Player Matchup

Fenrir
Fenrir
Game_KiLL3r2-0
Fenrir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,424 Elo+
Solo
Vulcan
Vulcan
Lion-Magnus1794
Vulcan
Level 106
God Stats
6W - 3L
1,500 SR
Queue Stats
190W - 226L
1,451 Elo+
Solo
Ra
Ra
MadReveler617
Ra
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 50L
1,464 Elo+
Solo
Cernunnos
Cernunnos
Tmoney198408
Cernunnos
Level 160
God Stats
14W - 8L
1,303 SR
Queue Stats
676W - 796L
1,499 Elo+
Party 2
Heimdallr
Heimdallr
brandon1904
Heimdallr
Level 157
God Stats
2W - 3L
1,400 SR
Queue Stats
279W - 321L
1,421 Elo+
Party 2
Team Averages
Level 129
1,441 SR
1,452 Elo+

VS

Team Averages
Level 106
1,603 SR
1,418 Elo+
Mercury
Mercury
NF Surge
Mercury
Level 41
God Stats
0W - 1L
1,461 SR
Queue Stats
10W - 20L
1,431 Elo+
Party 1
Anhur
Anhur
NOVA TrEx73
Anhur
Level 105
God Stats
0W - 1L
1,797 SR
Queue Stats
3W - 10L
1,229 Elo+
Party 1
Geb
Geb
Oh its Glo Boy
Geb
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 62L
1,513 Elo+
Solo
Sylvanus
Sylvanus
XV4mpyX
Sylvanus
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 103L
1,504 Elo+
Party 1
Chaac
Chaac
XtremeSN16
Chaac
Level 113
God Stats
4W - 2L
1,757 SR
Queue Stats
50W - 63L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 7 / 10
13,411
838
15,016
16,388
10,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 3 / 19
12,241
765
33,409
10,239
4,983
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 4 / 13
11,737
734
18,686
12,631
6,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Tmoney198408
Cernunnos
20
4 / 4 / 14
11,841
740
19,486
16,619
9,207
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heimdallr
brandon1904
Heimdallr
18
3 / 4 / 20
11,231
702
12,701
12,017
6,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
NF Surge
Mercury
15
1 / 10 / 12
9,444
590
6,100
17,973
8,564
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 4 / 7
11,258
704
7,215
16,215
8,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

19
3 / 5 / 16
11,004
688
14,817
21,999
28,720
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
XV4mpyX
Sylvanus
18
1 / 5 / 12
10,469
654
5,105
26,274
22,737
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
20
11 / 5 / 6
12,165
760
24,185
30,239
33,673
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
75
29
Kills
22
22
Deaths
29
76
Assists
53
Player
Kills
Deaths
Assists
KDA
W
12
7
10
2.43
W
5
3
19
4.83
W
5
4
13
2.88
L
Mercury
NF Surge
Mercury
1
10
12
0.7
L
6
4
7
2.38
L
3
5
16
2.2
W
Cernunnos
Tmoney198408
Cernunnos
4
4
14
2.75
L
Sylvanus
XV4mpyX
Sylvanus
1
5
12
1.4
L
Chaac
11
5
6
2.8
W
Heimdallr
brandon1904
Heimdallr
3
4
20
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,298
Damage
57,422
67,894
Taken
112,700
37,897
Mitigated
102,002
26,805
Healing
35,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,016
6,174
978
3,559
16,388
10,444
776
5,040
11,348
0
26,266
W
33,409
16,825
2,135
2,107
10,239
4,983
717
3,078
7,161
56,570
0
W
18,686
1,454
5,621
3,731
12,631
6,452
694
3,547
9,084
39,233
0
L
Mercury
NF Surge
Mercury
6,100
2,795
1,333
1,476
17,973
8,564
118
8,327
9,646
0
11,384
L
7,215
2,296
1,047
775
16,215
8,308
1,418
6,857
9,358
0
39,211
L
14,817
1,043
916
1,516
21,999
28,720
0
10,805
11,194
32,922
0
W
Cernunnos
Tmoney198408
Cernunnos
19,486
8,206
1,018
4,693
16,619
9,207
1,935
3,743
12,876
0
38,292
L
Sylvanus
XV4mpyX
Sylvanus
5,105
1,494
12,017
7,387
26,274
22,737
300
17,132
9,142
11,558
0
L
Chaac
24,185
1,541
445
8,469
30,239
33,673
0
8,974
21,265
0
48,084
W
Heimdallr
brandon1904
Heimdallr
12,701
3,346
1,265
1,698
12,017
6,811
2,261
4,514
7,503
0
24,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,461
Gold Earned
54,340
194
Minions Killed
170
0
Camps Cleared
0
1,404,926
Distance Traveled
1,351,637
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,411
838
18
1
0
267,696
0
W
Vulcan
12,241
765
56
4
0
306,794
0
W
Ra
11,737
734
42
3
0
277,604
0
L
Mercury
9,444
590
11
1
0
305,212
0
L
Anhur
11,258
704
67
4
0
245,288
0
L
Geb
11,004
688
27
2
0
266,069
2
W
Cernunnos
11,841
740
50
3
0
249,322
2
L
Sylvanus
10,469
654
19
1
0
235,575
1
L
Chaac
12,165
760
46
3
0
299,493
0
W
Heimdallr
11,231
702
28
2
0
303,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role