Player Matchup

Neith
Neith
Euk08
Neith
Level 7
God Stats
2W - 7L
1,355 SR
Queue Stats
2W - 8L
1,261 Elo+
Party 1
Yemoja
Yemoja
R0manR3l0ad3d
Yemoja
Level 104
God Stats
3W - 4L
1,500 SR
Queue Stats
140W - 215L
1,382 Elo+
Solo
Sol
Sol
Zele52
Sol
Level 45
God Stats
7W - 23L
1,355 SR
Queue Stats
13W - 32L
1,246 Elo+
Party 1
Team Averages
Level 52
1,403 SR
1,296 Elo+

VS

Team Averages
Level 83
1,518 SR
1,413 Elo+
Arachne
Arachne
Salvos
Arachne
Level 122
God Stats
17W - 16L
1,332 SR
Queue Stats
166W - 192L
1,508 Elo+
Solo
Achilles
Achilles
Yannack8792
Achilles
Level 62
God Stats
1W - 2L
1,402 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Merlin
Merlin
terminator9611
Merlin
Level 66
God Stats
1W - 2L
1,819 SR
Queue Stats
28W - 24L
1,230 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Euk08
Neith
13
1 / 5 / 2
8,689
621
4,702
8,442
3,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
1 / 4 / 2
9,116
651
3,470
13,698
14,560
Sol
Zele52
Sol
14
2 / 5 / 1
9,535
681
9,080
9,137
2,865
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Salvos
Arachne
15
7 / 3 / 4
10,262
733
9,669
12,890
4,965
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Yannack8792
Achilles
16
6 / 0 / 7
10,490
749
7,881
10,432
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

15
1 / 2 / 10
9,887
706
8,182
7,498
2,382
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
14
14
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
Euk08
Neith
1
5
2
0.4
L
1
4
2
0.5
W
Arachne
Salvos
Arachne
7
3
4
3
W
Achilles
Yannack8792
Achilles
6
0
7
9.5
L
Sol
Zele52
Sol
2
5
1
0.5
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,252
Damage
25,732
31,277
Taken
30,820
21,032
Mitigated
10,983
5,611
Healing
9,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Euk08
Neith
4,702
1,186
0
537
8,442
3,607
0
1,638
6,804
0
25,615
L
3,470
357
1,454
2,575
13,698
14,560
25
3,947
9,751
16,732
0
W
Arachne
Salvos
Arachne
9,669
7,123
0
3,380
12,890
4,965
1,211
4,152
8,738
0
37,309
W
Achilles
Yannack8792
Achilles
7,881
2,412
595
3,972
10,432
3,636
978
4,291
6,141
0
27,699
L
Sol
Zele52
Sol
9,080
3,209
183
862
9,137
2,865
459
2,860
6,277
39,620
0
W
8,182
799
97
1,457
7,498
2,382
764
5,073
2,425
42,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,340
Gold Earned
30,639
146
Minions Killed
152
5
Camps Cleared
7
615,027
Distance Traveled
762,879
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,689
621
43
3
1
187,338
0
L
Yemoja
9,116
651
24
2
0
190,261
3
W
Arachne
10,262
733
42
3
3
271,470
0
W
Achilles
10,490
749
38
3
2
273,156
4
L
Sol
9,535
681
79
6
4
237,428
5
W
Merlin
9,887
706
72
5
2
218,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role