Player Matchup

Awilix
Awilix
DOBAN
Awilix
Level 79
God Stats
31W - 19L
1,612 SR
Queue Stats
105W - 91L
1,543 Elo+
Party 2
Bacchus
Bacchus
Dopedrillbreak
Bacchus
Level 69
God Stats
26W - 21L
1,638 SR
Queue Stats
116W - 89L
1,619 Elo+
Party 2
Arachne
Arachne
FatPhallus
Arachne
Level 89
God Stats
37W - 37L
1,528 SR
Queue Stats
526W - 600L
1,476 Elo+
Solo
Mulan
Mulan
antonioensis
Mulan
Level 68
God Stats
11W - 7L
1,789 SR
Queue Stats
163W - 151L
1,549 Elo+
Party 2
Chiron
Chiron
death4trump
Chiron
Level 89
God Stats
39W - 27L
1,636 SR
Queue Stats
148W - 127L
1,604 Elo+
Party 2
Team Averages
Level 79
1,641 SR
1,558 Elo+

VS

Team Averages
Level 113
1,491 SR
1,454 Elo+
Ne Zha
Ne Zha
BaronRadial
Ne Zha
Level 149
God Stats
9W - 6L
1,666 SR
Queue Stats
882W - 909L
1,491 Elo+
Solo
Achilles
Achilles
Evryn
Achilles
Level 88
God Stats
16W - 9L
1,581 SR
Queue Stats
454W - 493L
1,429 Elo+
Party 1
Hachiman
Hachiman
Hellig
Hachiman
Level 121
God Stats
0W - 5L
1,247 SR
Queue Stats
80W - 78L
1,463 Elo+
Solo
Eset
Eset
TylerIsHot
Eset
Level 89
God Stats
4W - 6L
1,399 SR
Queue Stats
152W - 180L
1,434 Elo+
Party 1
Baron Samedi
Baron Samedi
vanillacreamer
Baron Samedi
Level 118
God Stats
40W - 30L
1,562 SR
Queue Stats
368W - 387L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
DOBAN
Awilix
13
6 / 4 / 5
7,962
612
7,344
10,735
3,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 13
7,861
605
5,416
9,330
11,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
FatPhallus
Arachne
15
10 / 2 / 4
8,887
684
8,887
9,637
5,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 2 / 3
8,323
640
5,839
11,986
5,542
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chiron
16
12 / 0 / 1
10,040
772
11,784
6,245
1,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
4 / 9 / 3
7,786
599
9,796
14,634
5,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Evryn
Achilles
7
0 / 8 / 1
4,898
377
1,495
9,474
3,839
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Hellig
Hachiman
10
0 / 5 / 0
5,635
433
2,822
8,174
802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 7 / 0
7,448
573
6,129
10,014
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
vanillacreamer
Baron Samedi
12
0 / 3 / 2
6,696
515
8,860
8,184
5,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
32
Kills
8
9
Deaths
32
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
4
9
3
0.61
W
Awilix
DOBAN
Awilix
6
4
5
2.13
W
2
1
13
8.5
L
Achilles
Evryn
Achilles
0
8
1
0.06
W
Arachne
FatPhallus
Arachne
10
2
4
6
L
Hachiman
Hellig
Hachiman
0
5
0
0
L
4
7
0
0.57
W
2
2
3
1.75
W
Chiron
12
0
1
12.5
L
Baron Samedi
vanillacreamer
Baron Samedi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,270
Damage
29,102
47,933
Taken
50,480
28,519
Mitigated
17,682
11,657
Healing
10,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
9,796
3,103
0
3,885
14,634
5,016
0
1,306
13,328
0
40,886
W
Awilix
DOBAN
Awilix
7,344
3,071
0
1,670
10,735
3,917
864
5,111
5,624
0
35,310
W
5,416
1,080
248
2,041
9,330
11,527
0
1,799
7,531
16,617
4,951
L
Achilles
Evryn
Achilles
1,495
389
0
170
9,474
3,839
0
1,213
8,261
0
14,527
W
Arachne
FatPhallus
Arachne
8,887
5,910
0
2,988
9,637
5,552
0
1,239
8,398
0
49,287
L
Hachiman
Hellig
Hachiman
2,822
870
0
1,364
8,174
802
0
358
7,816
0
30,637
L
6,129
493
87
1,109
10,014
2,396
73
1,464
8,550
38,819
0
W
5,839
460
0
1,841
11,986
5,542
90
6,714
5,272
0
49,135
W
Chiron
11,784
5,144
156
2,713
6,245
1,981
2,686
126
6,119
0
68,715
L
Baron Samedi
vanillacreamer
Baron Samedi
8,860
950
518
3,655
8,184
5,629
102
732
7,452
42,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,073
Gold Earned
32,463
415
Minions Killed
297
0
Camps Cleared
0
1,351,661
Distance Traveled
1,126,746
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,786
599
67
5
0
235,213
2
W
Awilix
7,962
612
59
5
0
273,480
2
W
Bacchus
7,861
605
36
3
0
271,102
8
L
Achilles
4,898
377
19
1
0
207,188
0
W
Arachne
8,887
684
80
6
0
295,547
1
L
Hachiman
5,635
433
61
5
0
221,184
0
L
Eset
7,448
573
80
6
0
241,713
1
W
Mulan
8,323
640
112
9
0
237,955
5
W
Chiron
10,040
772
128
10
0
273,577
1
L
Baron Samedi
6,696
515
70
5
0
221,448
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role