Player Matchup

Loki
Loki
Krytykull Mass
Loki
Level 153
God Stats
13W - 8L
1,415 SR
Queue Stats
271W - 300L
1,520 Elo+
Solo
Horus
Horus
Rambo chef6813
Horus
Level 143
God Stats
3W - 1L
1,554 SR
Queue Stats
24W - 39L
1,419 Elo+
Party 1
Xbalanque
Xbalanque
Ricardo lpz
Xbalanque
Level 99
God Stats
5W - 6L
1,463 SR
Queue Stats
73W - 83L
1,459 Elo+
Party 1
Bastet
Bastet
SPARK KOMPANY
Bastet
Level 124
God Stats
8W - 4L
1,414 SR
Queue Stats
21W - 25L
1,371 Elo+
Party 1
Zeus
Zeus
fragma68
Zeus
Level 160
God Stats
13W - 8L
1,491 SR
Queue Stats
45W - 44L
1,513 Elo+
Party 1
Team Averages
Level 136
1,467 SR
1,456 Elo+

VS

Team Averages
Level 40
1,620 SR
1,431 Elo+
Vamana
Vamana
CosmicStarWolf
Vamana
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
Grammamafia
Cu Chulainn
Level 40
God Stats
5W - 3L
1,708 SR
Queue Stats
75W - 92L
1,465 Elo+
Party 2
Gilgamesh
Gilgamesh
SeaHorseEmpire
Gilgamesh
Level 47
God Stats
6W - 0L
1,951 SR
Queue Stats
81W - 85L
1,455 Elo+
Party 2
Erlang Shen
Erlang Shen
bearbones11
Erlang Shen
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,263 Elo+
Party 2
Mulan
Mulan
sneakycactus1121
Mulan
Level 29
God Stats
3W - 4L
1,439 SR
Queue Stats
71W - 85L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 6
11,059
1,106
11,659
12,076
5,373
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 4 / 8
10,914
1,091
14,868
17,479
22,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Ricardo lpz
Xbalanque
17
4 / 8 / 7
11,515
1,152
16,259
14,174
6,338
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 4 / 8
10,756
1,076
13,049
13,651
6,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
17
5 / 7 / 5
11,960
1,196
24,022
9,415
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

139

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 13
11,776
1,178
4,051
12,509
5,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
Grammamafia
Cu Chulainn
19
6 / 3 / 17
12,981
1,298
19,331
19,875
17,507
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
SeaHorseEmpire
Gilgamesh
18
6 / 1 / 16
12,947
1,295
11,828
17,989
17,863
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
bearbones11
Erlang Shen
17
6 / 6 / 12
11,816
1,182
11,057
17,326
16,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 3 / 12
12,278
1,228
16,122
20,106
23,890
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
97
13
Kills
27
27
Deaths
13
34
Assists
70
Player
Kills
Deaths
Assists
KDA
W
2
0
13
8.5
W
Cu Chulainn
Grammamafia
Cu Chulainn
6
3
17
4.83
L
2
4
6
1.25
L
1
4
8
1.25
L
Xbalanque
Ricardo lpz
Xbalanque
4
8
7
0.94
L
1
4
8
1.25
W
Gilgamesh
SeaHorseEmpire
Gilgamesh
6
1
16
14
W
Erlang Shen
bearbones11
Erlang Shen
6
6
12
2
L
Zeus
5
7
5
1.07
W
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,857
Damage
62,389
66,795
Taken
87,805
44,266
Mitigated
81,328
6,554
Healing
19,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,051
822
2,150
6,929
12,509
5,107
0
4,540
7,788
0
25,294
W
Cu Chulainn
Grammamafia
Cu Chulainn
19,331
3,117
0
3,203
19,875
17,507
0
5,553
14,160
9,848
37,839
L
11,659
2,155
145
513
12,076
5,373
0
2,200
9,876
0
42,070
L
14,868
6,470
839
3,419
17,479
22,796
0
2,618
14,861
1,977
21,470
L
Xbalanque
Ricardo lpz
Xbalanque
16,259
5,654
0
583
14,174
6,338
0
1,951
12,223
0
29,138
L
13,049
5,432
0
885
13,651
6,110
0
2,093
11,558
0
21,707
W
Gilgamesh
SeaHorseEmpire
Gilgamesh
11,828
2,714
2,125
1,975
17,989
17,863
0
4,726
12,986
3,612
20,996
W
Erlang Shen
bearbones11
Erlang Shen
11,057
2,979
0
2,289
17,326
16,961
0
4,954
12,202
6,232
14,166
L
Zeus
24,022
1,314
0
170
9,415
3,649
0
813
8,602
53,216
0
W
16,122
959
0
1,267
20,106
23,890
0
5,308
14,653
2,190
25,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,204
Gold Earned
61,798
206
Minions Killed
187
8
Camps Cleared
7
946,998
Distance Traveled
1,071,559
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,776
1,178
54
5
0
228,077
0
W
Cu Chulainn
12,981
1,298
60
6
3
229,319
0
L
Loki
11,059
1,106
79
8
5
207,983
3
L
Horus
10,914
1,091
23
2
0
187,629
0
L
Xbalanque
11,515
1,152
22
2
2
168,220
0
L
Bastet
10,756
1,076
14
1
1
216,036
0
W
Gilgamesh
12,947
1,295
26
3
1
224,089
0
W
Erlang Shen
11,816
1,182
18
2
3
187,921
0
L
Zeus
11,960
1,196
68
7
0
167,130
0
W
Mulan
12,278
1,228
29
3
0
202,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role