Player Matchup

Chaac
Chaac
Gold I
Azkaine
Chaac
Gold I
Level 88
God Stats
2W - 3L
1,556 SR
Queue Stats
59W - 58L
1,681 MMR
Party 1
Ymir
Ymir
Silver V
Coolgames64
Ymir
Silver V
Level 88
God Stats
1W - 1L
1,426 SR
Queue Stats
7W - 21L
1,157 MMR
Solo
Charybdis
Charybdis
Bronze V
FlushestMeteor9
Charybdis
Bronze V
Level 146
God Stats
1W - 0L
1,449 SR
Queue Stats
1W - 1L
1,500 MMR
Party 3
Bastet
Bastet
Silver I
XdakuX
Bastet
Silver I
Level 62
God Stats
3W - 7L
1,368 SR
Queue Stats
68W - 79L
1,201 MMR
Party 1
Ra
Ra
Bronze III
Zer0P25075
Ra
Bronze III
Level 120
God Stats
1W - 0L
1,681 SR
Queue Stats
1W - 1L
1,500 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,496 SR
1,408 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,617 SR
1,285 MMR
Achilles
Achilles
Silver II
AceVandalz
Achilles
Silver II
Level 157
God Stats
0W - 4L
1,283 SR
Queue Stats
47W - 58L
1,089 MMR
Party 2
Olorun
Olorun
Gold IV
Paranoia777
Olorun
Gold IV
Level 86
God Stats
1W - 5L
1,865 SR
Queue Stats
223W - 236L
1,403 MMR
Solo
Serqet
Serqet
Silver III
PiIIows
Serqet
Silver III
Level 149
God Stats
1W - 4L
1,487 SR
Queue Stats
74W - 88L
853 MMR
Party 2
Athena
Athena
Gold III
Vàpor
Athena
Gold III
Level 129
God Stats
12W - 8L
1,720 SR
Queue Stats
67W - 74L
1,562 MMR
Party 4
Agni
Agni
Silver I
ZutraHub
Agni
Silver I
Level 48
God Stats
1W - 3L
1,733 SR
Queue Stats
14W - 18L
1,517 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Azkaine
Chaac
20
8 / 0 / 9
14,275
621
22,550
30,274
43,487
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 2 / 14
12,134
528
7,355
20,412
23,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
FlushestMeteor9
Charybdis
18
6 / 2 / 10
12,901
561
16,190
16,628
6,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
XdakuX
Bastet
20
9 / 5 / 13
13,333
580
16,546
19,911
8,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 7 / 13
12,233
532
10,896
15,108
5,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AmaterasuAtlasCliodhnaArtio

VS

Bans
VulcanGilgameshKaliHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AceVandalz
Achilles
18
4 / 4 / 1
11,351
494
11,444
24,479
28,375
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
15
0 / 9 / 3
9,865
429
12,612
16,893
5,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
PiIIows
Serqet
18
5 / 6 / 3
11,333
493
11,139
18,068
7,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Vàpor
Athena
14
1 / 3 / 9
10,050
437
8,019
19,660
25,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Agni
17
6 / 7 / 5
11,125
484
22,532
18,277
6,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
37
29
Kills
16
16
Deaths
29
59
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
AceVandalz
Achilles
4
4
1
1.13
W
Chaac
Azkaine
Chaac
8
0
9
12.5
W
4
2
14
5.5
W
Charybdis
FlushestMeteor9
Charybdis
6
2
10
5.5
L
Olorun
0
9
3
0.17
L
Serqet
PiIIows
Serqet
5
6
3
1.08
L
Athena
Vàpor
Athena
1
3
9
1.83
W
Bastet
XdakuX
Bastet
9
5
13
3.1
W
2
7
13
1.21
L
Agni
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,537
Damage
65,746
102,333
Taken
97,377
87,786
Mitigated
73,364
38,645
Healing
20,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AceVandalz
Achilles
11,444
1,829
0
7,566
24,479
28,375
0
2,706
21,773
0
68,051
W
Chaac
Azkaine
Chaac
22,550
4,507
0
11,954
30,274
43,487
1,704
8,413
21,177
0
98,760
W
7,355
1,659
0
2,353
20,412
23,678
631
12,268
8,144
26,178
0
W
Charybdis
FlushestMeteor9
Charybdis
16,190
8,886
0
7,189
16,628
6,741
4,754
6,162
10,151
0
97,067
L
Olorun
12,612
8,791
759
4,170
16,893
5,662
0
2,648
14,245
65,546
0
L
Serqet
PiIIows
Serqet
11,139
1,950
0
1,400
18,068
7,905
154
2,915
15,153
0
95,943
L
Athena
Vàpor
Athena
8,019
1,733
0
3,306
19,660
25,092
0
6,571
13,089
25,424
2,841
W
Bastet
XdakuX
Bastet
16,546
4,548
0
7,784
19,911
8,553
3,226
5,448
14,174
0
84,219
W
10,896
1,452
5,102
4,263
15,108
5,327
1,800
10,320
4,431
87,865
0
L
Agni
22,532
1,243
333
2,874
18,277
6,330
168
3,411
14,866
100,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,876
Gold Earned
53,724
583
Minions Killed
574
0
Camps Cleared
0
2,126,354
Distance Traveled
2,130,895
34
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,351
494
106
5
0
462,940
8
W
Chaac
14,275
621
174
8
0
461,523
11
W
Ymir
12,134
528
41
2
0
405,396
10
W
Charybdis
12,901
561
121
5
0
385,106
3
L
Olorun
9,865
429
127
6
0
381,976
6
L
Serqet
11,333
493
143
6
0
456,816
8
L
Athena
10,050
437
40
2
0
438,971
8
W
Bastet
13,333
580
105
5
0
471,859
6
W
Ra
12,233
532
142
6
0
402,470
4
L
Agni
11,125
484
158
7
0
390,192
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role