Player Matchup

Anubis
Anubis
KamiCodyGoku
Anubis
Level 65
God Stats
3W - 8L
1,500 SR
Queue Stats
71W - 109L
1,246 Elo+
Party 2
Cernunnos
Cernunnos
KamigamShinigami
Cernunnos
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
113W - 163L
1,284 Elo+
Party 2
Chaac
Chaac
ShootingFlame26
Chaac
Level 89
God Stats
31W - 22L
1,592 SR
Queue Stats
182W - 225L
1,353 Elo+
Solo
Team Averages
Level 101
1,531 SR
1,294 Elo+

VS

Team Averages
Level 57
1,416 SR
1,392 Elo+
Ra
Ra
 
Ra
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BIRD000
Medusa
Level 61
God Stats
1W - 5L
1,248 SR
Queue Stats
7W - 12L
1,345 Elo+
Party 1
Ganesha
Ganesha
strohb_420
Ganesha
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
470W - 712L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 3 / 10
7,686
699
7,028
8,109
4,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
14
5 / 3 / 7
9,198
836
11,118
11,170
4,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
10 / 1 / 3
9,829
894
7,513
9,373
5,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
5 / 6 / 1
8,552
777
8,550
8,788
2,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
BIRD000
Medusa
11
1 / 6 / 6
7,564
688
5,324
9,233
2,739
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
strohb_420
Ganesha
11
1 / 3 / 5
7,572
688
6,080
12,382
10,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
15
Kills
7
7
Deaths
15
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
6
1
0.92
L
Medusa
BIRD000
Medusa
1
6
6
0.67
W
Anubis
0
3
10
1.67
W
Cernunnos
5
3
7
2.83
W
10
1
3
11.5
L
Ganesha
strohb_420
Ganesha
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,659
Damage
19,954
28,652
Taken
30,403
14,349
Mitigated
15,534
7,503
Healing
6,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,550
707
357
656
8,788
2,519
0
1,332
7,365
20,205
0
L
Medusa
BIRD000
Medusa
5,324
3,052
0
998
9,233
2,739
0
1,954
7,152
0
20,754
W
Anubis
7,028
943
0
2,104
8,109
4,337
814
5,082
3,027
17,625
0
W
Cernunnos
11,118
4,959
0
1,620
11,170
4,389
1,129
4,768
6,402
0
47,691
W
7,513
1,504
274
3,505
9,373
5,623
382
4,988
4,385
0
23,471
L
Ganesha
strohb_420
Ganesha
6,080
601
191
3,834
12,382
10,276
0
4,267
7,854
17,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,713
Gold Earned
23,688
137
Minions Killed
84
7
Camps Cleared
3
611,666
Distance Traveled
548,034
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,552
777
33
3
0
199,181
5
L
Medusa
7,564
688
34
3
3
171,423
3
W
Anubis
7,686
699
26
2
0
186,288
3
W
Cernunnos
9,198
836
68
6
6
198,975
3
W
Chaac
9,829
894
43
4
1
226,403
0
L
Ganesha
7,572
688
17
2
0
177,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role