Player Matchup

Charybdis
Charybdis
NoahDVZ2001
Charybdis
Level 118
God Stats
12W - 10L
1,781 SR
Queue Stats
121W - 135L
1,509 Elo+
Solo
Khepri
Khepri
StarWarrior28
Khepri
Level 149
God Stats
27W - 13L
1,576 SR
Queue Stats
125W - 134L
1,410 Elo+
Solo
Chaac
Chaac
adamthebossconn7
Chaac
Level 123
God Stats
7W - 6L
1,375 SR
Queue Stats
119W - 126L
1,583 Elo+
Party 2
Tsukuyomi
Tsukuyomi
firesandwaters
Tsukuyomi
Level 132
God Stats
2W - 2L
1,738 SR
Queue Stats
30W - 37L
1,546 Elo+
Party 2
Kukulkan
Kukulkan
xDarkXMangomanx
Kukulkan
Level 122
God Stats
11W - 8L
1,725 SR
Queue Stats
500W - 498L
1,506 Elo+
Party 2
Team Averages
Level 129
1,639 SR
1,511 Elo+

VS

Team Averages
Level 141
1,545 SR
1,534 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
INST Sparky
Scylla
Level 128
God Stats
8W - 11L
1,654 SR
Queue Stats
389W - 370L
1,543 Elo+
Party 1
Bastet
Bastet
INST_Mikaa
Bastet
Level 132
God Stats
4W - 4L
1,475 SR
Queue Stats
99W - 108L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
Keztric
Danzaburou
Level 129
God Stats
6W - 6L
1,595 SR
Queue Stats
93W - 93L
1,577 Elo+
Solo
Artemis
Artemis
Shadowfire007
Artemis
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NoahDVZ2001
Charybdis
10
1 / 3 / 1
6,038
464
2,840
7,597
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 3 / 2
5,449
419
1,853
7,481
5,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 3 / 0
6,983
537
6,073
10,643
7,586
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
firesandwaters
Tsukuyomi
11
2 / 3 / 1
6,409
493
5,236
8,853
2,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
11
0 / 4 / 1
6,440
495
4,078
6,308
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
1 / 1 / 4
7,382
568
4,638
7,498
7,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
13
0 / 1 / 6
7,197
554
3,771
5,983
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
INST_Mikaa
Bastet
15
7 / 0 / 2
8,213
632
5,880
8,322
2,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Keztric
Danzaburou
12
5 / 1 / 5
7,661
589
7,891
8,547
4,428
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
12
3 / 1 / 3
7,242
557
7,147
8,229
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
16
16
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
1
1
4
3
W
Scylla
0
1
6
3
W
Bastet
INST_Mikaa
Bastet
7
0
2
8
W
Danzaburou
Keztric
Danzaburou
5
1
5
7.5
L
Charybdis
NoahDVZ2001
Charybdis
1
3
1
0.5
W
Artemis
3
1
3
4.5
L
0
3
2
0.33
L
1
3
0
0.33
L
Tsukuyomi
firesandwaters
Tsukuyomi
2
3
1
0.83
L
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,080
Damage
29,327
40,882
Taken
38,579
19,648
Mitigated
18,998
10,474
Healing
15,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,638
746
427
1,978
7,498
7,783
324
788
6,710
0
44,664
W
Scylla
3,771
305
0
1,939
5,983
1,924
0
2,916
2,841
41,901
0
W
Bastet
INST_Mikaa
Bastet
5,880
1,574
0
4,665
8,322
2,699
0
747
7,553
0
57,393
W
Danzaburou
Keztric
Danzaburou
7,891
3,508
690
2,822
8,547
4,428
634
1,505
6,946
0
26,755
L
Charybdis
NoahDVZ2001
Charybdis
2,840
1,087
0
1,740
7,597
1,780
0
0
7,597
0
24,085
W
Artemis
7,147
3,677
0
2,863
8,229
2,164
72
842
7,095
0
47,559
L
1,853
170
0
1,163
7,481
5,314
0
722
6,687
12,098
0
L
6,073
782
0
3,261
10,643
7,586
94
0
10,643
5,623
42,853
L
Tsukuyomi
firesandwaters
Tsukuyomi
5,236
1,058
0
3,279
8,853
2,671
105
932
7,735
0
32,726
L
Kukulkan
4,078
481
0
1,031
6,308
2,297
0
1,719
4,449
43,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,319
Gold Earned
37,695
343
Minions Killed
420
0
Camps Cleared
0
1,230,877
Distance Traveled
1,263,876
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,382
568
100
8
0
252,680
1
W
Scylla
7,197
554
98
8
0
268,087
1
W
Bastet
8,213
632
112
9
0
285,113
3
W
Danzaburou
7,661
589
30
2
0
243,323
2
L
Charybdis
6,038
464
54
4
0
240,420
0
W
Artemis
7,242
557
80
6
0
214,673
5
L
Khepri
5,449
419
22
2
0
220,303
1
L
Chaac
6,983
537
102
8
0
239,922
4
L
Tsukuyomi
6,409
493
68
5
0
272,870
4
L
Kukulkan
6,440
495
97
7
0
257,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role