Player Matchup

Artemis
Artemis
Bronze III
ItsYandere7u7
Artemis
Bronze III
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,500 SR
1,500 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 149
1,589 SR
1,333 MMR
Kali
Kali
Silver IV
SoulGalore
Kali
Silver IV
Level 149
God Stats
80W - 47L
1,589 SR
Queue Stats
172W - 185L
1,333 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
17
6 / 0 / 0
10,607
964
9,240
10,561
5,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
BastetVulcanAnhurSkadiIzanami

VS

Bans
HeimdallrHou YiSolPoseidonCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
7,729
703
6,358
14,370
10,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
6
0
0
6
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,240
Damage
6,358
10,561
Taken
14,370
5,530
Mitigated
10,295
7,134
Healing
1,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
9,240
4,881
0
7,134
10,561
5,530
2,395
614
9,947
0
57,789
L
6,358
2,911
0
1,618
14,370
10,295
0
58
14,312
94
46,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,607
Gold Earned
7,729
109
Minions Killed
63
7
Camps Cleared
2
169,510
Distance Traveled
204,573
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,607
964
109
10
7
169,510
1
L
Kali
7,729
703
63
6
2
204,573
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role