Player Matchup

Awilix
Awilix
 
Awilix
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Diegolazo12
Bastet
Level 107
God Stats
2W - 3L
1,529 SR
Queue Stats
199W - 199L
1,464 Elo+
Solo
Thoth
Thoth
Freezin-Over
Thoth
Level 27
God Stats
0W - 3L
1,273 SR
Queue Stats
103W - 60L
1,676 Elo+
Party 2
Zeus
Zeus
littlebabysucc
Zeus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 46L
1,612 Elo+
Party 2
Team Averages
Level 85
1,460 SR
1,550 Elo+

VS

Team Averages
Level 100
1,472 SR
1,436 Elo+
Ravana
Ravana
Acnologia_NH
Ravana
Level 118
God Stats
1W - 2L
1,266 SR
Queue Stats
205W - 243L
1,524 Elo+
Party 1
Shiva
Shiva
Christhegreat7
Shiva
Level 122
God Stats
2W - 0L
1,381 SR
Queue Stats
69W - 81L
1,367 Elo+
Party 3
Cthulhu
Cthulhu
Mattchan
Cthulhu
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
177W - 180L
1,546 Elo+
Party 1
Sun Wukong
Sun Wukong
TTV_ByeTheeWhey
Sun Wukong
Level 101
God Stats
3W - 0L
1,715 SR
Queue Stats
47W - 59L
1,360 Elo+
Party 3
Xbalanque
Xbalanque
kushtooloud_
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,385 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
4 / 9 / 6
9,899
707
9,982
13,675
5,200
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
 
Olorun
18
3 / 4 / 3
9,837
703
11,576
12,248
5,527
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
16
3 / 4 / 4
9,196
657
12,838
12,540
5,407
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
0 / 5 / 6
8,726
623
9,553
12,483
4,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 6 / 6
8,609
615
14,521
11,599
4,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
7 / 3 / 13
10,792
771
9,141
13,624
7,133
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
6 / 2 / 17
11,353
811
9,253
20,673
17,285
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Mattchan
Cthulhu
18
3 / 2 / 17
10,873
777
17,688
18,809
26,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
TTV_ByeTheeWhey
Sun Wukong
18
6 / 2 / 13
10,445
746
10,983
12,076
9,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
kushtooloud_
Xbalanque
17
6 / 3 / 14
10,539
753
9,720
14,583
7,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
102
12
Kills
28
28
Deaths
12
25
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
9
6
0.78
L
Olorun
 
Olorun
3
4
3
1.13
W
Ravana
7
3
13
4.5
W
6
2
17
7.25
L
Bastet
3
4
4
1.25
L
0
5
6
0.6
W
Cthulhu
Mattchan
Cthulhu
3
2
17
5.75
W
Sun Wukong
TTV_ByeTheeWhey
Sun Wukong
6
2
13
6.25
W
Xbalanque
kushtooloud_
Xbalanque
6
3
14
4.33
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,470
Damage
56,785
62,545
Taken
79,765
24,714
Mitigated
67,298
21,241
Healing
35,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
9,982
2,532
122
445
13,675
5,200
0
1,867
11,632
0
17,847
L
Olorun
 
Olorun
11,576
3,925
2,983
4,790
12,248
5,527
0
2,419
9,705
30,233
0
W
Ravana
9,141
2,548
1,881
3,906
13,624
7,133
1,121
5,548
8,076
0
17,067
W
9,253
397
4,529
8,965
20,673
17,285
737
7,895
12,778
0
25,538
L
Bastet
12,838
2,421
746
4,109
12,540
5,407
0
3,869
8,528
0
19,883
L
9,553
151
1,184
3,639
12,483
4,417
0
4,570
7,913
28,219
0
W
Cthulhu
Mattchan
Cthulhu
17,688
436
2,667
3,168
18,809
26,794
197
9,998
8,811
36,987
0
W
Sun Wukong
TTV_ByeTheeWhey
Sun Wukong
10,983
1,726
1,390
2,922
12,076
9,060
1,353
6,369
5,707
0
21,312
W
Xbalanque
kushtooloud_
Xbalanque
9,720
2,799
1,265
4,504
14,583
7,026
1,756
5,840
8,743
0
23,151
L
14,521
2,209
906
2,317
11,599
4,163
0
4,963
6,341
23,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,267
Gold Earned
54,002
117
Minions Killed
142
0
Camps Cleared
0
1,196,614
Distance Traveled
1,398,879
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,899
707
17
1
0
232,768
0
L
Olorun
9,837
703
48
3
0
229,067
2
W
Ravana
10,792
771
23
2
0
285,677
2
W
Shiva
11,353
811
25
2
0
275,183
1
L
Bastet
9,196
657
12
1
0
268,204
4
L
Thoth
8,726
623
22
2
0
248,528
1
W
Cthulhu
10,873
777
50
4
0
299,046
0
W
Sun Wukong
10,445
746
16
1
0
262,270
1
W
Xbalanque
10,539
753
28
2
0
276,703
0
L
Zeus
8,609
615
18
1
0
218,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role