Player Matchup

Ao Kuang
Ao Kuang
FelixGallardo
Ao Kuang
Level 160
God Stats
0W - 1L
1,776 SR
Queue Stats
16W - 24L
1,575 Elo+
Solo
Sylvanus
Sylvanus
SmokedChickenBoi
Sylvanus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 66L
1,416 Elo+
Party 2
Danzaburou
Danzaburou
shadowmuncher69
Danzaburou
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 93L
1,262 Elo+
Party 2
Team Averages
Level 89
1,592 SR
1,418 Elo+

VS

Team Averages
Level 142
1,611 SR
1,647 Elo+
Discordia
Discordia
 
Discordia
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
DashedWolf
Geb
Level 129
God Stats
5W - 1L
1,546 SR
Queue Stats
36W - 20L
1,739 Elo+
Party 1
Artemis
Artemis
Dylexic
Artemis
Level 154
God Stats
26W - 8L
1,787 SR
Queue Stats
328W - 229L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FelixGallardo
Ao Kuang
9
0 / 3 / 0
5,456
606
3,543
8,408
2,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 6 / 0
5,597
622
1,624
10,257
6,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
shadowmuncher69
Danzaburou
9
0 / 5 / 0
5,441
605
3,707
8,451
2,620
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
9 / 0 / 5
8,455
939
9,454
4,304
1,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 10
8,022
891
3,831
7,138
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Dylexic
Artemis
11
2 / 0 / 10
7,297
811
9,239
5,909
2,390
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
14
14
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
9
0
5
11.5
W
3
0
10
8
W
Artemis
Dylexic
Artemis
2
0
10
7
L
Ao Kuang
FelixGallardo
Ao Kuang
0
3
0
0
L
0
6
0
0
L
Danzaburou
shadowmuncher69
Danzaburou
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,874
Damage
22,524
27,116
Taken
17,351
11,515
Mitigated
9,353
4,374
Healing
7,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,454
1,671
0
715
4,304
1,399
471
1,230
3,074
32,207
0
W
3,831
429
0
2,656
7,138
5,564
487
1,954
5,184
12,988
0
W
Artemis
Dylexic
Artemis
9,239
3,834
860
2,978
5,909
2,390
1,113
2,422
3,487
0
28,814
L
Ao Kuang
FelixGallardo
Ao Kuang
3,543
320
0
1,766
8,408
2,420
0
3,713
4,537
11,013
1,266
L
1,624
933
329
1,513
10,257
6,475
240
5,123
4,852
9,372
0
L
Danzaburou
shadowmuncher69
Danzaburou
3,707
798
0
766
8,451
2,620
0
3,990
4,225
0
15,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,494
Gold Earned
23,774
65
Minions Killed
120
2
Camps Cleared
6
391,690
Distance Traveled
521,377
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,455
939
61
7
1
174,509
1
W
Geb
8,022
891
23
3
4
185,150
1
W
Artemis
7,297
811
36
4
1
161,718
2
L
Ao Kuang
5,456
606
19
2
2
152,762
2
L
Sylvanus
5,597
622
23
3
0
102,521
0
L
Danzaburou
5,441
605
23
3
0
136,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role