Player Matchup

Bellona
Bellona
DraKeDusthoof
Bellona
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 69L
1,597 Elo+
Solo
Bakasura
Bakasura
KylieWinchester
Bakasura
Level 66
God Stats
6W - 1L
1,749 SR
Queue Stats
31W - 30L
1,587 Elo+
Solo
Apollo
Apollo
Seralith
Apollo
Level 55
God Stats
15W - 9L
1,610 SR
Queue Stats
308W - 164L
1,660 Elo+
Party 1
Scylla
Scylla
fumikochan
Scylla
Level 69
God Stats
80W - 47L
1,736 SR
Queue Stats
915W - 613L
1,667 Elo+
Party 1
Artio
Artio
machetematon4
Artio
Level 123
God Stats
11W - 8L
1,534 SR
Queue Stats
322W - 271L
1,555 Elo+
Solo
Team Averages
Level 87
1,626 SR
1,613 Elo+

VS

Team Averages
Level 133
1,700 SR
1,614 Elo+
Hades
Hades
Baitorade
Hades
Level 148
God Stats
5W - 10L
1,711 SR
Queue Stats
228W - 194L
1,667 Elo+
Solo
Cthulhu
Cthulhu
DeadWalker000
Cthulhu
Level 148
God Stats
40W - 25L
1,744 SR
Queue Stats
103W - 66L
1,643 Elo+
Solo
Awilix
Awilix
Kezach
Awilix
Level 106
God Stats
1W - 1L
1,511 SR
Queue Stats
17W - 17L
1,593 Elo+
Solo
Ganesha
Ganesha
ReeverDerchie
Ganesha
Level 106
God Stats
6W - 7L
1,922 SR
Queue Stats
204W - 201L
1,569 Elo+
Solo
Xbalanque
Xbalanque
aresultor
Xbalanque
Level 155
God Stats
5W - 5L
1,614 SR
Queue Stats
104W - 91L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
7 / 1 / 8
8,680
579
8,023
12,541
11,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
15
4 / 4 / 8
8,640
576
8,532
14,415
6,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Seralith
Apollo
17
6 / 0 / 4
10,280
685
8,997
10,989
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
fumikochan
Scylla
14
4 / 1 / 4
8,165
544
7,070
6,872
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 2
8,449
563
8,315
12,689
11,049
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Baitorade
Hades
13
2 / 4 / 4
7,903
527
9,949
13,337
7,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
14
3 / 4 / 4
8,337
556
11,563
15,418
7,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
Kezach
Awilix
12
4 / 5 / 4
7,628
509
6,123
11,684
3,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
10
0 / 3 / 1
5,881
392
3,490
8,508
5,625
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
aresultor
Xbalanque
12
0 / 5 / 2
6,923
462
6,395
9,823
2,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
21
Kills
9
9
Deaths
21
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hades
Baitorade
Hades
2
4
4
1
L
Cthulhu
3
4
4
1.25
W
Bellona
7
1
8
11
L
Awilix
Kezach
Awilix
4
5
4
1.2
W
Bakasura
4
4
8
2
L
Ganesha
0
3
1
0.17
W
Apollo
Seralith
Apollo
6
0
4
8
L
Xbalanque
aresultor
Xbalanque
0
5
2
0.2
W
Scylla
fumikochan
Scylla
4
1
4
6
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,937
Damage
37,520
57,506
Taken
58,770
34,804
Mitigated
26,545
19,783
Healing
16,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Baitorade
Hades
9,949
1,010
566
4,919
13,337
7,835
0
3,846
8,893
57,024
0
L
Cthulhu
11,563
1,460
305
4,396
15,418
7,039
0
6,352
8,384
51,884
0
W
Bellona
8,023
2,356
204
1,614
12,541
11,013
0
3,712
8,710
0
35,724
L
Awilix
Kezach
Awilix
6,123
2,916
0
2,329
11,684
3,678
0
3,099
7,560
0
32,176
W
Bakasura
8,532
5,811
0
4,360
14,415
6,435
0
7,344
7,003
0
46,895
L
Ganesha
3,490
538
90
1,644
8,508
5,625
0
1,358
6,942
23,396
0
W
Apollo
Seralith
Apollo
8,997
7,432
0
5,120
10,989
4,136
1,530
2,570
8,419
0
90,898
L
Xbalanque
aresultor
Xbalanque
6,395
2,282
0
2,083
9,823
2,368
0
410
9,386
0
48,812
W
Scylla
fumikochan
Scylla
7,070
923
0
1,411
6,872
2,171
0
3,269
3,567
44,077
0
W
8,315
839
92
6,982
12,689
11,049
0
7,187
4,805
54,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,214
Gold Earned
36,672
523
Minions Killed
415
0
Camps Cleared
0
1,513,302
Distance Traveled
1,391,252
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,903
527
110
7
0
276,554
1
L
Cthulhu
8,337
556
115
8
0
288,870
0
W
Bellona
8,680
579
54
4
0
312,571
2
L
Awilix
7,628
509
60
4
0
320,495
9
W
Bakasura
8,640
576
110
7
0
335,187
9
L
Ganesha
5,881
392
20
1
0
223,162
5
W
Apollo
10,280
685
167
11
0
278,577
2
L
Xbalanque
6,923
462
110
7
0
282,171
1
W
Scylla
8,165
544
83
6
0
282,266
6
W
Artio
8,449
563
109
7
0
304,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role