Player Matchup

Skadi
Skadi
AmelieThema
Skadi
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hercules
Hercules
BigBuffaloBill
Hercules
Level 140
God Stats
1W - 6L
1,500 SR
Queue Stats
146W - 157L
1,482 Elo+
Solo
Eset
Eset
Grievous954
Eset
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 53L
1,397 Elo+
Party 2
Ullr
Ullr
KataWolf
Ullr
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 37L
1,284 Elo+
Party 2
Poseidon
Poseidon
Slayathon
Poseidon
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 25L
1,718 Elo+
Solo
Team Averages
Level 101
1,500 SR
1,477 Elo+

VS

Team Averages
Level 107
1,491 SR
1,492 Elo+
Agni
Agni
BooTyIsLif3
Agni
Level 141
God Stats
3W - 3L
1,724 SR
Queue Stats
57W - 60L
1,554 Elo+
Party 1
Hun Batz
Hun Batz
FRACTURE 911
Hun Batz
Level 157
God Stats
6W - 6L
1,675 SR
Queue Stats
698W - 659L
1,493 Elo+
Party 1
Anubis
Anubis
FigzBeeTV
Anubis
Level 117
God Stats
1W - 3L
1,348 SR
Queue Stats
110W - 105L
1,484 Elo+
Party 1
Da Ji
Da Ji
Ginge Lion2543
Da Ji
Level 51
God Stats
0W - 3L
1,206 SR
Queue Stats
133W - 142L
1,419 Elo+
Party 1
Jing Wei
Jing Wei
Kami Thanatos
Jing Wei
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 86L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 16
9,846
703
8,593
12,804
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
17
3 / 4 / 13
10,505
750
7,232
18,601
19,241
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
7 / 3 / 14
11,546
825
9,580
11,305
4,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
18
8 / 4 / 14
11,553
825
8,944
10,708
4,319
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
Slayathon
Poseidon
18
4 / 6 / 11
10,587
756
11,164
13,029
4,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 5 / 13
11,124
795
16,026
9,952
3,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
FRACTURE 911
Hun Batz
16
4 / 5 / 12
9,841
703
11,259
11,449
5,240
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
FigzBeeTV
Anubis
18
6 / 3 / 10
10,644
760
15,746
11,609
6,380
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
0 / 8 / 7
8,250
589
2,687
9,731
3,995
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Kami Thanatos
Jing Wei
18
5 / 3 / 11
10,737
767
10,477
10,723
5,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
75
24
Kills
22
22
Deaths
24
68
Assists
53
Player
Kills
Deaths
Assists
KDA
W
2
5
16
2
W
Hercules
3
4
13
2.38
L
7
5
13
2.7
L
Hun Batz
FRACTURE 911
Hun Batz
4
5
12
2
L
Anubis
FigzBeeTV
Anubis
6
3
10
3.67
L
0
8
7
0.44
W
7
3
14
4.67
L
Jing Wei
Kami Thanatos
Jing Wei
5
3
11
3.5
W
Ullr
8
4
14
3.75
W
Poseidon
Slayathon
Poseidon
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,513
Damage
56,195
66,447
Taken
53,464
35,740
Mitigated
25,038
15,419
Healing
16,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,593
3,551
382
1,954
12,804
3,419
1,592
8,479
3,861
0
19,392
W
Hercules
7,232
1,408
1,011
5,305
18,601
19,241
281
5,455
12,684
0
12,975
L
16,026
747
1,361
1,493
9,952
3,896
692
4,231
5,721
22,129
0
L
Hun Batz
FRACTURE 911
Hun Batz
11,259
1,253
1,166
1,416
11,449
5,240
925
4,731
6,718
0
26,568
L
Anubis
FigzBeeTV
Anubis
15,746
228
1,336
4,624
11,609
6,380
912
4,609
7,000
34,088
0
L
2,687
838
1,095
373
9,731
3,995
160
3,073
6,658
0
3,671
W
9,580
210
1,086
1,832
11,305
4,126
816
4,645
6,300
27,024
0
L
Jing Wei
Kami Thanatos
Jing Wei
10,477
5,422
1,191
2,576
10,723
5,527
1,969
4,100
6,623
0
30,079
W
Ullr
8,944
2,462
702
716
10,708
4,319
1,583
3,508
6,963
0
24,546
W
Poseidon
Slayathon
Poseidon
11,164
587
509
1,922
13,029
4,635
1,515
7,618
4,867
29,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,037
Gold Earned
50,596
138
Minions Killed
127
0
Camps Cleared
0
1,196,693
Distance Traveled
1,130,657
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,846
703
14
1
0
245,057
0
W
Hercules
10,505
750
14
1
0
235,749
0
L
Agni
11,124
795
17
1
0
237,324
0
L
Hun Batz
9,841
703
20
1
0
266,075
0
L
Anubis
10,644
760
40
3
0
214,569
0
L
Da Ji
8,250
589
0
0
0
188,700
0
W
Eset
11,546
825
39
3
0
265,631
0
L
Jing Wei
10,737
767
50
4
0
223,989
2
W
Ullr
11,553
825
41
3
0
214,911
0
W
Poseidon
10,587
756
30
2
0
235,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role