Player Matchup

Ra
Ra
X23xFEARx23X
Ra
Level 153
God Stats
9W - 7L
1,653 SR
Queue Stats
391W - 259L
1,732 Elo+
Party 2
Kumbhakarna
Kumbhakarna
oB-L-A-S-E-Ro
Kumbhakarna
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,666 Elo+
Party 2
Anhur
Anhur
what_brony
Anhur
Level 160
God Stats
7W - 1L
1,816 SR
Queue Stats
344W - 204L
1,818 Elo+
Party 2
Team Averages
Level 156
1,657 SR
1,738 Elo+

VS

Team Averages
Level 137
1,515 SR
1,630 Elo+
Ymir
Ymir
LoneWolfsOmega
Ymir
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 100L
1,619 Elo+
Party 1
Chiron
Chiron
XxToXiC JAGUAR
Chiron
Level 147
God Stats
8W - 3L
1,500 SR
Queue Stats
199W - 97L
1,644 Elo+
Party 1
Baron Samedi
Baron Samedi
shADowGrimM47
Baron Samedi
Level 125
God Stats
6W - 2L
1,546 SR
Queue Stats
58W - 32L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 3
10,318
688
12,540
15,164
5,312
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
oB-L-A-S-E-Ro
Kumbhakarna
15
1 / 6 / 8
10,753
717
7,140
24,883
25,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
14
4 / 11 / 3
10,655
710
10,989
18,652
5,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 10
11,958
797
6,504
17,215
18,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

19
12 / 1 / 11
13,396
893
29,531
16,814
5,426
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
shADowGrimM47
Baron Samedi
17
6 / 4 / 16
12,137
809
18,484
15,389
6,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
9
Kills
24
24
Deaths
9
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
6
4
10
2.75
L
4
7
3
0.79
W
12
1
11
17.5
L
Kumbhakarna
oB-L-A-S-E-Ro
Kumbhakarna
1
6
8
0.83
W
Baron Samedi
shADowGrimM47
Baron Samedi
6
4
16
3.5
L
Anhur
4
11
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,669
Damage
54,519
58,699
Taken
49,418
36,912
Mitigated
29,911
9,728
Healing
20,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,504
1,778
0
2,387
17,215
18,357
24
5,423
11,792
17,976
0
L
12,540
323
1,385
1,990
15,164
5,312
0
7,462
7,702
42,672
0
W
29,531
11,930
1,078
5,046
16,814
5,426
1,848
6,396
10,418
0
90,778
L
Kumbhakarna
oB-L-A-S-E-Ro
Kumbhakarna
7,140
381
405
4,050
24,883
25,836
0
9,698
15,105
17,062
0
W
Baron Samedi
shADowGrimM47
Baron Samedi
18,484
1,557
4,492
7,702
15,389
6,128
405
8,506
6,883
38,662
0
L
Anhur
10,989
6,485
0
1,898
18,652
5,764
0
7,754
10,898
0
25,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,726
Gold Earned
37,491
120
Minions Killed
172
2
Camps Cleared
10
742,387
Distance Traveled
735,310
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,958
797
20
1
1
225,331
2
L
Ra
10,318
688
76
5
2
269,421
4
W
Chiron
13,396
893
98
7
7
265,694
2
L
Kumbhakarna
10,753
717
13
1
0
273,751
1
W
Baron Samedi
12,137
809
54
4
2
244,285
4
L
Anhur
10,655
710
31
2
0
199,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role