Player Matchup

Bacchus
Bacchus
IAM860DA2
Bacchus
Level 48
God Stats
4W - 5L
1,457 SR
Queue Stats
105W - 122L
1,434 Elo+
Party 3
Thanatos
Thanatos
KAPULE808
Thanatos
Level 64
God Stats
2W - 4L
1,243 SR
Queue Stats
18W - 15L
1,525 Elo+
Party 3
Nu Wa
Nu Wa
Kae0_Kamakane
Nu Wa
Level 106
God Stats
2W - 1L
1,783 SR
Queue Stats
51W - 43L
1,571 Elo+
Party 3
Xbalanque
Xbalanque
PLAYINGCLEANLY
Xbalanque
Level 67
God Stats
104W - 68L
1,635 SR
Queue Stats
211W - 197L
1,523 Elo+
Party 3
Erlang Shen
Erlang Shen
SirRandom808
Erlang Shen
Level 118
God Stats
5W - 3L
1,551 SR
Queue Stats
85W - 60L
1,522 Elo+
Party 3
Team Averages
Level 81
1,534 SR
1,515 Elo+

VS

Team Averages
Level 74
1,395 SR
1,483 Elo+
Zeus
Zeus
Cozm1cKiller
Zeus
Level 94
God Stats
0W - 1L
1,112 SR
Queue Stats
95W - 106L
1,422 Elo+
Party 2
Khepri
Khepri
Javykkoa
Khepri
Level 89
God Stats
1W - 3L
1,696 SR
Queue Stats
195W - 208L
1,465 Elo+
Party 2
Hades
Hades
Savage_Boss456
Hades
Level 103
God Stats
6W - 7L
1,500 SR
Queue Stats
107W - 113L
1,494 Elo+
Party 1
Neith
Neith
WatchMojo20
Neith
Level 5
God Stats
2W - 2L
1,258 SR
Queue Stats
2W - 2L
1,688 Elo+
Party 2
Thanatos
Thanatos
Zendagoat
Thanatos
Level 80
God Stats
47W - 54L
1,408 SR
Queue Stats
120W - 134L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IAM860DA2
Bacchus
10
2 / 2 / 3
6,806
567
2,296
6,172
4,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
KAPULE808
Thanatos
12
6 / 3 / 3
7,775
648
4,426
8,637
3,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
2 / 2 / 4
6,814
568
5,179
5,479
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
PLAYINGCLEANLY
Xbalanque
14
3 / 1 / 4
8,087
674
6,491
5,920
2,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
SirRandom808
Erlang Shen
13
4 / 2 / 4
8,149
679
7,028
11,387
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 1
7,076
590
7,236
6,651
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Khepri
Javykkoa
Khepri
8
0 / 1 / 4
5,599
467
1,984
8,677
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 5 / 2
6,492
541
6,598
11,057
4,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 0 / 0
4,809
401
70
744
201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thanatos
Zendagoat
Thanatos
10
3 / 7 / 2
6,197
516
3,503
10,020
2,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
17
Kills
10
10
Deaths
17
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
Bacchus
IAM860DA2
Bacchus
2
2
3
1.75
L
Khepri
Javykkoa
Khepri
0
1
4
2
W
Thanatos
KAPULE808
Thanatos
6
3
3
2.5
W
2
2
4
2
W
Xbalanque
PLAYINGCLEANLY
Xbalanque
3
1
4
5
L
2
5
2
0.6
W
Erlang Shen
SirRandom808
Erlang Shen
4
2
4
3
L
0
0
0
0
L
Thanatos
Zendagoat
Thanatos
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,420
Damage
19,391
37,595
Taken
37,149
17,546
Mitigated
13,555
15,667
Healing
12,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,236
1,024
38
1,271
6,651
1,594
294
1,602
4,863
35,452
0
W
Bacchus
IAM860DA2
Bacchus
2,296
140
0
503
6,172
4,749
74
2,141
4,013
21,762
0
L
Khepri
Javykkoa
Khepri
1,984
158
32
1,830
8,677
5,644
80
2,243
6,212
14,443
0
W
Thanatos
KAPULE808
Thanatos
4,426
1,435
0
6,474
8,637
3,400
216
2,968
5,665
0
32,622
W
5,179
1,588
0
490
5,479
1,661
580
2,838
2,599
26,610
0
W
Xbalanque
PLAYINGCLEANLY
Xbalanque
6,491
4,347
0
3,049
5,920
2,056
2,711
1,861
4,059
0
60,339
L
6,598
907
0
4,928
11,057
4,045
702
866
10,112
36,561
0
W
Erlang Shen
SirRandom808
Erlang Shen
7,028
3,734
0
5,151
11,387
5,680
688
5,563
5,441
0
40,175
L
70
0
0
232
744
201
0
395
247
0
12,711
L
Thanatos
Zendagoat
Thanatos
3,503
728
0
3,972
10,020
2,071
0
1,622
8,240
0
28,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,631
Gold Earned
30,173
340
Minions Killed
258
0
Camps Cleared
0
1,237,623
Distance Traveled
1,060,171
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,076
590
74
6
0
205,613
1
W
Bacchus
6,806
567
35
3
0
285,259
0
L
Khepri
5,599
467
17
1
0
213,658
1
W
Thanatos
7,775
648
57
5
0
247,234
4
W
Nu Wa
6,814
568
44
4
0
221,567
1
W
Xbalanque
8,087
674
121
10
0
221,349
2
L
Hades
6,492
541
83
7
0
177,272
0
W
Erlang Shen
8,149
679
83
7
0
262,214
0
L
Neith
4,809
401
35
3
0
215,752
0
L
Thanatos
6,197
516
49
4
0
247,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role