Player Matchup

Discordia
Discordia
Arngron
Discordia
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
156W - 165L
1,512 Elo+
Solo
Fenrir
Fenrir
RaduZMA
Fenrir
Level 124
God Stats
6W - 6L
1,752 SR
Queue Stats
355W - 364L
1,560 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SkyblueRose232
Morgan Le Fay
Level 143
God Stats
2W - 2L
1,500 SR
Queue Stats
257W - 243L
1,498 Elo+
Solo
Thoth
Thoth
herdakx
Thoth
Level 106
God Stats
1W - 1L
1,686 SR
Queue Stats
34W - 30L
1,618 Elo+
Solo
Izanami
Izanami
l7p0BoKaT0p
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,399 Elo+
Solo
Team Averages
Level 113
1,588 SR
1,517 Elo+

VS

Team Averages
Level 131
1,630 SR
1,505 Elo+
Chaac
Chaac
 
Chaac
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
GodSlayerM2
Ganesha
Level 82
God Stats
8W - 3L
1,759 SR
Queue Stats
404W - 396L
1,570 Elo+
Solo
Agni
Agni
KaylaN2k
Agni
Level 153
God Stats
2W - 5L
1,509 SR
Queue Stats
194W - 202L
1,472 Elo+
Solo
Kali
Kali
Zuzuworld
Kali
Level 114
God Stats
4W - 6L
1,500 SR
Queue Stats
569W - 568L
1,544 Elo+
Solo
Zeus
Zeus
geschulzter
Zeus
Level 159
God Stats
13W - 6L
1,883 SR
Queue Stats
682W - 700L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arngron
Discordia
14
3 / 3 / 7
8,089
899
8,759
4,291
1,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
RaduZMA
Fenrir
15
7 / 4 / 2
8,475
942
4,933
10,376
10,391
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
SkyblueRose232
Morgan Le Fay
12
1 / 4 / 5
7,031
781
6,167
7,982
2,737
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
herdakx
Thoth
14
2 / 3 / 6
7,804
867
11,571
8,002
2,646
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
l7p0BoKaT0p
Izanami
11
0 / 2 / 2
6,491
721
1,833
5,497
1,806
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 2 / 7
7,786
865
5,549
11,001
11,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
GodSlayerM2
Ganesha
14
0 / 3 / 9
8,354
928
2,158
9,921
12,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
14
2 / 2 / 4
7,983
887
9,002
4,638
2,316
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
16
9 / 3 / 4
10,065
1,118
7,497
12,003
6,512
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
3 / 3 / 7
8,346
927
9,076
6,112
3,675
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
13
Kills
16
16
Deaths
13
22
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
7
2.75
L
Discordia
Arngron
Discordia
3
3
7
2.17
W
Ganesha
GodSlayerM2
Ganesha
0
3
9
1.5
W
Agni
2
2
4
2
L
Fenrir
RaduZMA
Fenrir
7
4
2
2
L
Morgan Le Fay
SkyblueRose232
Morgan Le Fay
1
4
5
0.88
W
Kali
9
3
4
3.67
W
3
3
7
2.17
L
Thoth
herdakx
Thoth
2
3
6
1.67
L
Izanami
l7p0BoKaT0p
Izanami
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,263
Damage
33,282
36,148
Taken
43,675
19,061
Mitigated
36,511
9,906
Healing
19,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,549
281
1,738
5,443
11,001
11,399
371
5,304
5,697
0
12,754
L
Discordia
Arngron
Discordia
8,759
445
0
0
4,291
1,481
0
1,730
2,484
13,764
0
W
Ganesha
GodSlayerM2
Ganesha
2,158
116
1,491
1,444
9,921
12,609
0
7,341
2,580
5,688
0
W
Agni
9,002
209
0
0
4,638
2,316
1,104
1,732
2,906
17,896
0
L
Fenrir
RaduZMA
Fenrir
4,933
1,018
779
1,764
10,376
10,391
385
5,087
5,102
0
6,815
L
Morgan Le Fay
SkyblueRose232
Morgan Le Fay
6,167
583
1,347
1,619
7,982
2,737
0
5,544
2,341
18,158
0
W
Kali
7,497
1,964
1,314
5,979
12,003
6,512
473
8,314
3,689
0
17,313
W
9,076
0
417
1,188
6,112
3,675
1,321
3,806
2,306
22,664
0
L
Thoth
herdakx
Thoth
11,571
172
853
2,251
8,002
2,646
0
4,186
3,778
23,367
0
L
Izanami
l7p0BoKaT0p
Izanami
1,833
741
826
467
5,497
1,806
0
3,689
1,657
0
10,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,890
Gold Earned
42,534
86
Minions Killed
100
0
Camps Cleared
0
861,025
Distance Traveled
908,287
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,786
865
17
2
0
187,664
2
L
Discordia
8,089
899
9
1
0
183,843
2
W
Ganesha
8,354
928
0
0
0
192,323
4
W
Agni
7,983
887
25
3
0
161,944
1
L
Fenrir
8,475
942
2
0
0
174,422
0
L
Morgan Le Fay
7,031
781
19
2
0
180,068
1
W
Kali
10,065
1,118
31
3
0
201,023
2
W
Zeus
8,346
927
27
3
0
165,333
0
L
Thoth
7,804
867
32
4
0
179,795
2
L
Izanami
6,491
721
24
3
0
142,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role