
3,562
28,088
10,184
1,192
15,845
12,243
0
40,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,012
Gold Earned
41,383
203
Minions Killed
176
9
Camps Cleared
7
962,651
Distance Traveled
846,095
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
14,238
749
73
4
5
260,611
3
W
Ullr
14,442
760
89
5
5
292,371
0
L
Cthulhu
13,192
694
60
3
1
322,915
7
W
Kumbhakarna
15,850
834
23
1
1
380,073
5
W
Merlin
15,720
827
91
5
3
290,207
0
L
Thor
13,953
734
43
2
1
262,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role