Player Matchup

Chronos
Chronos
 
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
ProfessorNero69
King Arthur
Level 155
God Stats
3W - 3L
1,501 SR
Queue Stats
292W - 240L
1,740 Elo+
Party 1
Athena
Athena
SirMadHimself
Athena
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 41L
1,674 Elo+
Party 1
Bastet
Bastet
WeOnThatTing
Bastet
Level 45
God Stats
10W - 2L
1,962 SR
Queue Stats
35W - 6L
1,831 Elo+
Party 1
Izanami
Izanami
xInsomniac
Izanami
Level 88
God Stats
3W - 0L
1,543 SR
Queue Stats
34W - 32L
1,643 Elo+
Party 1
Team Averages
Level 89
1,601 SR
1,678 Elo+

VS

Team Averages
Level 84
1,524 SR
1,473 Elo+
Freya
Freya
Cexxy
Freya
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
233W - 220L
1,550 Elo+
Party 2
Medusa
Medusa
DoctorDitto
Medusa
Level 36
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 16L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
InZombiia
Gilgamesh
Level 106
God Stats
2W - 3L
1,569 SR
Queue Stats
119W - 120L
1,542 Elo+
Party 2
Apollo
Apollo
LuckThree
Apollo
Level 146
God Stats
4W - 2L
1,705 SR
Queue Stats
330W - 291L
1,497 Elo+
Party 3
Xing Tian
Xing Tian
NuclearPacman
Xing Tian
Level 28
God Stats
3W - 10L
1,347 SR
Queue Stats
4W - 15L
1,274 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
11
2 / 0 / 7
6,476
648
7,103
4,456
1,702
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
ProfessorNero69
King Arthur
13
8 / 0 / 1
7,601
760
7,720
6,907
5,466
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 2 / 5
5,955
596
3,547
8,578
5,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
12
3 / 0 / 4
6,699
670
4,205
6,108
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
xInsomniac
Izanami
11
1 / 1 / 0
6,098
610
2,928
5,006
1,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Cexxy
Freya
9
0 / 1 / 0
4,858
486
1,912
4,407
1,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
8
0 / 6 / 0
4,750
475
2,832
6,872
1,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
InZombiia
Gilgamesh
8
0 / 4 / 0
4,795
480
3,025
7,616
3,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Apollo
LuckThree
Apollo
10
1 / 2 / 2
5,912
591
5,357
7,632
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
NuclearPacman
Xing Tian
7
2 / 3 / 0
5,034
503
2,750
9,693
6,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
16
Kills
3
3
Deaths
16
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
0
7
5.5
L
Freya
Cexxy
Freya
0
1
0
0
L
Medusa
0
6
0
0
L
Gilgamesh
InZombiia
Gilgamesh
0
4
0
0
L
Apollo
LuckThree
Apollo
1
2
2
1
L
Xing Tian
NuclearPacman
Xing Tian
2
3
0
0.67
W
King Arthur
ProfessorNero69
King Arthur
8
0
1
8.5
W
2
2
5
2.25
W
Bastet
3
0
4
5
W
Izanami
xInsomniac
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,503
Damage
15,876
31,055
Taken
36,220
15,984
Mitigated
14,972
12,198
Healing
8,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,103
2,330
0
2,294
4,456
1,702
1,439
979
3,477
37,650
0
L
Freya
Cexxy
Freya
1,912
722
0
2,268
4,407
1,435
0
2,222
2,185
22,055
0
L
Medusa
2,832
1,883
0
996
6,872
1,743
0
0
6,872
0
19,887
L
Gilgamesh
InZombiia
Gilgamesh
3,025
636
0
1,079
7,616
3,397
384
2,283
5,333
0
26,231
L
Apollo
LuckThree
Apollo
5,357
4,584
0
2,805
7,632
2,104
0
1,750
5,882
0
41,273
L
Xing Tian
NuclearPacman
Xing Tian
2,750
310
0
1,612
9,693
6,293
72
4,395
5,298
9,732
0
W
King Arthur
ProfessorNero69
King Arthur
7,720
1,230
0
2,374
6,907
5,466
105
0
6,907
0
45,917
W
3,547
1,354
264
1,669
8,578
5,507
91
2,204
6,374
10,891
0
W
Bastet
4,205
746
0
3,477
6,108
2,154
0
871
5,237
0
40,963
W
Izanami
xInsomniac
Izanami
2,928
2,272
0
2,120
5,006
1,155
0
608
4,398
0
35,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,829
Gold Earned
25,349
354
Minions Killed
244
0
Camps Cleared
0
1,071,284
Distance Traveled
956,596
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,476
648
73
7
0
200,725
1
L
Freya
4,858
486
45
5
0
186,988
4
L
Medusa
4,750
475
46
5
0
184,793
0
L
Gilgamesh
4,795
480
53
5
0
208,120
3
L
Apollo
5,912
591
89
9
0
177,374
2
L
Xing Tian
5,034
503
11
1
0
199,321
1
W
King Arthur
7,601
760
103
10
0
206,839
2
W
Athena
5,955
596
25
3
0
218,021
1
W
Bastet
6,699
670
77
8
0
264,071
3
W
Izanami
6,098
610
76
8
0
181,628
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role