Player Matchup

Cabrakan
Cabrakan
Assasinfalife
Cabrakan
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Bellona
Bellona
Captain__Deez
Bellona
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 60L
1,887 Elo+
Party 1
Cthulhu
Cthulhu
Crazyeyedd
Cthulhu
Level 149
God Stats
15W - 16L
1,555 SR
Queue Stats
777W - 707L
1,557 Elo+
Solo
Sobek
Sobek
FakeTaxiDude
Sobek
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
86W - 83L
1,636 Elo+
Party 1
Ravana
Ravana
lippicus
Ravana
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
162W - 146L
1,435 Elo+
Solo
Team Averages
Level 121
1,511 SR
1,603 Elo+

VS

Team Averages
Level 104
1,468 SR
1,415 Elo+
Charybdis
Charybdis
Obi1CanBneMe
Charybdis
Level 121
God Stats
11W - 6L
1,527 SR
Queue Stats
382W - 370L
1,442 Elo+
Solo
Camazotz
Camazotz
Tdogg__5
Camazotz
Level 119
God Stats
1W - 0L
1,314 SR
Queue Stats
115W - 103L
1,552 Elo+
Party 2
Atlas
Atlas
ThatBenjiBoy
Atlas
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,133 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheCesi
Cu Chulainn
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,346 Elo+
Party 2
Odin
Odin
kaseyman2001
Odin
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 35L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Assasinfalife
Cabrakan
15
4 / 7 / 13
10,325
688
6,654
19,338
21,064
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bellona
18
5 / 5 / 14
11,237
749
17,894
21,879
28,259
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Crazyeyedd
Cthulhu
19
7 / 5 / 17
12,274
818
21,457
19,150
30,626
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 5 / 18
11,570
771
14,733
21,990
24,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
lippicus
Ravana
19
11 / 4 / 9
12,007
800
17,377
13,079
9,345
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Obi1CanBneMe
Charybdis
19
6 / 7 / 15
11,950
797
21,398
13,084
6,076
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
Tdogg__5
Camazotz
20
8 / 5 / 17
12,903
860
14,700
22,743
19,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
3 / 3 / 19
12,603
840
14,073
18,081
23,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
TheCesi
Cu Chulainn
20
5 / 6 / 18
11,833
789
18,351
24,064
18,874
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
4 / 8 / 9
11,096
740
10,314
16,664
15,424
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
104
29
Kills
26
26
Deaths
29
71
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Assasinfalife
Cabrakan
4
7
13
1.5
L
Bellona
5
5
14
2.4
L
Cthulhu
Crazyeyedd
Cthulhu
7
5
17
3.1
L
2
5
18
2.2
W
Charybdis
Obi1CanBneMe
Charybdis
6
7
15
1.93
W
Camazotz
Tdogg__5
Camazotz
8
5
17
3.3
W
3
3
19
4.17
W
Cu Chulainn
TheCesi
Cu Chulainn
5
6
18
2.33
W
4
8
9
1.06
L
Ravana
lippicus
Ravana
11
4
9
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,115
Damage
78,836
95,436
Taken
94,636
114,281
Mitigated
83,448
32,630
Healing
32,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Assasinfalife
Cabrakan
6,654
756
1,073
2,246
19,338
21,064
273
1,534
17,804
9,576
0
L
Bellona
17,894
7,197
3,684
5,560
21,879
28,259
1,547
3,664
18,215
0
27,761
L
Cthulhu
Crazyeyedd
Cthulhu
21,457
242
4,819
2,489
19,150
30,626
517
6,197
12,953
45,321
0
L
14,733
426
2,278
5,347
21,990
24,987
300
3,437
18,553
31,236
0
W
Charybdis
Obi1CanBneMe
Charybdis
21,398
8,760
607
1,230
13,084
6,076
2,697
6,886
5,964
0
51,155
W
Camazotz
Tdogg__5
Camazotz
14,700
3,726
3,580
12,404
22,743
19,675
1,461
8,824
13,527
0
32,655
W
14,073
4,658
603
3,190
18,081
23,399
575
9,114
8,696
28,751
0
W
Cu Chulainn
TheCesi
Cu Chulainn
18,351
2,992
1,576
6,877
24,064
18,874
760
10,879
12,974
3,031
33,892
W
10,314
1,830
1,559
816
16,664
15,424
239
5,690
10,631
2,852
17,277
L
Ravana
lippicus
Ravana
17,377
3,352
1,507
3,627
13,079
9,345
2,220
2,637
10,442
0
33,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,413
Gold Earned
60,385
155
Minions Killed
157
0
Camps Cleared
0
1,416,841
Distance Traveled
1,339,931
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,325
688
4
0
0
245,470
1
L
Bellona
11,237
749
38
3
0
290,995
0
L
Cthulhu
12,274
818
42
3
0
294,045
0
L
Sobek
11,570
771
26
2
0
266,764
3
W
Charybdis
11,950
797
70
5
0
230,143
2
W
Camazotz
12,903
860
26
2
0
315,393
0
W
Atlas
12,603
840
20
1
0
284,947
0
W
Cu Chulainn
11,833
789
20
1
0
267,135
3
W
Odin
11,096
740
21
1
0
242,313
0
L
Ravana
12,007
800
45
3
0
319,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role