Player Matchup

Cliodhna
Cliodhna
Lalobosss
Cliodhna
Level 85
God Stats
7W - 4L
1,688 SR
Queue Stats
83W - 94L
1,363 Elo+
Solo
Cerberus
Cerberus
MajinNoob4
Cerberus
Level 69
God Stats
3W - 2L
1,170 SR
Queue Stats
325W - 347L
1,397 Elo+
Party 2
Bellona
Bellona
Ttv Artemis7995
Bellona
Level 83
God Stats
11W - 6L
1,500 SR
Queue Stats
222W - 224L
1,341 Elo+
Solo
Cernunnos
Cernunnos
flamefam21
Cernunnos
Level 44
God Stats
25W - 18L
1,514 SR
Queue Stats
164W - 177L
1,365 Elo+
Party 2
Nu Wa
Nu Wa
jiantpainus8
Nu Wa
Level 59
God Stats
1W - 1L
1,243 SR
Queue Stats
34W - 34L
1,393 Elo+
Solo
Team Averages
Level 68
1,423 SR
1,372 Elo+

VS

Team Averages
Level 53
1,441 SR
1,343 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Fllxme_God
Hercules
Level 66
God Stats
1W - 6L
1,473 SR
Queue Stats
62W - 43L
1,169 Elo+
Solo
Danzaburou
Danzaburou
Lewkiis
Danzaburou
Level 12
God Stats
0W - 1L
1,192 SR
Queue Stats
0W - 3L
1,189 Elo+
Party 1
Atlas
Atlas
TwE Kenai
Atlas
Level 68
God Stats
17W - 17L
1,693 SR
Queue Stats
222W - 202L
1,371 Elo+
Solo
Bakasura
Bakasura
dragonking9822
Bakasura
Level 58
God Stats
1W - 3L
1,347 SR
Queue Stats
6W - 7L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Lalobosss
Cliodhna
18
9 / 1 / 9
11,120
585
12,196
12,208
5,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
MajinNoob4
Cerberus
14
3 / 0 / 6
9,103
479
7,103
20,737
16,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 4 / 3
10,813
569
15,186
20,119
16,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
flamefam21
Cernunnos
15
4 / 4 / 7
9,075
478
10,270
14,928
5,122
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
7 / 1 / 7
10,638
560
11,408
9,695
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
0 / 5 / 6
8,843
465
11,702
9,653
2,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Fllxme_God
Hercules
16
3 / 4 / 2
9,417
496
9,414
20,111
19,389
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Lewkiis
Danzaburou
13
2 / 10 / 1
7,863
414
7,167
13,749
3,848
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
TwE Kenai
Atlas
13
1 / 4 / 4
8,340
439
11,637
16,434
9,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
18
3 / 4 / 0
10,490
552
8,301
16,123
7,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
27
Kills
9
10
Deaths
27
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
5
6
0.6
L
Hercules
Fllxme_God
Hercules
3
4
2
1
W
Cliodhna
Lalobosss
Cliodhna
9
1
9
13.5
L
Danzaburou
Lewkiis
Danzaburou
2
10
1
0.25
W
Cerberus
MajinNoob4
Cerberus
3
0
6
6
W
4
4
3
1.38
L
Atlas
TwE Kenai
Atlas
1
4
4
0.75
L
Bakasura
3
4
0
0.75
W
Cernunnos
flamefam21
Cernunnos
4
4
7
1.88
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,163
Damage
48,221
77,687
Taken
76,070
46,176
Mitigated
42,818
31,868
Healing
20,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
11,702
1,415
22
835
9,653
2,497
2,726
4,127
5,526
53,823
0
L
Hercules
Fllxme_God
Hercules
9,414
2,514
0
6,237
20,111
19,389
0
2,217
17,894
4,766
43,928
W
Cliodhna
Lalobosss
Cliodhna
12,196
1,553
0
5,590
12,208
5,368
112
2,423
9,457
0
83,698
L
Danzaburou
Lewkiis
Danzaburou
7,167
2,722
0
975
13,749
3,848
0
5,562
8,187
0
41,403
W
Cerberus
MajinNoob4
Cerberus
7,103
1,159
2,614
6,638
20,737
16,121
14
7,410
12,837
29,734
0
W
15,186
6,433
201
8,562
20,119
16,341
65
2,835
17,026
9,055
70,775
L
Atlas
TwE Kenai
Atlas
11,637
4,433
191
3,905
16,434
9,601
192
5,464
10,970
37,779
0
L
Bakasura
8,301
5,508
81
8,070
16,123
7,483
0
2,653
13,470
0
88,928
W
Cernunnos
flamefam21
Cernunnos
10,270
4,771
254
6,160
14,928
5,122
770
8,298
6,328
0
62,884
W
11,408
2,495
92
1,757
9,695
3,224
852
2,818
6,556
77,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,749
Gold Earned
44,953
550
Minions Killed
455
0
Camps Cleared
0
1,847,387
Distance Traveled
1,776,486
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,843
465
99
5
0
296,820
3
L
Hercules
9,417
496
95
5
0
345,235
7
W
Cliodhna
11,120
585
152
8
0
455,030
2
L
Danzaburou
7,863
414
81
4
0
316,981
2
W
Cerberus
9,103
479
46
2
0
335,199
5
W
Bellona
10,813
569
133
7
0
382,651
1
L
Atlas
8,340
439
39
2
0
348,417
2
L
Bakasura
10,490
552
141
7
0
469,033
0
W
Cernunnos
9,075
478
93
5
0
322,925
4
W
Nu Wa
10,638
560
126
7
0
351,582
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role