Player Matchup

Arachne
Arachne
 
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ChakaFlocka13
Anubis
Level 67
God Stats
4W - 2L
1,692 SR
Queue Stats
59W - 95L
1,393 Elo+
Party 2
Medusa
Medusa
DirtyDan0616
Medusa
Level 129
God Stats
2W - 4L
1,339 SR
Queue Stats
80W - 113L
1,422 Elo+
Party 2
Athena
Athena
XdamionXkiltsX
Athena
Level 120
God Stats
30W - 33L
1,542 SR
Queue Stats
40W - 61L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
ninjaman_zero
Danzaburou
Level 88
God Stats
41W - 39L
1,518 SR
Queue Stats
312W - 371L
1,461 Elo+
Solo
Team Averages
Level 102
1,518 SR
1,453 Elo+

VS

Team Averages
Level 48
1,541 SR
1,395 Elo+
Apollo
Apollo
AGameee
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,405 Elo+
Party 1
Artio
Artio
Carry for Days
Artio
Level 101
God Stats
17W - 15L
1,396 SR
Queue Stats
394W - 428L
1,421 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Proginee
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,300 Elo+
Party 1
Khepri
Khepri
SeattleAmackJR
Khepri
Level 53
God Stats
3W - 5L
1,715 SR
Queue Stats
149W - 169L
1,407 Elo+
Solo
Shiva
Shiva
SoyElJefeh
Shiva
Level 45
God Stats
1W - 2L
1,593 SR
Queue Stats
3W - 7L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
4 / 5 / 3
9,368
551
7,875
16,047
5,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
9 / 2 / 3
10,959
645
10,720
12,323
6,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
16
8 / 2 / 6
10,013
589
14,215
12,754
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 11
9,525
560
4,178
20,969
16,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
ninjaman_zero
Danzaburou
16
2 / 6 / 3
10,343
608
11,987
12,802
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AGameee
Apollo
12
1 / 10 / 3
7,528
443
8,846
14,338
3,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 2 / 7
9,071
534
4,269
12,124
10,872
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
Proginee
Morgan Le Fay
13
4 / 3 / 5
8,349
491
11,088
8,458
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 5 / 6
7,235
426
5,022
15,102
16,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Shiva
16
10 / 5 / 6
9,915
583
17,950
16,686
7,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
45
25
Kills
18
18
Deaths
25
26
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
5
3
1.1
L
Apollo
AGameee
Apollo
1
10
3
0.25
L
3
2
7
3.25
W
9
2
3
5.25
W
Medusa
8
2
6
5.5
L
Morgan Le Fay
Proginee
Morgan Le Fay
4
3
5
2.17
L
0
5
6
0.6
L
Shiva
10
5
6
2.6
W
2
3
11
2.5
W
Danzaburou
ninjaman_zero
Danzaburou
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,975
Damage
47,175
74,895
Taken
66,708
36,492
Mitigated
41,886
24,030
Healing
12,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,875
4,113
0
3,332
16,047
5,286
722
4,135
11,912
0
65,399
L
Apollo
AGameee
Apollo
8,846
6,489
0
3,176
14,338
3,452
1,391
1,647
12,691
0
45,723
L
4,269
363
1,019
5,160
12,124
10,872
0
2,071
10,053
47,855
0
W
10,720
1,083
0
5,701
12,323
6,590
317
4,461
7,862
71,523
0
W
Medusa
14,215
6,129
0
5,849
12,754
3,634
780
3,192
9,562
0
78,335
L
Morgan Le Fay
Proginee
Morgan Le Fay
11,088
1,603
0
1,296
8,458
3,226
114
2,928
5,530
41,132
0
L
5,022
906
0
1,302
15,102
16,553
0
3,135
11,967
21,989
0
L
Shiva
17,950
6,665
0
1,040
16,686
7,783
164
5,117
11,569
0
64,626
W
4,178
1,451
2,428
3,809
20,969
16,278
80
6,287
14,682
20,132
0
W
Danzaburou
ninjaman_zero
Danzaburou
11,987
4,587
0
2,911
12,802
4,704
2,233
2,304
10,498
0
66,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,208
Gold Earned
42,098
477
Minions Killed
359
0
Camps Cleared
0
1,539,843
Distance Traveled
1,581,031
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,368
551
106
6
0
325,356
3
L
Apollo
7,528
443
65
4
0
290,233
3
L
Artio
9,071
534
88
5
0
323,904
2
W
Anubis
10,959
645
112
7
0
309,851
2
W
Medusa
10,013
589
119
7
0
314,259
5
L
Morgan Le Fay
8,349
491
72
4
0
320,382
2
L
Khepri
7,235
426
24
1
0
313,545
4
L
Shiva
9,915
583
110
6
0
332,967
2
W
Athena
9,525
560
29
2
0
350,362
3
W
Danzaburou
10,343
608
111
7
0
240,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role