Player Matchup

Neith
Neith
Aphrodisia2
Neith
Level 158
God Stats
8W - 5L
1,653 SR
Queue Stats
112W - 49L
1,729 Elo+
Party 1
Cliodhna
Cliodhna
Didock20
Cliodhna
Level 6
God Stats
9W - 2L
1,910 SR
Queue Stats
27W - 4L
1,885 Elo+
Party 1
Mercury
Mercury
Ore-wa-okotta-zo
Mercury
Level 160
God Stats
1W - 1L
1,440 SR
Queue Stats
59W - 23L
1,733 Elo+
Party 1
Scylla
Scylla
hookipa__
Scylla
Level 158
God Stats
23W - 15L
1,703 SR
Queue Stats
644W - 506L
1,641 Elo+
Party 1
Ares
Ares
jorge000x
Ares
Level 99
God Stats
6W - 6L
1,384 SR
Queue Stats
230W - 232L
1,396 Elo+
Solo
Team Averages
Level 116
1,618 SR
1,677 Elo+

VS

Team Averages
Level 99
1,503 SR
1,381 Elo+
Raijin
Raijin
Caribbean_kid90
Raijin
Level 142
God Stats
2W - 2L
1,500 SR
Queue Stats
335W - 378L
1,346 Elo+
Solo
Terra
Terra
Marchinho697
Terra
Level 104
God Stats
27W - 24L
1,496 SR
Queue Stats
164W - 182L
1,279 Elo+
Solo
Medusa
Medusa
Skullofall
Medusa
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
166W - 181L
1,365 Elo+
Solo
Arachne
Arachne
art_steppa
Arachne
Level 103
God Stats
12W - 18L
1,498 SR
Queue Stats
528W - 551L
1,462 Elo+
Solo
Bellona
Bellona
legea02
Bellona
Level 61
God Stats
11W - 10L
1,519 SR
Queue Stats
47W - 43L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 5
5,377
538
2,062
2,870
1,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Didock20
Cliodhna
11
5 / 0 / 2
6,575
658
8,366
8,117
3,445
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 0 / 4
6,484
648
3,925
5,504
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
hookipa__
Scylla
12
4 / 0 / 2
6,800
680
5,521
1,527
442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
8
2 / 1 / 4
5,345
535
1,903
5,878
2,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,271
527
801
4,589
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 1 / 2
5,259
526
2,003
5,763
3,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
Skullofall
Medusa
8
1 / 5 / 1
5,112
511
2,268
6,614
2,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
art_steppa
Arachne
8
1 / 4 / 0
5,084
508
2,536
6,673
1,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
legea02
Bellona
7
0 / 5 / 0
4,677
468
4,714
10,114
7,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
17
Kills
2
2
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
L
0
2
0
0
W
Cliodhna
Didock20
Cliodhna
5
0
2
6
L
0
1
2
1
W
5
0
4
7
L
Medusa
Skullofall
Medusa
1
5
1
0.3
L
Arachne
art_steppa
Arachne
1
4
0
0.25
W
Scylla
hookipa__
Scylla
4
0
2
5
W
Ares
2
1
4
4
L
Bellona
legea02
Bellona
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,777
Damage
12,322
23,896
Taken
33,753
9,557
Mitigated
15,721
8,986
Healing
8,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,062
607
0
776
2,870
1,089
434
649
2,221
0
29,409
L
801
168
0
1,115
4,589
1,154
360
1,793
2,650
27,507
0
W
Cliodhna
Didock20
Cliodhna
8,366
1,633
0
3,479
8,117
3,445
82
0
8,117
0
42,134
L
2,003
66
182
1,738
5,763
3,270
0
2,225
3,508
15,997
0
W
3,925
2,660
0
2,466
5,504
1,585
0
880
4,576
0
35,542
L
Medusa
Skullofall
Medusa
2,268
882
102
1,299
6,614
2,201
155
1,674
4,924
0
27,668
L
Arachne
art_steppa
Arachne
2,536
1,935
0
901
6,673
1,708
0
1,464
5,133
0
25,509
W
Scylla
hookipa__
Scylla
5,521
505
0
385
1,527
442
73
276
1,211
39,259
0
W
Ares
1,903
130
0
1,880
5,878
2,996
26
911
4,967
8,373
0
L
Bellona
legea02
Bellona
4,714
2,681
0
2,803
10,114
7,388
0
0
10,114
0
22,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,581
Gold Earned
25,403
336
Minions Killed
250
0
Camps Cleared
0
1,057,570
Distance Traveled
967,866
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,377
538
61
6
0
182,397
3
L
Raijin
5,271
527
68
7
0
180,758
4
W
Cliodhna
6,575
658
85
9
0
212,593
4
L
Terra
5,259
526
27
3
0
207,274
5
W
Mercury
6,484
648
89
9
0
258,430
1
L
Medusa
5,112
511
60
6
0
180,622
2
L
Arachne
5,084
508
55
6
0
224,036
4
W
Scylla
6,800
680
83
8
0
217,085
5
W
Ares
5,345
535
18
2
0
187,065
5
L
Bellona
4,677
468
40
4
0
175,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role