Player Matchup

Raijin
Raijin
Lukierpath
Raijin
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,655 Elo+
Party 1
Nox
Nox
huntdaddy
Nox
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,413 Elo+
Party 3
King Arthur
King Arthur
linkfloyd96
King Arthur
Level 63
God Stats
4W - 0L
1,891 SR
Queue Stats
73W - 64L
1,503 Elo+
Solo
Osiris
Osiris
tobiasmaximus
Osiris
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,371 Elo+
Party 3
Mulan
Mulan
toxicomiraojete
Mulan
Level 117
God Stats
1W - 2L
1,534 SR
Queue Stats
77W - 88L
1,486 Elo+
Party 1
Team Averages
Level 112
1,585 SR
1,486 Elo+

VS

Team Averages
Level 122
1,658 SR
1,596 Elo+
Khepri
Khepri
 
Khepri
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
CHAINDABBERS
Bastet
Level 148
God Stats
2W - 3L
1,862 SR
Queue Stats
129W - 137L
1,544 Elo+
Solo
Fenrir
Fenrir
K1R Demonic
Fenrir
Level 104
God Stats
6W - 17L
1,280 SR
Queue Stats
853W - 572L
1,562 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Stirgiophoenix
Kumbhakarna
Level 160
God Stats
0W - 1L
1,825 SR
Queue Stats
70W - 43L
1,716 Elo+
Party 2
Susano
Susano
casper1277
Susano
Level 45
God Stats
7W - 2L
1,824 SR
Queue Stats
138W - 93L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Lukierpath
Raijin
19
3 / 4 / 17
11,804
843
19,231
13,112
5,768
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 4 / 17
11,172
798
15,607
13,340
5,736
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
linkfloyd96
King Arthur
18
6 / 5 / 10
11,650
832
13,963
27,859
31,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 4 / 16
10,625
759
13,160
17,071
18,640
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
10 / 6 / 13
11,998
857
21,479
17,768
21,779
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
2 / 5 / 12
10,155
725
5,202
19,503
21,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
17
4 / 6 / 12
10,396
743
21,907
22,452
10,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
17
5 / 5 / 11
10,418
744
10,425
14,962
12,008
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Stirgiophoenix
Kumbhakarna
19
12 / 6 / 10
11,753
840
14,098
19,943
10,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
casper1277
Susano
15
0 / 7 / 13
9,451
675
14,600
16,646
11,696
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
81
27
Kills
23
23
Deaths
29
73
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
5
12
1.6
L
Bastet
4
6
12
1.67
L
Fenrir
5
5
11
2.1
W
Raijin
Lukierpath
Raijin
3
4
17
2.88
L
Kumbhakarna
Stirgiophoenix
Kumbhakarna
12
6
10
2.83
L
Susano
casper1277
Susano
0
7
13
0.93
W
5
4
17
3.38
W
King Arthur
linkfloyd96
King Arthur
6
5
10
2.2
W
3
4
16
2.75
W
10
6
13
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,440
Damage
66,232
89,150
Taken
93,506
82,989
Mitigated
66,747
22,055
Healing
26,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,202
651
96
2,389
19,503
21,985
288
10,350
8,894
11,818
0
L
Bastet
21,907
4,836
418
7,563
22,452
10,242
1,102
9,787
12,523
0
36,690
L
Fenrir
10,425
2,558
1,139
3,486
14,962
12,008
474
5,678
9,052
0
20,440
W
Raijin
Lukierpath
Raijin
19,231
2,266
1,365
1,897
13,112
5,768
2,033
4,512
8,336
39,701
0
L
Kumbhakarna
Stirgiophoenix
Kumbhakarna
14,098
989
2,515
3,211
19,943
10,816
492
8,999
10,835
28,865
0
L
Susano
casper1277
Susano
14,600
2,068
3,657
2,068
16,646
11,696
25
4,722
11,710
0
24,345
W
15,607
1,213
1,232
3,182
13,340
5,736
982
3,607
9,733
27,757
0
W
King Arthur
linkfloyd96
King Arthur
13,963
1,148
1,929
9,402
27,859
31,066
201
5,499
22,360
0
31,975
W
13,160
5,031
373
1,040
17,071
18,640
657
3,222
13,849
0
19,828
W
21,479
3,949
286
1,349
17,768
21,779
325
2,196
15,572
10,030
24,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,249
Gold Earned
52,173
163
Minions Killed
125
0
Camps Cleared
0
1,262,020
Distance Traveled
1,317,131
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,155
725
16
1
0
254,390
2
L
Bastet
10,396
743
37
3
0
283,818
0
L
Fenrir
10,418
744
19
1
0
296,811
0
W
Raijin
11,804
843
47
3
0
228,691
0
L
Kumbhakarna
11,753
840
39
3
0
232,462
0
L
Susano
9,451
675
14
1
0
249,650
0
W
Nox
11,172
798
34
2
0
256,518
1
W
King Arthur
11,650
832
33
2
0
266,461
3
W
Osiris
10,625
759
18
1
0
277,724
1
W
Mulan
11,998
857
31
2
0
232,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role